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Big Huge Games Opens the Door on Reckoning
09.08.2011

MICHAEL CUNNINGHAM
EDITOR-IN-CHIEF


Kingdoms of Amalur: Reckoning

The latest demo from Big Huge Games, which was previously only shown behind closed doors at E3 2011, highlights some of Kingdoms of Amalur: Reckoning's many gameplay systems. Lead designer Ian Frazier shows off dungeons, side quests, looting, and crafting before diving deeper into the game's stealth options, combat, persuasion system, and the skill tree. After the brief introduction, the demo shifts to an in-game quest through Brigands' Hall Cavern. Instead of giving a complete breakdown of the quest, those interested can jump to the seven minute mark to begin watching the quest in full. Reckoning releases in North America on February 7, 2011 for PlayStation 3, Xbox 360, and PC.



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