In the same week that G.O.D. (Gathering of Developers) tied up the acquirement of Take 2 Interactive and launched its publishing label, the recently formed coalition of development teams has also announced that it has snagged the rights to publish Wolfpack Studio's Shadowbane, another RPG in the Massively Multiplayer Online (MMO) mold.
Harry Miller, head honcho at Gathering of Developers, was enthusiastic about the company's latest acquisition. He said, "The potential of having the players control and dictate the internal politics of this virtual world is enormous, not to mention that the emphasis on guilds, teamwork, and insanely large group interaction are definitely elements for success."
Shadowbane is due out sometime in 2001 on the PC, and is rich in features in an attempt to make it stand out from this recently established but quickly clustered genre. Shadowbane aims to put emphasis on guilds and is building heavily on this particular feature of the game. The world at first is cast in political uncertainty, leading to war and famine throughout the land. Players must form guilds and armies in an attempt to bring territorial stability to the land. Whereas other MMO games have had a tendancy to place the game firmly in the individual's hands, Shadowbane aims to bring teamplay and co-operation to the fore. More on this game as the details are made available.