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Suikoden
The Corinthian
Classical Submitter(s): Francis "Fermat's Last Theorem" Gayon
MP3 The Grand Audition 2007 - Final Round (Where the Sidewalks End) Winner
Download: [Download (8494.28k)]
Comment: A fallen caryatid
crushed beneath the weight
but beautiful none the less.
A martyr of strength
not of the body
but of the will.
Knowing she is crushed
but persisting on,
bearing her load,
in her own special triumph.
She is not beaten
for she endures that burden
too large for her
because it is her own.
and therein lies her beauty.
-Shel Silverstein
When I selected "The Caryatid" as my subject poem, I was immediately able to narrow down my choices for my main theme to two, both from the Final Fantasy series: Yuna's Suteki da ne and Aerith's Theme. Both were women who carried such responsibility on their shoulders. But then I thought that Aerith fit the poem better, as in it, the caryatid ends up broken but persists on carrying her burden. Similarly, Aerith died and yet it was her who ended the game with her prayers for Holy and her guidance of the Lifestream.... I, then, selected a complementary theme and ended up with Theme of Sadness. I went almost a la Prokofiev's Peter and the Wolf with this one: the strings representing the caryatid; the brasswinds, the burden she carries; the woodwinds are just that, winds, caressing the caryatid as time passes; the percussions appear here and there, but they mostly add "weight" to the "burden" of the brasswinds.
I would have let the music speak for itself, as it IS a symphonic poem, but noting that some listeners, even those whom I knew personally, misinterpreted my Across Time, Across Worlds in Round 2, I shall go ahead and explain some evocations I used. Please check the forums if you wish to see the details.I know that there already exists a beautiful arrangement of Aerith's Theme and it certainly put some pressure on me. I hope I didn't mangle this classic; that most of you like it; and if not, then I hope that it was, at least, bearable.
Composed using Sibelius 4 and rendered, as always, by Kouen using SONAR 6.
 

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