Ahh...I'm done with school until September (whether or not I'll be returning is up in the air), moved in my new apartment (with just enough room to get in and out), and fully stocked on food and booze for a few days (no parethetical remarks for that one).
Sorry about last week. I not only completely forgot to update, I also had no submissions to present. It's funny, though, 'cause I knew I had to update, but just that I forgot it was Wednesday. Meh, I have a healthy collection of music this week, and I doubt there is anything that will disappoint.
Regulars Tom Plets and DarkeSword have sent in some of their usual, high-quality arrangements. Sadly, I didn't get too far in Final Fantasy XI to hear the music of Altepa Desert, but Tom's arrangement is well-done, and the Egyptian instrument is an interesting touch.
A nostalgic look back on one of the most infamous games of the SNES era from DarkeSword. Hearing this arrangement reminds me of the great things Secret of Evermore offered, not the least of which included its distinct music style, and DarkeSword captures that style excellently.
As usual, I will refrain from commenting on my music.
It's good to be back in the swing of things. I have a lot of residual depression/angst from the school year, but hopefully that will all be going away before next month rolls around. But now that most universities in the states are unleashing their internship-hungry students on the world (including myself), all you folks out there in Internet Land might have a chance to work on letting out all those repressed emotions through video game music arrangements.
It seems like I heard this song a hundred times over while I was doing the "Teleport: Altep" scroll quest in Final Fantasy XI. I thought it was one of the best songs Iíve heard in FFXI, so I decided to try a remix of it.
The instrument playing the melody is a "Mijwiz" a strange kind of Egyptian wind instrument that fit the setting perfectly.
A short remix of Halls of Collosia I did for the People's Remix Competition 16 over on OCR. This mix won first place. The original has a really cool 7/4 vibe to it, so I brought that out with some 2-2-2-2-3-3 subdivisions. The melody in the original was also very offbeat, so I reworked it to be catchier and stronger melodically. Enjoy. ^_^
I arranged this work at the request of a Sound Test-ite for his wedding, coming up in June (I believe). The Prologue part has been already released, but in this version, it's been tweaked a bit for balance correction. The ensemble is the largest I've written for, consisting of four of each basic woodwind instrument with appropriate piccolo, alto flute, English horn, bass clarinet, and contrabassoon doublings, six horns, four trumpets, four trombones, two tubas, percussion battery, three harps, two pianos, two organs, and strings, subdivided into three violin, two viola, two 'cello, and two contrabass parts. It's quite big (running over ten and a half minutes, the longest single-movement piece I've composed or arranged to date), and contains the prelude, Theme of Love (FFIV), Aria de mezzo carattere (FFVI), Aerith's Theme (FFVII), and the prologue.
Throughout most of the work, I tried making extensive use of the lesser-used instruments (alto flute, English horn, etc.), as well as addressing problems I experienced when I worked on Memories of the Last War, such as over-orchestration and -complication of sections. For example, Aerith's Theme is scored for a much smaller part of the whole, and is much more effective kept thin: strings, piano, some percussion, briefly the lesser-used instruments, the rest of the woodwinds only in doubles, and only three horns.