| Mediator |
 |
Job Command: Talk Skill. Talks to enemies and friends to influence their thoughts. |
| Usable Items: Caps, Light Armor, Knives, Guns. |
| Difference from Squire |
| HP: -25% |
| MP: -10% |
| Attack Power: -30% |
| Magic Power: -10% |
| Speed: +10% |
Best Weapon: Blast Gun
Location: Deep Dungeon or stolen from Balk. |
| Prerequisite: Level 2 Oracle. |
Jump Abilities  |
| Ability |
JP Cost |
Description |
Usefulness (1-10) |
| Invitation |
100 |
Make enemies become your allies. |
         |
| Persuade |
100 |
Resets enemy's CT count to 0. |
     |
| Praise |
200 |
Raise brave level. |
      |
| Threaten |
200 |
Lower brave level. |
      |
| Preach |
200 |
Raise faith level. |
      |
| Solution |
200 |
Lower faith level. |
      |
| Death Sentence |
500 |
Add: Death Sentence. |
     |
| Negotiate |
100 |
Negotiate with enemy to recieve gil. |
  |
| Insult |
300 |
Add: Berserk. |
    |
| Mimic Daravon |
300 |
Add: Sleep. |
     |
Trigger Abilities  |
| Finger Guard |
300 |
Evade word attacks. |
  |
Modifiers  |
| Equip Gun |
750 |
Allows you to equip a gun regardless of job. |
      |
| Train |
450 |
When an enemy becomes critical, they are easier to Invite. |
       |
| Monster Talk |
100 |
Speak with monsters and use "Word Skill" even if not a Mediator. |
      |
Movement Abilities  |
|
None
|