Final Fantasy IX Freiya's Abilities Information and Translations-Version 1.0 By: Red Scarlet (akaiscarlet@hotmail.com) Version 1.0 11/07/00-Created FAQ for Freiya. I keep getting a ton of emails about it, and how to view the Japanese text is in the paragraph right below the disclaimer. ----------------------------------------------------------------------------- This FAQ is for personal use only. It cannot be altered without the consent of the FAQ's owner (me), nor published in any magazines or any reproduced form. This FAQ is not meant for sale and is copyright 2000 Red Scarlet. If you want to use this FAQ on your Website or page, please email me for permission (akaiscarlet@hotmail.com). ----------------------------------------------------------------------------- This FAQ was created using NJSTAR, and to view it properly, I would suggest right clicking the page, then choose 'encoding' and choose Japanese Auto-Select. That is to view it on a PC with Windows, and since I don't have a Mac, I have no idea how to do that with them. So, sorry. ----------------------------------------------------------------------------- Although there are a couple of Menued versions of the ability lists and the like, I have yet to see anything actually explaining what all of them do. Usually, there is just a name for them, and I guess you simply have to know what they do by only the name. Well, some people do not know, so I am going to try to throw out a helping hand again. Hopefully this'll help y'all out somewhat. Note that most of my lists are not at 100%; I apologize, as I am only going through the game for my 2nd time at the time of writing this. Thank you. ---------------------------------------------------------------------------- For the Abilities, they will be listed as they look on the ability screen first, so their placement on the actual screen of the TV/monitor will look similar. Then the same list with their English translations follows. After that list, each ability will be translated (to the best of my ability), then the info about it will be displayed. Lastly, the actual equipment that must be equipped to learn the Ability will be in there too, but note that I have nowhere near every item, so these lists go by what I have encountered on my own way through the game. Here we go. I am sorry for the huge delay in posting this, and the US version comes out in a few weeks, but hey, its better late than never, right? ----------------------------------------------------------------------------- 癆皉吧癳癈皌芭癈俺-Abiriti no Furaiya (Freiya's Abilities) Please note that I myself call her Freiya, and the correct way (I guess) is like Freija or something..I like the Y better, but this is by personal preference. So please don't email me saying I'm stupid for calling her that..thats what I first thought it was and prefer it. -Tsukau (Usable-Battle Commands; signified by a Red Diamond.) 饕责 10 霸猍癧瘅 12 癶芭癝般皍霸癤 78 皕岸癈癵癶百猍 36 把癷 12 鵝饕 28 饕賗蛾 16 Dragon Sword 10 Lazy Wind 12 Dragon Breath 78 White Draw 36 Luna 12 Six Dragons 28 Dragon Killer's Badge 16 饕责-Ryuuken (Dragon Sword) MP cost: 10 AP to learn: 20. Damages a targets HP and MP. Can be learned by equipping: Weapons 皃把癭癠般-Paruchizan (Partisan) Armlets 癶芭癝般吧癤癵-Doragonrisuto (Dragon Wrist) Accessories 瓥趙鲄-Sango no Yubiwa (Coral Ring) ----- 霸猍癧瘅-Reeze no Kaze (Lazy Wind) MP cost: 12. AP to learn: 40. When used, this casts Regen on all party members. Useful when there is no direct healer in the group. Can be learned by equipping: Weapons 皛癤吧把癤皊癆-Misurirusupia (Mithril Spear) 皕猍吧猍芭般癤-Hooriiransu (Holy Lance) Helmets 癝猍把癶皐把哎-Gooruduherumu (Gold Helm) Accessories 鉜趃癈俺吧般癘-Tenshi no Iyaringu (Angel Earring) ----- 癶芭癝般皍霸癤-Doragonburesu (Dragon Breath) MP cost: 78. AP to learn: 205. HP lowering attack on one target. Can be learned by equipping: Weapons 饕餎-Ryuu no Hige (Dragon Whisker) ----- 皕岸癈癵癶百猍-Howaitodoroo (White Draw) MP cost: 36. AP to learn: 90. MP lowering attack on one target. Can be learned by equipping: Weapons 癆癈癤芭般癤-Aisuransu (Ice Lance) Accessories 癎蔼芭把癶-Emerarudo (Emerald) ----- 把癷-Runa (Luna) MP cost: 12. AP to learn: All party members and enemies are put to sleep. Try to wake up first. Can be learned by equipping: Weapons 癵芭癈癴般癵-Toraidento (Trident) ----- 鵝饕-Rokuryuu (Six Dragons) MP cost: 28. AP to learn: 25. Well, when I used it, my 1st and 4th characters' HP went down to 1 and my 2nd and 3rd characters' MP went to 1. Don't know what the point of this is. Can be learned by equipping: Weapons 皐颁癇芭般癤-Heviransu (Heavy Lance) ----- ? ----- 饕賗蛾-Ryuu no Koushou (Dragon Slayer's Badge) MP cost: 16. AP to learn: 45. Attempts to instantly kill one enemy. Can be learned by equipping: Weapons 皕猍吧猍芭般癤-Hooriiransu (Holy Lance) ----- 瓌-Soubi (Equippable Abilities; signified by a Green or Blue diamond. Green means the ability is not equipped, while a Blue repre- sents the ability is currently equipped.) Freiya's Equippable Abilities: 瓉瓐吧皌霸癗 15 瓉瓐霸皉癳癵 6 瓉瓐皐癈癤癵 9 瓉瓐吧癢癋發 10 瓎 12 HP10%癆癰皏 4 HP20%癆癰皏 8 MP10%癆癰皏 4 鱚猍芐 2 瓎瓊瓚瓲秔 5 銭隈岩 16 MP剁鋾賃原 5 皁猍癶癓芭猍 3 哎癡癓芭猍 2 癤癵猍般癓芭猍 4 癆般癴癰癶癓芭猍 2 癶芭癝般癓芭猍 3 癴皉把癓芭猍 2 皉猍癤癵癓芭猍 4 皚般癈猍癪猍 2 皀癈癢鞍般皏 4 鈧喷钥沛湫悒 3 癕鞍般皍把鰄詩 1 鰳賳趖霎仰 4 鲺在芐悴 8 癑癊般癪猍 8  6 鲵瓋鲵 5 銶鲏瓎 4 凭皮賃原飨癆癰皏 5 霸皒把癆癰皏 7 癆皉吧癳癈癆癰皏 3 觥瓖秔 5 銇隽秔 4 锰脕艝漭秔 4 *讠HP艝瘙 8 詠瓎瓖秔 4 癐猍癵皘猍癡敖般 3 趡瓎瓖秔 4 俾髌艝漭秔 5 Always Reflect 15 Always Levitate 6 Always Haste 9 Always Regen 10 Life Guard 12 HP 10% Up 4 HP 20% Up 8 MP 10% Up 4 Give Heart 2 Hitting Skill 5 Ninja Teachings 16 MP Consumption Attack 5 Bird Killer 3 Mush Killer 2 Stone Killer 4 Undead Killer 2 Dragon Killer 3 Devil Killer 2 Beast Killer 4 Man Eater 2 High Jump 4 Added Effect 3 Gamble Defense 1 Medicine Expert's Permit 4 Full Moon Heart 8 Counter 8 Cover 6 Eye for an Eye 5 No Freeze/Burn 4 Pre-Emptive Rate Up 5 Level Up 7 Ability Up 3 Sleep Dodging Skill 5 Tasting Skill 4 Darkness Evasion Skill 4 Near Death, HP Recover 8 Hardness Dodging Skill 4 Auto Potion 3 Stop Dodging Skill 4 Confusion Dodging Skill 5 瓉瓐吧皌霸癗-Itsudemorifureku (Always Reflect) CP: 15. AP to learn: 95. Always have the 'Reflect' status in battle. Spells will bounce off the Reflected character onto an opponent. Can be learned by equipping: Accessories 吧皌霸癗癵吧般癘-Rifurekutoringu (Reflect Ring) ----- 瓉瓐霸皉癳癵-Itsudemorebiteto (Always Levitate) CP cost: 6. AP to learn: . Always have the 'Levitate' status in battle. The character will float; thus being a defense against Earthquake attacks and spells. Can be learned by equipping: Accessories 皌癋癠猍皍猍癱-Feza-bu-tsu (Feather Boots) ----- 瓉瓐皐癈癤癵-Itsudemoheisuto (Always Haste) CP cost: 9. AP to learn: 75. Always have the 'Haste' status in battle. AT bar goes up twice as fast, and the 'Slow' spell will be innefective against a character with Always Haste. Can be learned by equipping: Accessories 癎把蔼癤-Erumesu no Kutsu (Hermes' Shoes) ----- 瓉瓐吧癢癋發-Itsudemorijene (Always Regen) CP cost: 10. AP to learn: 25. Always have the 'Regen' status in battle. The character will receive about 5% of their Max HP at regular intervals. Can be learned by equipping: Armor 癓鞍芭皉癹癎猍把-Kyarabinieeru (Carbini Mail) Accessories 瓘-Otome no Inori (Maiden's Prayer) 鉜趃癈俺吧般癘-Tenshi no Iyaringu (Angel Earring) ----- 瓎-Omajinai (Life Guard) CP cost: 12. AP to learn: 125. Always start with the 'Reraise' status in battle. When fallen in battle for the first time, the character will be instantly revived as if the 'Life' spell was automatically cast. Only works one time per battle. Can be learned by equipping: Accessories 鉣痞趙鲄-Tensei no Yubiwa (Rebirth Ring) ----- HP20%癆癰皏-HP 10% apu (HP 10% Up) CP cost: 4. AP to learn: . Maximum HP up by 10%. Can be learned by equipping: Accessories 癆癗癆皚吧般-Akuamarin (Aquamarine) 癚把皛癷癤皍猍癱-Geruminasubuutsu (Germinas Boots) ----- HP20%癆癰皏-HP 20% apu (HP 20% Up) CP cost: 8. AP to learn: 75. Maximum HP up by 20%. Can be learned by equipping: Helmets 哉讵绅-Genji no Kabuto (Genji Helmet) Armlets 瓎瓐瓘瓈-Mamori no Kote (Protect Glove) Accessories 兖蝿-Kurobi (Black Sash) 皁癵把皍猍癱-Batorubu-tsu (Battle Boots) ----- MP10%癆癰皏-MP 10% apu (MP 10% Up) CP cost: 4. AP to learn: 35. Maximum MP up by 10%. Can be learned by equipping: Accessories 癎蔼芭把癶-Emerarudo (Emerald) 霏秔趖-Majutsushi no Kutsu (Mage Master's Shoes) 癈癗癤癳般癡敖般-Ikusutenshon (Extension) ----- 鱚猍芐-Ata- no Kokoro (Give Heart) CP cost: 2. AP to learn: 30. Unsure; in help it has something to do with Attack Power. Can be learned by equipping: Helmets 癬癈俺皐把哎-Daiyaherumu (Diamond Helm) Armor 哉讵蒢-Genji no Yoroi (Genji Armor) Accessories 芭皊癤芭癥吧-Rapisurazuri (Lapis Lazari) ----- 瓐瓊瓚瓲秔-Modoromi no Jutsu (Hitting Skill) CP cost: 5. AP to learn: . Hit rate up, or enemies' ability to land a hit on the character is lowered. Can be learned by equipping: Armor 癡猍把癶癆猍皚猍-Shiirudoaamaa (Shield Armor) Accessories 癬癈俺碍般癶-Daiyamondo (Diamond) 吧皌霸癗癵吧般癘-Rifurekutoringu (Reflect Ring) ----- 銭隈岩-Ninja no Kyou (Ninja's Teaching) CP cost: 16. AP to learn: 210. When equipped with this ability, the character can be put into the back row and still do the same amount of physical damage. The point of it is to be put into the back row and still be able to do the same amount of damage, but only receiving half of the physical damage from enemies. Can be learned by equipping: Accessories 瓎瓐瓘趙鲄-Mamori no Yubiwa (Protect Ring) ----- MP剁鋾賃原-MP Shouhikougeki (MP Consumption Attack) CP cost: 5. AP to learn: . In battle, MP are used each time the character attacks to always do a Critical Hit. Can be learned by equipping: Helmets 癗百癤皐把哎-Kurosuherumu (Cross Helm) Accessories 皁癵把皍猍癱-Batorubu-tsu (Battle Boots) 皃岸猍皒把癵-Pawa-beruto (Power Belt) ----- 皁猍癶癓芭猍-Baadokiraa (Bird Killer) CP cost: 3. AP to learn: 30. When equipped, attack damage done to birds and bird-like enemies increases. Can be learned by equipping: Armor 皍百般癥癆猍皚猍-Buronzuaamaa (Bronze Armor) Accessories 农艶癤癑猍皌-Kiiroisukaafu (Yellow Scarf) ----- 哎癡癓芭猍-Mushikiraa (Mush Killer) CP cost: 2. AP to learn: 25. When equipped, attack damage done to insects increases. Can be learned by equipping: Helmets 皍百般癥皐把哎-Buronzuherumu (Bronze Helm) Armlets 皛癤吧把瓈-Misuriru no Kote (Mithril Glove) ----- 癤癵猍般癓芭猍-Sutoonkiraa (Stone Killer) CP cost: 4. AP to learn: . When equipped, attack damage done to monsters made of stone increases. Can be learned by equipping: Helmets 皏芭癭癷皐把哎-Purachinaherumu (Platina Helm) Armor 癝猍把癶癆猍皚猍-Goorudoaamaa (Gold Armor) ----- 癆般癴癰癶癓芭猍-Andedokiraa (Undead Killer) CP cost: 2. AP cost: 20. When equipped, attack damage done to undead monsters increases. Can be learned by equipping: Armlets 癎癤癑癰癡敖般-Esukashon (Escutcheon) Armor 皏霸癈癵蔼癈把-Pureitomeiru (Plate Mail) ----- 癶芭癝般癓芭猍-Doragonkiraa (Dragon Killer) CP cost: 3. AP to learn: 70. When equipped, attack damage done to dragon-type characters increases. Can be learned by equipping: Weapons 癢鞍皒吧般-Jaberin (Javelin) Helmets 皁把皉胺猍癪-Barubyuuta (Barbuta) ----- 癴皉把癓芭猍-Debirukiraa (Devil Killer) CP cost: 2. AP to learn: 30. When equipped, attack damage done to devils/demon-type characters increases. Can be learned by equipping: Helmets 癗百癤皐把哎-Kurosuherumu (Cross Helm) Armlets 餮芲瓈-Raijin no Kote (Thunder God's Glove) ----- 皉猍癤癵癓芭猍-Bi-sutokira- (Beast Killer) CP cost: 4. AP to learn: . When equipped, attack damage done to beast monsters increases. Can be learned by equipping: Armor 皏芭癭癷癆猍皚猍-Purachina Aamaa (Platina Armor) Accessories 兖蝿-Kurobi (Black Sash) ----- 皚般癈猍癪猍-Mani-ta- (Man Eater) CP cost: 2. AP to learn: 20. When equipped, attack damage done to human enemies increases. Can be learned by equipping: Armlets 皛癤吧把瓈-Misuriru no Kote (Mithril Glove) Accessories 瓥趙鲄-Sango no Yubiwa (Coral Ring) ----- 皀癈癢鞍般皏-Haijanpu (High Jump) CP cost: 4. AP to learn: Freiya jumps higher than normal, resulting in more damage when she uses her Jump attack. Can be learned by equipping: Armor 癶芭癝般蔼癈把-Doragonmeiru (Dragon Mail) ----- 鈧喷钥沛湫悒-Tsuikakoukahatsudou (Added Effect) CP cost: 3. AP to learn: 25. When some weapons are equipped, they can do an extra attack; usually a status attack. With this Ability equipped, the extra attacks can be used. For example, go to Freiya's weapons menu, and hit select while on the 癆癈癤芭般癤-Aisuransu (Ice Lance). In the red letters is 皌吧猍癥-Furiizu (Freeze). When Freiya has the Ice Lance equipped, and this ability, she will randomly do the 'Freeze' status effect to an enemy. Whew. Can be learned by equipping: Armlets 餮芲瓈-Raijin no Kote (Thunder God's Glove) Accessories 癒芭癤皁癰癗把-Garasu no Bakuru (Glass Buckle) ----- 癕鞍般皍把鰄詩-Gyanburubougyo (Gamble Defense) CP cost: 1. AP to learn: 20. Random Defense Power in battle. (It IS a gamble, afterall.) Can be learned by equipping: 皁霸癰癪-Bareta (Barette) ----- 鰳賳趖霎仰-Kusurizaishi no Menkyo (Medicine Expert's Permit) CP cost: 4. AP to learn: . When this Ability is equipped, the effects of curative items in battle (Potion/High Potion/Ether/etc.) will have double the regular effect. A High Potion will restore 900 HP instead of 450. Can be learned by equipping: Armor 癘芭般癶癆猍皚猍-Gurandoaamaa (Grand Armor) Accessories 皁霸癰癪-Bareta (Barette) 皚癬癈般趙鲄-Madain no Yubiwa (Madain Ring) ----- 鲺在芐悴-Mangetsu no Kokorotoku (Full Moon Heart) CP cost: 8. AP to learn: 20. The 'Trance' meter fills up faster when this ability is equipped, so the character will get into Trance mode more often. Can be learned by equipping: Weapons 皃把癭癠般-Paruchizan (Partisan) Helmets 癘芭般癶皐把哎-Gurandoherumu (Grand Helm) Armlets 哉讵瓈-Genji no Kote (Genji Glove) Armor 癴碍般癥蔼癈把-Demonzumeiru (Demon's Mail) Accessories 癟皌癅癈癆-Safaia (Sapphire) ----- 癑癊般癪猍-Kauntaa (Counter) CP cost: 8. AP to learn: 85. When attacked in battle, the character will randomly counter attack. Can be learned by equipping: Accessories 癆般癗霸癰癵-Ankureto (Anklet) ----- -Kabau (Cover) CP cost: 6. AP to learn: 30 AP. Steiner will get in front of a weak ally at times to take the attack for them. Can be learned by equipping: Armlets 癒般癵霸癰癵-Gantoreto (Gauntlet) Armor 吧發般癓胺芭癰癟-Rinenkyurasa (Linen Curias) 皛癤吧把癆猍皚猍-Misuriruaamaa (Mithril Armor) ----- 鲵瓋鲵-Menihamewo (Eye for an Eye) CP cost: 5. AP to learn: 35. The likelihood of counter-attacking goes up when this is equipped. Use this ability and 'Counter'. Can be learned by equipping: Armor 芭皁猍癛般癡鞍癤-Rabaakonshasu (Rubber Conscious) ----- 銶鲏-Netsusezureisezu (No Freeze/Burn) CP cost: 4. AP to learn: . 'Burn' and 'Freeze' status attacks are ineffective when a character is equipped with this Ability. Can be learned by equipping: Armor 哉讵蒢-Genji no Yoroi (Genji Armor) Accessories 癬癈俺碍般癶-Daiyamondo (Diamond) 鱠泣皊癆癤-Yousei no Piasu (Fairy Pierce) 皚癬癈般趙鲄-Madain no Yubiwa (Madain Ring) ----- 凭皮賃原飨癆癰皏-Senseikougekinotsu (Pre-Emptive Rate Up) CP cost: 5. AP cost: 95. Get a 'Chance to Strike First!' more often with this Ability equipped. Can be learned by equipping: Accessories 皁癵把皍猍癱-Batorubuutsu (Battle Boots) ----- 霸皒把癆癰皏-Reberuapu (Level Up) CP cost: 7. AP to learn: 40. Gain more Experience points from battles. (About 50% extra.) Can be learned by equipping: Helmets 癆癈癆般皐把哎-Aianherumu (Iron Helm) Accessories 皃猍把把猍癢胺-Paaruruuju (Pearl ?) 鱠泣皊癆癤-Yousei no Piasu (Fairy Pierce) 癈癗癤癳般癡敖般-Ikusutenshon (Extension) 百癧癰癪趙鲄-Rozeta no Yubiwa (Rosetta Ring) ----- 癆皉吧癳癈癆癰皏-Abiritiapu (Ability Up) CP cost: 3. AP to learn: . Gain twice the AP in battles. Can be learned by equipping: Armbands 癬癈俺瓈-Daiya no Kote (Diamond Glove) Accessories 芭皊癤芭癥吧-Rapisurazuri (Lapis Lazari) 癑癭胺猍癡鞍-Kachuusha 吧皗般-Ribon (Ribbon) ----- 觥瓖秔-Nemurazu no Jutsu (Sleep Dodging Skill) CP cost: 5. AP to learn: 30 Character is immune to sleep attacks and magic. Can be learned by equipping: Helmets 皛癤吧把皐把哎-Misuriruherumu (Mithril Helm) 癬癈俺皐把哎-Daiyaherumu (Diamond Helm) Accessories 瓥趙鲄-Sango no Yubiwa (Coral Ring) ----- 銇隽秔-Dokumi no Jutsu (Tasting Skill) CP cost: 4. AP to learn: 15. Character is immune to 銇-Doku (Poison) status ailments when this Ability is equipped. Can be learned by equipping: Helmets 皛癤吧把皐把哎-Misuriruherumu (Mithril Helm) Armlets 皍百般癥瓈-Buronzu no Kote (Bronze Glove) Accessories 癒芭癤皁癰癗把-Garasu no Bakuru (Glass Buckle) ----- 锰脕艝漭秔-Kurayamikaihi no Jutsu (Darkness Avoidance Skill) CP cost: 4. AP to learn: 20. Character is immune to 锰脕-Kurayami (Darkness) status ailments when this Ability is equipped. Can be learned by equipping: Helmets 癆癈癆般皐把哎-Aianherumu (Iron Helm) Accessories 癑癭胺猍癡鞍-Kachuusha ----- *讠HP艝瘙-*shi HP kaifuku (Near Death, HP Recover) CP cost: 8. AP to learn: 85. In battle, if a character gets 'Near Death' status (HP number value is in yellow rather than white numbers), their HP are restored. Can be learned by equipping: Helmets 皏芭癭癷皐把哎-Purachinaherumu (Platina Helm) Armor 皛發把皁皉癤癭癋-Minerubabisuche (Minerva Bisuche) 癘芭般癶癆猍皚猍-Gurandoaamaa (Grand Armor) Accessories 皏百皛癤癵吧般癘-Puromisutoringu (Promised Ring) ----- 詠瓎瓖秔-Komarazu no Jutsu (Hardness Dodging Skill) CP cost: 4. AP to learn: 30. Character is immune to 齐-Ishi (Stone) status ailments when this Ability is equipped. Can be learned by equipping: Armlets 癬癈俺瓈-Daiya no Kote (Diamond Glove) 癶芭癝般吧癤癵-Doragonrisuto (Dragon Wrist) Armor 皛癤吧把癆猍皚猍-Misuriruaamaa (Mithril Armor) ----- 癐猍癵皘猍癡敖般-O-topo-shon (Auto Potion) CP cost: 3. AP to learn: 30. Use a potion in your inventory whenever attacked. Always uses the weakest potion, so it is more effective if the regular weak potions are disposed of, and High Potions are used instead. Can be learned by equipping: Accessories 癎把蔼癤-Erumesu no Kutsu (Hermes' Shoes) 褕癭敖猍癑猍-Kin no Chookaa (Gold Choker) 癈癗癤癳般癡敖般-Ikusutenshon (Extension) ----- 趡瓎瓖秔-Shimarazu no Jutsu (Stop Dodging Skill) CP cost: 4. AP to learn: . Character is immune to the 'Stop' status ailment when this Ability is equipped. Can be learned by equipping: Armor 皏霸癈癵蔼癈把-Pureitomeiru (Plate Mail) Accessories 癆般癗霸癰癵-Ankureto (Anklet) ----- 俾髌艝漭秔-Konrankaihi no Jutsu (Confusion Avoidance Skill) CP cost: 5. AP to learn: 35. Character is immune to 俾髌-Konran (Confusion) status ailments when this Ability is equipped. Can be learned by equipping: Helmets 芭皛癆癳癈癆芭-Ramia no Tiara (Lamia Tiara) 癝猍把癶皐把哎-Goorudoherumu (Gold Helm) Accessories 霏秔趖-Majutsushi no Kutsu (Mage Master's Shoes) That's it for now, unless I get enough emails about anything else or any additions/changes. Thank you for reading my FAQ and email with any questions (akaiscarlet@hotmail.com). Copyright Red Scarlet 2000