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Much Ado About Baham
By Adam L.
It was a nice rookery, or so Ba-haa thought. Yes . . . Sadly, only
one egg was in the entire rookery, which in itself was a miracle. Vicious
monsters from the Dawn of Time had come and stolen most of the eggs, either
eating them on the spot or carrying them with them to save for other uses.
It was a nice rookery, but it was a very poorly guarded one.
Ba-haa and his mate Myutt stood at the entrance to the dank rookery,
gazing sadly at their last egg.
I am doubtful of the egg's survival, said Ba-haa to his mate
telepathically. Neither dragon had much in the ways of speech, and even if
they had, neither wanted to reveal anything about their egg.
But if it does, what shall we name it? asked Myutt.
It's too early for that, replied Ba-haa. Wait until it hatches.
I would like to call it Ba-haamyutt, after us.
Yes, replied Ba-haa, if it is a boy. If it is a girl, we shall call
her Tiamat, after our queen.
Or if not Ba-haamyutt, Kingo or Draco, after our Kings.
Yes, nodded Ba-haa. But for now, we must wait until it hatches.
So Ba-haa and Myutt waited patiently for their lone egg to hatch.
Their patience was not in vain, for no robberers or predators came for weeks,
and by the time they did, the egg had hatched and the drageen was born. True
to their word, the mother and father named their child Ba-haamyutt, but soon
changed it to Bahamut after a month of mispronouncing the name.
Bahamut grew quickly and by the time he was four dragon years old
(eight in human), Bahamut could fend for himself in the wilderness. He grew
out of the rookery soon after he turned four and started to venture out on
When Bahamut turned six, his parents left him to completely fend for
himself, as all dragons did. Bahamut let them go easier than most drageens
had and began to fly off on his own. Fortunate that his parents left him
when they did, for soon, a great demon came upon the old rookery and killed
everything it saw, including Bahamut's parents. It took two grueling hours
of battle and four sloppy bites to eat the two, and the demon went on for
Bahamut soon learned about this, and wanted to destroy the demon.
But, in his quest to find the demon, Bahamut made a horrible realization:
the demon was half-dragon!
Bahamut became grief-stricken when he discovered the identity of the
dragon. The Great Laws stated that dragon cannot kill dragon, and also
stated that dragon could not kill half-dragon either. However, half-dragon
could kill dragon, which enraged Bahamut even more. However, he could do
absolutely nothing about it, since the King of dragons still lived and
A month after his horrible realization, Bahamut became an adult.
Dragons tended to live at least a thousand years in his day, so Bahamut had
lots of life left to live. When he came of age, the old dragon king died,
and the next in line would succeed him. Imagine Bahamut's surprise when he
found out that the old king was his own mother's father! With his parents
dead and his birthright staked out, Bahamut received the throne in his
parent's stead and became King. However, he could not change that one Great
Law even then, and for another month he plotted on how he would avenge his
One day, word of four children claiming to be the Light Warriors of
prophecy came upon Bahamut's kingdom. Bahamut was faintly surprised; most
humans tended to stay away from dragons. He sensed from the four that the
children matched the prophecy, yet did not believe he had seen the Light
"A test!" Bahamut proclaimed aloud to his servants. "These warrior
children need a test!"
How about the badge of courage in the Castle Ordeals? asked a servant.
"Ha, indeed!" he roared. "If you warriors can bring me a certain
Badge of Courage from yonder Castle Ordeals, then you shall be rewarded!"
The four immediately left to find the badge, leaving Bahamut to scheme.
Humans could slay dragons and half-dragons. That was not prohibited in the
Great Laws. If those four had truly been the Light Warriors, then they may
stand a chance!, thought the dragon king.
Bahamut waited an hour before the children returned with the badge.
It was a lowly rat's tail, hardly worth keeping. But it was guarded well,
and thus the warriors returned. Bahamut grinned when he saw them arrive, and
rewarded them with true warrior status.
"Light Warriors--revive this planet!" Bahamut said to them as they
And they did. The evil half-dragon--CHAOS--had been completely
defeated by the four. Bahamut's parents were avenged, and the world was at
But still Bahamut was not content. He needed assurance than peace
would be kept. So, using his powers as King, Bahamut created a brand of
monsters on his own, and gave them abilities to answer the summons of the
pure of heart. For the woods he created Chocobos, for the fog he made Mist
Dragons. For the fires he made Jinn, for the skies he made Indra, for the
ice he made Shiva, for the earth he made Titan. For the pure he made Sylphs,
for the noble he made Odin. And to rule over the monsters he made Asura the
queen and Leviatan the king, himself being creator and judge over all
For a period, Bahamut stayed on the Earth, but went to the moon once
a living plane for his monsters was made. There he took human form, and
brought his servants with him, who also took human form. Between the time
that CHAOS died and the time he arrived on the moon, forty years had passed.
The Light Warriors still lived, but had went their separate ways after a
time: the Knight became King of the country of Baron, the Ninja became King
of Eblan, the Black Belt Master became King of Fabul, the Red Wizard became
king of Damcyan. The Black Wizard became Elder of Mysidia and the White
Wizard settled down in Baron, raising a daughter named Rosa.
In those times, a new evil arose from the shadows. He was Zemus,
evil incarnate. Bahamut knew of Zemus and knew of his power, but could do
little to help stop him. In fact, Bahamut did nothing at all until a skilled
caller named Rydia came to him.
"So you have defeated Leviatan," he observed, looking into Rydia's
eyes. He could tell easily that the caller could control Leviatan and Asura
now. "But it could have been done without the power of Light," he continued.
And it could, really. So he decided to test the caller in battle. It was a
short one, and a very even one at that. Needless to say, the test was
unnecessary. The caller proved to be worthy, and her friends as well. So,
Bahamut gave his power to her in hopes of thwarting Zemus and saving the
In time, Bahamut grew older, wiser, and much more powerful. He also
grew more careless. On Earth, a war was going on and Bahamut decided to
help. When he arrived, his worst fear came true: the stone goddesses,
creators of magic and writers of the Great Laws, were fighting amongst
themselves and transforming helpless humans into their pawns in the battle.
Humans fought themselves over these pawns, and fought the pawns themselves.
Many pawns (Espers, thought Bahamut. Espers was the dragon word for "Pawn of
the Gods") died in the battle, and many evils were created from the pawns and
the goddesses. Bahamut recognized many as evil dragons, while others were
ancestors of the summoned monsters. There was Phumbaba (dragon for "Evil
Monster"), Doom Gaze (because the creature came from the Doom goddess), and
many other evils. The battle was so fierce at the time that Bahamut didn't
notice Doom Gaze as he charged him, until it was too late. Immediately, Doom
Gaze began shredding Bahamut with his long claws.
"Halt! Cease, in the name of Bahamut the King!" he shouted. But the
creature screeched in reply and kept attacking, for it was a dumb monster and
could not understand the dragon. Under the heavy attack of Doom Gaze,
Bahamut decided to destroy himself in hopes of destroying the monster with
him. So in a flash of light, Bahamut prepared to destroy himself. But
before he could, a stray blast from the goddesses struck Bahamut, and turned
him into a shard of Magicite! Doom Gaze ate the shard, yet even then Bahamut
refused to give up, and paralyzed the creature with his power. Doom Gaze
fell into a deep ravine that the goddesses had made in their campaign, and
did not come out for a thousand years.
During those thousand years, Bahamut split his spirit into three
dragons, and each one escaped Doom Gaze's mouth, all except for the Esper
part of Bahamut. That remained inside, waiting to be freed.
During another war, the Esper part of Bahamut was freed from Doom
Gaze, and helped fight a little in that particular war. However, once magic
vanished from the world, the Esper Bahamut was gone forever. Only his three
spirits remained, but even they were not invincible to the purge of magic.
So, drawing out energy from the Planet, they transformed themselves into
orbs, and lied in stasis along different parts of the planet, until the purge
Eons later, the orb with Bahamut spirit 1 was found in an Ancient
Temple, and was used in a war for the life of the Planet. Then, on a distant
windy crater, Bahamut's second spirit, Neo-Bahamut, was found and used in the
same war. Finally, on a sacred canyon, Bahamut's third spirit, Bahamut Zero,
was found and used in the war. When the long war finally ended, all three
Bahamut orbs fused as one, absorbing power from "Lifestream" that was pouring
out from the planet. In a flash, Bahamut was reborn. Rising high in the
sky, Bahamut began to contemplate his past, and his future.
"I have seen Light Warriors avenge my parents. I have seen humans
summon me to save other people. I have seen defeat, and victory. I have
even seen things from three different perspectives," said he, "but I wonder
what I shall see next?"
Only Final Fantasy 8, and time, will tell . . .
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