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Hey RPGamers, welcome to another week of insights and opinions! And speaking
of weeks, was the last one crazy or what? PS3s going for over two grand on EBay,
and people lining up and camping out around building for the next-gen systems.
Then there are stories like that one in Connecticut about the people being robbed
while waiting to buy a PS3. It's amazing what people will do for a new hot
gizmo. Kind of sad, really. I still don't have a PS3, and don't expect to have one until I win the
lottery or they go down in price. As for the Wii and the 360, neither
really has done much to catch my attention so far. Maybe I'll get a Wii eventually, for the new Zelda title, but that's all that's really caught my eye.
On a totally unrelated note, what is it about some songs that make other bands cover them? I pondered
this on the way in to work Sunday morning, as I listened to Disturbed's take on
Genesis' "Land of Confusion." I'm a big Disturbed fan and I like old school
Genesis/Phil Collins, so I'll rock out to that song any day. But it
makes me wonder how a band just stops one day and says, "Guys, we're a loud
screamy thrash alternative band. Let's go redo an old pop/rock song no one
remembers by a band completely different from ours." I wonder at the thought
process inherent in a decision like that. Of course, it's hardly as strange as a
haunting piano rendition of "Smells like Teen Spirit," a creepy industrial/goth
versio of "Sweet Dreams," or a goofy punk band doing Michael Jackson's "Smooth Criminal." So
all of this got me to thinking of a really great conversation question: If you
were a musician, what song would you cover? I've got so many great ones, but I think
I'd settle for the Cheap Trick's "I want you to want me." It's such a fun, bouncy,
"sing along in the car" type song.
So anyway, this week we have two great editorials, and I personally certify
none of these articles are covers of other artists! Dallas is back this week, singing us a
tune about female protagonists, and the lack thereof. And JuMeSyn samples a few interesting sound clips, explaining the need for subtitles in voice-acted games.
Speaking of lacking, see something lacking in our editorials? Have an opinion you'd like to express to the world? Send us your thoughts via your own article by mailing them to Editor@rpgamer.com. We'd love to hear from you!
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