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EDITORIALS
Cat Scratch Fever July 2, 2007


Editor's Comments: Sarah gives us her take on the new .hack series. Has it improved from the first series?


Editor's Comments: JuMeSyn gives us a history lesson today. Would you play an RPG in this setting?


Editor's Comments: I've been playing my PSP more and more. That may just be me. Do you think it still has some life to it?


Editor's Comments: Joseph enjoys his video games, but doesn't like to feel pressured to play. Why do some games make taking a break difficult?




Editor's Words

I asked a while back and didn't get many replies, so I'll ask once more. Does anyone have any suggestions or ideas for changes to the column? I'm going to look into a number of changes, but I'm not sure how they will all come about. I'm toying with the idea of starting a contest, but with staff and JuMeSyn being the main contributors as of late, I think I might wait until we start getting a steadier flow. That or I might have a "Write More Than JuMeSyn" contest. I know some people like to complain about me asking for editorials, and yes, I'm sure it's annoying. I just like for this column to have some variety, so I poke and I prod. Forgive me. Or just send in editorials and I'll shut up. Hehehe.

Sarah comes today to share with us how she felt about the last .hack series and what she thinks of the new series so far. Her feelings on the first are the same as mine, so I wonder about this current one. JuMeSyn is back with a lesson on war for us. Is true history a good setting for an RPG? I know that the PSP is still the underdog system, but I think it still has a chance to do well. What do you think? Joseph joins us with his first editorial today, and he's discussing games that seem to force you to keep playing. With as little time as some of us have, don't you hate not being able to stop when you want to?

That's all for now, so take care and I'll see you next week. In the meantime, please send me editorials so that I don't have to sift through all of this male enhancement spam. Please!

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