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It's that time again...
First of all, I'd like to welcome Bryan "Aethelred" Boulette to the editorial staff. Many of you probably know him from our news department. He will be taking Henry's place on the eds team.
This week, Gamer-Countergamer returns with Matt and Michael talking about game cinematics. Matt isn't a big fan of them, but Michael thinks they are the completing factor of a game. Matt also discusses a gaming technology that has a bad reputation, but has been given more merit in the recent and upcoming years. Michael has an answer to the demand for games becoming more realistic. Daniel gives us a personality analysis on everyone's favorite green-clad hero. Finally, Josh discusses character customization.
I'd like to remind everyone that Gamer-Countergamer editorials aren't just for staffers to write. Want to submit one of your own? The submission guidelines tell you how. You can also join us in #edscorner where any of the editorial staff would be happy to help you out.
There's some slim pickings left in the eds box, so make sure you get those ideas written down! Until next week, don't forget this column is somehow grammar free...
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