|
Shaking things up this week...
This week I am treating you to the first of many monthly Gamer-Countergamer editorials. Want to be the first readers to do one? I updated the submission guidelines recently to reflect this new format. Feel free to scout out writing partners in #edscorner while waiting for Eds Hour to start up again in the coming weeks. I'm still looking for suggestions, so don't forget to send me some!
The feature this month, brought to us by Matt and Josh, discusses game difficulty. Instead of just looking at one point of view, two sides are discussed, looking at challenge and content. Michael finds it harder to play games without certain draws and discusses what they are. Josh writes about the social aspects of the slime. Daniel brings us a look at the generation gap that has caused the misconception that games are only for kids. Finally, Henry shares with us his ideal RPG.
Josh is going to be doing the column next week. After his evil plot to take over Q&A, he is going to take a crack at taking over editorials as well. Don't worry, I'll be back in a week or two.
|