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Happy New year, RPGamers! It's that time of the year again, when the fat baby and the old man duke it out,
and a few hundred thousand souls freeze themselves to death just to see a
sparkly ball descend a few yards. Isn't the New Year great? I don't know about you, but I had a pretty
reserved New Year's Eve this year...I didn't even do a lot of heavy partying. But I still had a
good time.
So of course, being the new year, it's time for resolutions. Did you make any? I
made the same one I make every year: not to make New Year's resolutions. Of
course since that is a resolution in itself, the resulting paradox is going to
destroy the time/space continuum one day. Just you wait and see; it will happen.
So while I'm busy trying to end the universe, we've got 3 sparkly new 2007
editorials for you. Jansen thinks Nintendo should resolve to bring one of the Wii's best features to the DS, while JuMeSyn brings us a few late additions to Santa's "naughty" list in the form of some unusual RPG villains. And lastly, Jason wonders why we inundate ourselves with communication and personal interaction, even when gaming.
So what about you? Have an opinion, thought, or issue with a game or gaming system? Want your voice to be heard? Email me at Editor@RPGamer.com and share your thoughts with the rest of the class! Until then readers, see you next week!
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