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Editorial Archive for July - September 2005


September 26, 2005 - Malaise John Boske
 Five RPGs the World Needs. Now. Nick Ferris
 Classic: Psychology of a traditional RPGamer versus an 'MMO-RPGamer' Doug Hill
 Classic: Well, What if There Wasn’t a Final Boss? Chris Politz
 Classic: The Highs and Lows of the RPG Golden Era in North America Michael Henninger
September 19, 2005 - Is This Rawr? John Boske
 The Changing Face of the RPG: What Makes an RPG Chris Snyder
 My Nintendo Power: The Best RPG of all Carmine M. Red
 All You Need is Love John Boske
 Case Studies in Awesome: Deus Ex John Boske
September 12, 2005 - Where's the Van? John Boske
 The failed RPG Renaissance Wisdom
 The Evolution of Ganon Anthony Caudill
 Tired RPG Cliches: Those Battles You're Forced To Lose Chris Snyder
 RPGs, Cutscenes, and their Roles in Modern Games Edward L. Wittlif
September 5, 2005 - Editorials Contest Entries John Boske
 Better MMORPGs for a Better Tomorrow Adam Ruth
 The Telling's the Thing Benjamin S. Avner
 Coming Out About C&M Carmine M. Red
 WoW, and Why Character Levels Are Imperfect Carmine M. Red
 How to Save the World... Without Saving the World Carmine M. Red
 Don't Take Away My Story Book Carmine M. Red
 Real People? In a game?! Drago Musevini
 En-gender-ing the "Something" John Perry Bechtle
 The Future of an RPGamer Monarc
 Classification Conrad Collins
 FF: Crystal Chronicles and The Legend of Zelda Four Swords Adventures Conrad Collins
 The Meaningless Opinions of an RPG n00b Conrad Collins
 Repetition is Good Conrad Collins
 Same Name, Different Game Conrad Collins
 What Makes the Game - Part 1: Who am I? Joshua "twentytwo" Wall
 What Makes the Game - Part 2: Where am I from? Joshua "twentytwo" Wall
 What Makes the Game - Part 3: Where am I going? Joshua "twentytwo" Wall
September 1, 2005 - Editorials Contest Winners John Boske
 WoW, and Why Character Levels Are Imperfect Carmine M. Red
 En-gender-ing the "Something" John Perry Bechtle
 The Future of an RPGamer Monarc
 The Telling's The Thing Benjamin Avner
 Repetition is Good Conrad Collins
 Real People? In a game?! Drago Musevini
August 22, 2005 - Man, What? John Boske
 Building a Better Random Battle Tyler Willis
 And the Award for Best Director Goes to... Diana Scott
 The Siren's Song Philip Bloom
 Why Saving the World Beats Saving the World Ian Eller
August 15, 2005 - I Am Impact! Philip Bloom
 Homely Villager Moves, Gets Out The Way Chris Snyder
 How to Save the World... Without Saving the World Carmine M. Red
 The Meaningless Opinions of an RPG n00b Conrad Collins
 A Most Original Sequel to Episode II of the Most Original RPG Ever, Part II: Electric Booaloo John Boske
August 08, 2005 - Camp the G. Slime Philip Bloom
 We Don't Need Your Stinkin' MMOs Philip Bloom
 Don't Take Away My Story Book Carmine M. Red
 Repetition is Good Conrad Collins
 Villainous Ziyad Khesbak
August 01, 2005 - Hatmandu Philip Bloom
 The Enemy Philip Bloom
 WoW, and Why Character Levels Are Imperfect Carmine M. Red
 Pay the Man Heath Hindman
 Archaeology: Tales Of A Fossil Zachery Lewis
July 25, 2005 - Mr. Saturn's Harem Philip Bloom
 Coffee Time Philip Bloom
 I'm Blue (da ba dee) Michael Kozinko
 Quirkiness: Rare by Necessity John Boske
 Seeing Your Friends Once Again Philip Bloom
July 18, 2005 - Castles In The Sky Philip Bloom
 The Hunter and The Bear Philip Bloom
 Ah, The Nearly Alone Lone Hero Tyler Willis
 Gimmicky! John Boske
 Coming Out About C & M Carmine M. Red
July 11, 2005 - Breath of Fire: Rise of the Dragon Philip Bloom
 Breath of Fire: A Tale of Two Sisters and a World Between Them Philip Bloom
 A Demon Philip Bloom
 Breath of Fire III: An Ideal First RPG Heath Hindman
 Manning the Newsie Bullwhip Phillip Clayton
July 04, 2005 - Editorials in July Philip Bloom
 Deep Topics That Ruin Games: Racism Philip Bloom
 CyberConnect 2: Understanding the Digital Connection in .hack Heath Hindman
 The Telling’s The Thing Benjamin S. Avner
 The Future of an RPGamer Monarc


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