Editorial Archive for 2012  

Nov 29th, 2012 - How to Kill a Franchise Trent Seely
Nov 19th, 2012 - The Future of Final Fantasy Michael A. Cunningham
Nov 16th, 2012 - CAUTION: Experience May Differ from Expectation Trent Seely
Nov 10th, 2012 - Sequel Slump: Deus Ex Scott Wachter
Oct 31st, 2012 - Video Game Music: Make or Break? Trent Seely
Sept 26th, 2012 - Crossing the Line of Brand Loyalty Trent Seely
Sept 25th, 2012 - Sequel Slump: Yakuza 3 Scott Wachter
Sept 12th, 2012 - Why We Should Drop Review Scores Trent Seely
Sept 1st, 2012 - Cooking Advice and Gaming Criticism Scott Wachter
Aug 29th, 2012 - The Catch-22 of Final Fantasy Dimensions Trent Seely
Aug 24th, 2012 - Battle Systems & The RPG Landscape Trent Seely
July 23th, 2012 - Final Fantasy II and Modern Character Progression Systems Trent Seely
July 13th, 2012 - Huge Developments Underway in Baltimore Michael A. Cunningham
April 3rd, 2012 - Did Final Fantasy XIII-2 Rectify XIII? Michael A. Cunningham
February 28nd, 2012 - Taking Chances Sam Marchello
January 3rd, 2012 - "Fixing" Final Fantasy Michael A. Cunningham

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