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R P G A M E R . C O M   -   E D I T O R I A L S

Final Fantasy Crystal Chronicles and The Legend of Zelda Four Swords Adventures
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Tical Collins
FAN EDITORIALIST



Final Fantasy Crystal Chronicles is an interesting game, one that's quite underappreciated in my opinion. Often I hear the complaint that without a level up system, your characters never really get stronger; the former is technically true, the latter is not, as you do get extra hearts and stat upgrades. That said, itís not really an RPG. Final Fantasy Crystal Chronicles is the kind of game where you get better as you play. I remember when my brother first bought the game last year. He had to run away from the enemies in the first level. After a little practice and a brief reading of the strategy guide, he can now wipe out any enemy. In fact, the only problem I have with Final Fantasy Crystal Chronicles is the inventory system, which isnít all that bad.

A common complaint about Crystal Chronicles, and also about The Legend of Zelda: Four Swords Adventures, is the amount of accessories needed for multiplayer: link cables, Game Boy Advances, and friends (did I say that out loud?). In my personal opinion, both of these games are far superior in single player mode.

Final Fantasy Crystal Chronicles sucks in multiplayer mode. First of all, you have two to four people sharing one screen, which is clouded by everyoneís health bars and stuff. On top of that, one of you has to carry around the crystal chalice. If one of you wants to check your inventory system, everyone else has to wait for you to find the item you're trying to equip. Finally, trying to use the Game Boy Advancedís tiny D-Pad to control your character is ridiculous. The D-Pad was meant for either 2-D games or games that only require 4 directions.

The Legend of Zelda Four Swords Adventures may not have the same problem with the D-Pad, but its multiplayer is just as ridiculous. In Single Player, you can use squad-based formations and tactics to deal with your enemies. In multiplayer mode, people are likely to get confused, and combat is difficult when everyoneís doing their own thing. The only upside of the multiplayer in this game is the superb use of the Game Boy Advanced.

And thatís why I think these two very excellent action-RPGs should not be judged by their expensive and unrewarding multiplayer modes, but instead by their superb single player campaigns.




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