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R P G A M E R . C O M   -   E D I T O R I A L S

Disunity Among Gamers
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The Pezman
FAN EDITORIALIST



I’m glad to be back with an editorial after some time away. College has been busy for me, and now that finals are over I have enough time to write about something that has been on my mind for a while now.

No one can deny that the Internet has done wonders for society. It has changed the way we think, the way we communicate, the way we spend our time, the way we do business, and so much more. These benefits apply to everyone, of course, but some of the most significant and poignant changes have been for gamers and game culture. We play Internet-based games, we form communities to talk about games, and we have a much more direct line to the creators and publishers of games. That sounds like a wonderful opportunity that we should use with extreme care and potential. However, the nature of the Internet is such that anyone can form any kind of site or community they want, and rather than a coherent organization of fanbases and groups who might actually be able to impact the industry in a big way, we get a number of smaller, disjointed communities who sometimes take stabs here and there but overall are too small to make any significant impact.

There are a number of reasons for this. Many of these sites and organizations have existed for quite some time now, beginning when the Internet was a different place. One ambitious fan is likely not to know another, so it’s natural that two sites would spring up completely independently. Furthermore, the specific topic within video games that a site may be created to center around, will likely be different than another site’s. So naturally, one would want to create a site which brings together like-minded people who are interested in the same substratum, as it were, of gaming culture. Finally, because it is not that difficult to create a new site, someone can easily do so to fill a perceived niche, even if said niche has been filled several times already.

I never understand why fans want to create sites which are essentially duplicates of one another. RPGamer is a site dedicated to the discussion and news-breaking of video game RPGs. However, that description also neatly fits RPGGazette, Vanish/Doom, RPGCodex, RPGDot, and surely others. Open it up to Tabletop RPGs and the list expands into RPGNews, GameWyrd, RPGnet and more. Now, imagine if all these sites were to band together into one megasite. There would be more than enough people to cover all the news and update the backlog of information lacking on the many, many existing RPGs already. All the fans would come to the same place, and networking opportunities would go through the roof. And this megasite would be readily established as the authoritative fansite for RPGs. Barring that, I really don’t understand why administrators of these sites don’t work together to share ideas and information. These sites have no reason to be in competition with one another.

In addition to working with sites which happen to fit squarely into your particular purpose, I don’t think it would be such a bad idea to network with sites and organizations that aren’t fully within one particular videogame substratum. Such an idea may initially strike people as odd. “We do our thing, they do their thing, what’s the problem?” Well, it’s not so much a problem as it is a series of lost opportunities. This is a chance to network with other fans from other sites who you may not know otherwise. And I would caution anyone against becoming so rooted in their own particular substratum that they become intolerant to any videogame-related site which may be doing something different. We all fall under the common denominator of people who loves games. For example, RPGamer is a site focused on RPGs, but any dedicated gamer worth his salt will love the music from these games. This is evidence by the “Sound Test” feature of RPGamer. So why not strike up an alliance with OCRemix? The same argument can be used to extend to webcomics (like 8 Bit theater), fansites (Chrono Compendium), and the like. Unlike the previous suggestion, I am not suggesting that these sites band together. Differences in the substrata would indeed prevent this. But I can’t discern a reason as to why affiliations and cooperation could not be extended where appropriate, so that fans from one know that the others exist and can take advantage of those resources.

Conventions are a great way for fans to meet up, connect, and learn about who else is out there. Unfortunately, they suffer the same problem as the sites themselves and are completely disconnected from one another. I made personal connections at MAGFest, but we also have Genericon, ROFLCon, Penny Arcade Expo, TooManyGames, the heavy-hitting Otakon, and more. Trying to bring these together would obviously be impossible owing to the differing times and places, but again, the idea of a network and cogency between these cons can only serve to unify the fan community and, consequently, give it a stronger voice.

There is a final piece to this, and I fear that it may be the hardest obstacle to surmount of all. Quite frankly, some people have a huge superiority complex over other sites. These people assume most, if not all, other sites are garbage and refuse to have anything to do with them. Not only is this attitude usually quite ignorant, it is counterproductive to learning and improvement. So give other sites the benefit of the doubt and odds are you will find something interesting that is relevant to the site you frequent.

Webcomics are actually a good example of networking and communicating, as I know that the authors of Questionable Content, XKCD, and Dinosaur Comics all communicate regularly. That is a microcosmic example of what I think the fan community should be about. Another example are old movies on Newgrounds based off the 8 Bit Theater comic strips. They were put together by some members of the OCRemix IRC channel. Just with that, three different well-known Internet sites were involved in a fan collaboration. But everyone needs to come out of their ivory tower and, rather than asking why they should work with and affiliate with other sites, they ought to ask why they shouldn’t. More projects can occur, more industry officials will take note, infighting will stop, and fans can take the Internet and use it as the communicative tool it always had the potential to be.




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