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R P G A M E R . C O M   -   E D I T O R I A L S

Going Down, Down, Down
!
!

Mike "JuMeSyn" Moehnke
FAN EDITORIALIST



There's a place we all know about. It's rather damp, really big, and poorly understood even by people who study it in a professional capacity. The ocean shows up in RPG's very frequently, of course, but not in the capacity I'd like to see happen. Instead of flying over it, sailing on it, or using a submersible to scoot around underneath it, I want to see at least a significant portion (maybe the entirety) of a game take place under the ocean.

This would entail - what? Actually a great number of things, if the ocean is to be made an environment befitting its actual status. Using a submarine or diving bell for the entirety of the place is a big no-no, so there has to be a way to get a party under the water and not be crushed by the pressure. Grow gills temporarily, use diving suits, pop a pill - the means is subservient to the end in this eventuality. If the entire game takes place underwater, so much the better: no temporary devices need be used to facilitate the setting.

Once underwater the possibilities are multifaceted. Unless in the shallows, lack of light is a real issue. Candles don't work underwater, and any water-resistant source of light won't penetrate very far in the inky blackness. Claustrophic? Certainly, which makes me think of Breath of Fire: Dragon Quarter (even though I haven't played it). The darkness found below the shallows ought to make for an interesting atmosphere. Also found underwater is the potential for crushing pressure. Things that live deep within the ocean cannot survive if brought close to the surface, and the opposite is also true. Dealing with the pressure encountered at great depths ought to be an interesting variant on status ailments.

And of course the interesting things to be found as opponents underwater must not be ignored. Angler fish have shown up from time to time (a Grandia boss comes to mind) but aren't exactly common adversaries (in my experience). Squid seem to be about as common as octopus, but frequent giant squid attacks might be interesting. Sperm whales go down deep, and offhand I can't recall one showing up as an opponent in an RPG (Monstro does not count). Certain varieties of shark never make their way out of the deep - the megamouth shark comes to mind, but there are doubtless many that have never been seen. Sharks from prehistoric times that are three times bigger than a great white (and have been the subject of bad fiction)? Trilobites? Things that live on geothermal instead of solar energy? The possibilities are pretty darned vast.

As the starting point for a fascinating concept, I think all that needs to be said has been. Will it be implemented? I can hope so.




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