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R P G A M E R . C O M   -   E D I T O R I A L S

Judging from Gaming Experience
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Jason Villemez
STAFF EDITORIALIST



Those of us who know non-gamers have surely heard the sacrilegious lines “I don’t play video games. Real life is enough of an adventure,” or similar sentiments. Personally, I never thought too much of them. After all, games are a part of my life, and if games excite me, then my life is exciting. Simple. Who has the right to judge whether a white-water rafting excursion or a trip to Zanarkand is more exciting? People shouldn’t fault those who passionately enjoy something, and we all know how passionate gamers can be. Who else will starve, ignore bodily callings, and blow off everyone to log an extra few hours into a static character or story’s development? We are a rare breed, and no matter what anybody tells you, games can be a vital part of life – if placed in the proper perspective.

We all make comparisons. A great experience will linger, and we’ll search out things that appear to mimic or retain that feeling. A shoddy experience lingers as well, and we avoid everything associated with it and even rid ourselves of everything which reminds us of it (like throwing away pictures of ex-lovers). That’s how we determine what we like and dislike, what we buy, eat, and play. It’s how we judge. Once one has a suitable base to judge things from, there is no escaping that fact. A brand-new gamer is almost like a newborn baby, eager to experience, with a fresh, untainted perspective. But after the first one, that perspective shatters, and the neophyte enters the realm of comparison. Those of us who started with a classic game, like Final Fantasy VI, or in my case Chrono Trigger, are the unluckiest of the lot. There is no comparing to those legends, unfortunately, and it makes enjoying anything else quite difficult.

If one has already played every classic RPG out there, how do their standards mature? If a player only compares games to a repertoire of FFVI, CT, or other classic games, they’re sure to be let down. Such is my case with the numerous games I failed to finish as a result. I couldn’t stop my unfortunately lucky roster of previously played games from dragging my experience down.

So what do I do? I compare games to other things. I liken characters to people I know and see in real life, or those I saw on screen or read in a book. I compare plots to my own real experience. The time I spent in Europe, or the great Midwest or the stroll down the street looking at the passerby. I liken graphics to great paintings I’ve viewed in museums, or my niece’s drawings they send me for my birthday. And, as those of you who read my first column know, I imagine the sounds as I would a symphony, or at the very least a good quality recording of my favorite musicians and composers. I draw upon everything I’ve seen and done to enhance my gaming experience. And in turn, when I venture out into the world, I likewise compare certain things with games I’ve played. It’s a nice, complete circle.

A prime example is Baiten Kaitos: Origins. I compare the caves with caves I’ve gone through, the flying ships with those I’ve seen in films and read about in books, and the tyrants with some notable politicians which I won’t name. And, of course, I make the comparison between their world, which has physically split apart, to the melting glaciers, disappearing forests, and weird temperature changes which the world has undergone lately. And I can compare the game, and the consequences of the wastefulness of their world, with our world, and imagine a similarly frightening future. It makes the game infinitely more enjoyable than had I simply compared it to other games.

I understand this presents a problem for people who haven’t had very much experience outside of gaming, or life experience in general. But, simply said, if that’s your case, all you need to do is remember that after you shut off the console, don’t forget that there’s an entire world out there. And, going even further, try and make time to do something else, if only for an hour or two. It’ll make everything, gaming included, infinitely more rewarding.




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