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R P G A M E R . C O M   -   E D I T O R I A L S

Classical Masters = Classic Gaming?
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Jason Villemez
STAFF EDITORIALIST



One of my favorite films, Swallowtail Butterfly, centered upon a Tokyo group of free-loading urban urchins known as Yentowns. One plot-driven night, the main characters come into possession of an outwardly harmless tape recording of Frank Sinatra’s “My Way.” Unbeknownst to them, the real value of the cassette was a dual layered code hidden within the tape, containing blueprints and instructions on printing fake yen. Who knew such delicate information would be placed inside not only an archaic format, but a deliciously horrid song to boot? Talk about awful planning. I wouldn’t have been surprised if the tape had been thrown away and its secrets lost forever.

Putting aside the inevitable events which followed, most of which involve lots of stolen yen and an angry yakuza, we are constantly reminded of the recording “My Way,” and privileged (or coerced, depending on your taste in music), to hear the tune several times. A deliberate reference to the rogue, anti-establishment attitudes of the Yentown folk, the song itself takes on its own identity through the film, and brings a greater perspective on the entire plot. Not to mention the song’s notoriety, which helped Western audiences relate to and enjoy the film much more so than most modern Asian films. And Swallowtail isn’t the only film to utilize major musical influences. We’ve got a whole host of films which borrow from all walks of music, classical, jazz, rock, pop, even national anthems. Blending fiction with history, musical or otherwise, not only introduces audiences to new, overlooked themes, but can also lend credibility and intricacy to otherwise placid storylines.

Well crafted RPGs contain deeper storylines than film, more interactivity and control, and a whole lot more music. Yet, there hasn’t been a major release which contained anything but a unique-albeit-inspired soundtrack. This isn’t to detract from the great OSTs of our day. Kondo’s Zelda theme, Uematsu and a slew of themes will forever echo in the ears of gaming history. But what’s keeping gaming from using the same devices as film, and taking famous, brilliant songs of our time and adapting them for the main event? Sports games almost exploit the fact that mainstream artists are featured, and for good reason. Most casual gamers would rather play along to their favorite contemporary music than something completely foreign. In my humble opinion, facets like this are the reason games like Tony Hawk's Pro Skater sell more than, say, a Grandia. Not only is Tony Hawk a name-brand, popular songs also compliment the gameplay.

Now, this isn’t saying that any RPG can just throw in random popular songs and turn a profit. There aren’t many popular songs which would fit into a random battle with a giant foam monster. Song selection has to fit the mood of a story, and reveal something deeper about the characters or events at hand. The classical genre, and perhaps jazz, are great places to start for traditional hero-slay-evil games. I can name a slew of composers and specific pieces which would make great battle themes. Chopin’s Fantasie Impromptu, Mrvica Selections, even the Gypsy Kings. I easily imagine a forest or Spanish style backdrop, monsters and knights fighting to the guitars and flamenco of the Gypsy Kings, or a gothic castle, complete with leather-clad fighters and the piano of Maksim Mrvica. Classical music also has enough variety to provide town themes, world map themes, even dramatic, story-charged pieces. And the game could, just like sports games, tout the fact that the music is by a Chopin, or a Bach or Liszt. Having their names on the cover would appeal to the casual, educated gamer who knows who those composers are. It adds a point to the game’s favor over others without known composers. And honestly, most people who play RPGs are intrinsically smarter and worldly than those who don’t, and thus would probably know a major composer by name. So it’s a win-win situation for everybody, an appeal to the musically-inclined geek in all of us.

We’ve already got games like Metal Gear, Shadow Hearts, and Medal of Honor which blend historical characters, events, and themes with fiction, so why not complete the circle and add in some timeless music as well? Who knows, it might be the perfect platform to launch a new, inspired series, and inject some much-needed freshness in the genre.




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