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R P G A M E R . C O M   -   E D I T O R I A L S

Fan Heart: Why We Love Fan Art
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Nick "kweee" Ferris
STAFF EDITORIALIST



::Final Fantasy VII spoiler. You know, the one where Aerith dies. Oops.::

I strongly recall my first exposure to videogame fan art. It was almost eight years ago at a small anime convention. The convention staff had set up an area for fan artists to showcase their creations, and thousands of con-goers passed by to view these works of art. The following year, this convention allowed artists to auction off their work. At first, I was puzzled as to who would spend anywhere from five to two hundred dollars for a "copy" of someone else's characters. Not two hours had passed after I made those comments when I found myself paying $25 for a piece of Final Fantasy VII fan art featuring chibi versions of Cloud and Tifa. Since then, I have purchased, been given, and created enough fan art to fill two walls of my room and two walls of my office. And it goes without saying that I'm not the only person who loves fan art. But why do we love it? While I can't speak for everyone, my own love of fan art stems from three "C"s: creativity, collectibility, and community.

My original and close-minded view of fan art as "copies" of another artist's original creation quickly disappeared after I saw the chibi Final Fantasy VII work. After that, I began to see the unique ideas fan artists bring to their pieces. For example, one of the most rendered scenes in fan art is the scene of Sephiroth plunging his sword into Aerith. The scene in the game is memorable, but it is relatively brief and only shows the slaying from a few different angles. From that short but powerful moment in videogame history, fan artists have created hundreds of works that don't just "copy" the scene but build on it. One artist's interpretation depicted the entire scene as seen in the reflection of Sephiroth's sword. Another artist took a more comical approach and instead showed Aerith running Sephiroth through with his own sword. Even those depictions which tried to show the scene as it appeared in the game still added the unique styles and emotions of their artists.

Popular fan artists sometimes find that they develop their own fan base, and their work, especially hand-made originals and signed pieces, can even become collectors' items. Just like other forms of art, fan art can also be collected and proudly showcased. Not a week goes by at work that a person doesn't stop by my office to comment on my collection of fan art. Sometimes they recognize the characters from their children's games, and sometimes they have played the games themselves. I especially appreciate my fan art collection on hard days because it feels like these works were created just for me.

But there is nothing I love more about fan art than the fan art community itself. These thousands of talented people, many of whom are also exceptional artists of other genres, make up one of the world's most passionate groups of artists. Many will never sell their fan art, and most will never even try. Instead, they work to better themselves and to show appreciation for the videogame artists and designers who have provided them with their inspiration.

While I ran out of wall space a long time ago, I will continue to collect fan art. As the recently hired Fan Art Curator for RPGamer, I look forward to working with our extremely talented group of fan artists to create what I feel is already the best RPG fan art showcase ever to exist. I ask all of you lovers of fan art to show their appreciation for our fan artists by visiting their personal galleries and sending them words of appreciation for sharing their creations, and I encourage all artists out there to never give up and to forever strive to put their heart into all that they do.




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