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R P G A M E R . C O M   -   E D I T O R I A L S

Give a Little Bit of Your Time to Me
!
!

Andy B
FAN EDITORIALIST



Any rpg fan knows that while a good role player provides much entertainment, it also takes days/months/years of a gamer’s time. While any form of entertainment obviously gives a little and takes a little, rpgs tend to take a lot (while giving their fair sure of course otherwise who would play them). While time is precious to everyone we rpgamers tend to donate it to games of our favorite genre like it grows on trees.

I’ve dropped my fair share of hours on shooters, strategies, and action/adventure, too. However, the concept of time plays much more of a role in the rpg than others and as such I believe warrants some reflection. If I can dish time out like I’m made of it than I can certainly donate some time to ponder time itself.

While assuming the role of your favorite rpg hero/heroine you encounter multitudes of foes. Every possible manifestation of evil into some opposing force has been done. Amidst all this there is often a secret, sometimes unrecognized, ally in your arsenal. Whether its presence is acknowledged or not, time, or more so the lack of its effects, is often on the side of the rpgamer. In fact being aware of its lack of involvement isn’t even a prerequisite for reaping the benefits. For if you never see the consequences of time restricting your possibilities, your knowledge of the benefits is just as void as times effect itself.

Consider how most every quest your party embarks on is often one to which immediate attention should be required. Time should constrain viable options. However, how often do these situations arise: The true rune is about to be destroyed. Existence itself is on the brink of collapse. Let’s travel the map a few hundred more times and gain another twenty levels before we look into that. OR Momo is being held prison. I think I’m going to go work on my meteor kick for a while first. OR Some princess somewhere has only X number of hours to live. No big rush for that but we should go check out every inch of that town we passed a while ago and make sure we didn’t miss any important items. Without any regard for time, you travel, you train, you adventure. You laugh in the face of the force that guides our entire universe.

Now consider a game like Majora’s Mask. What a brilliant demonstration of time’s true ominous quality. Time became almost personified and as much of an enemy or antagonizing force as the temple bosses themselves. While ultimate destruction due to time was avoidable, the use of time manipulation could also undo progress and as such did a greater justice to time’s true effects.

But, perhaps this is done with some intent by our favorite game producers. As we dole out not only our hard earned dollars for their product but also the precious hours of our days into the use of that product our losses are compensated by giving us back time for our adventures. PROBABLY NOT and instead of laying too much blame solely on the video game industry for stealing the hours of my youth(and beyond) I should probably focus on the other aspect and instead of my time back how about getting some of those hard earned dollars back by playing video games. Not likely for the average gamer you say….oh well I’ll get over it.

I’m no idiot either. I know that bending the rules of time is more or less a necessity to make it possible for a gamer to complete the tasks of most games. Imagine the stress that would accompany knowing that you had X number of real-time minutes to travel to a neighboring castle, defeat the possessed demon-like foes along the way, and rescue your damsel in distress otherwise face the consequences of repeating the entire process from the start until you got it perfect. I get anxiety attacks over trying to fully complete entire quests in my own sweet time without having to worry about that.

No I have grown accustomed to time distortion or even the absence of times glare. More so than grown accustomed I have come to embrace it. I will take what benefits are given to me and utilize them to their fullest. In the end my pride in my gaming successes may be somewhat naïve but no more so than that of any other self-respecting rpgamer involved in the same quest.

So what then have some of my RPG’s instilled in me a disrespect for this looming giant known as time? Has some counter-culture like world been created where those of us delved into our games disregard the existence of time itself and act above this universal monster. Of course it has. These are video games, that’s what they do. If I wanted to be immersed in the real world all the time I wouldn’t be playing them.




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