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R P G A M E R . C O M   -   E D I T O R I A L S

The Sins of Cross-Pollination
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Carmine M. Red
FAN EDITORIALIST



The next sentence of this editorial will likely make you draw back in revulsion.

"What about a console RPG, with all that overworld travel, and epic stories, and items and stuff but with a fighting game for the battle system!"

I can almost see the look of horror on your face. Will this editorial give this most dangerous and immature fantasy, that of mixing the pure line of RPGs with some other genre, the light of day?

I won't mince words: when I hear the above sentence, I imagine some young whippersnapper who's just come off of playing his first RPG (probably a Final Fantasy) and thinks he knows the ins-and-outs of the genre. Even though he hasn' t paid his dues to the RPG genre, he'll think he has the right to dream up some abhorrent combination between an RPG and some other genre. He'll evidently be ignorant of the great RPGs of yore, all of which did perfectly fine without a Street Fighter battle system, thank you!

An RPG with a battle engine that's basically Tekken? Sacrilege! Heretic! Burn them at the stake! Might as well combine an RPG with, well, flight simulators! Or perhaps the sports genre can do more to corrupt the sacred RPG experience! Or those silly war boardgames, those strategy titles!

What? There already are Strategy RPGs? Do you mean to say that Tactics Ogre and Final Fantasy Tactics and Fire Emblem have betrayed us to other genres? That must be a one-time thing yes, surely an anomaly to the natural order that only came about because strategy games are easy to turn into RPGs.

But Natsume! That infuriating company with it's domestic agenda has gone and given us an RPG centered around fishing called Legend Of The River King! And they've given us a farm-simulation RPG, Harvest Moon! Surely enough, many of you have committed RPGamer adultery with that (undeservingly) popular game series for hours on end What next? A game combining RPGs with Final Fight? A bastardized hybrid like American Technos' River City Ransom for the NES?

To think that such sinful and rebellious half-bloods exist! And as if their mere preesence weren't bad enough these games have stolen recognition meant for pure-blooded RPGs. Animal Crossing, a "communication" game, as Nintendo puts it, stole, I repeat, STOLE, the 2002 Academy for Interactive Arts and Sciences awards for Best RPG of 2002. This crime occurred when Animal Crossing was competing against the popular and stalwartly conventional FFX! That award was FFX 's manifest destiny, by nature and by birth!

Then, to add insult to injury, there are those who'd say that these mixed-blood games have done some amount of good for RPGs. Ha! Such people will think that RPGs benefit by being combined with other genres! They'll delude themselves into thinking that half-blooded games will be better than any pure-blooded game solely by the false virtues of "innovation." They probably believe that RPGs can "evolve" and "change" into something beyond than a perfectly blue-blooded condition.

They might say that Harvest Moon taught us that RPGs don't have to be about saving the world, or even fighting monsters. RPGs could instead revolve around pulling out vegetables from the ground and an ultimate quest for wife, child, and that killer pad of your dreams. They'll suggest that RPGs can be grounded in domestic pursuits and small neighborhoods instead of always being about saving the world, or physical conflict. And then they'll claim that Strategy games benefit us by giving us the added headache of worrying about our character's relative positions whereas before we had the simpler rank and file 18th century battle lines. And even Natsume's illegitimate sports-RPG sacrilege Legend of The River King will be used to suggest that the mixing of the genres is tolerable! In this game our income had a logical and settled source: catching and selling fish. Gone are the days of freely slaughtering dozens upon dozens of woodland creatures simply to buy a new pair of boots: the non-believers have won a victory by cross-breeding RPGs with the most pedantic and somnambulistic of endeavors: fishing.

These unbelievers will always have their fun by imagining RPGs mixed up with racing games or card games (good lord card game RPGs ) or whatever else happens to be the flavor of the day. They will always delude themselves into thinking that RPGs can be wed with other genres, and that the bastard offspring of such a heresy will be an improvement on pure-blooded, conventional RPGs. Such groundless fantasies will, surely, end up harmless like so many Tobal or Mortal Kombat: Mythologies games.

But to suggest a typical console RPG, but using a Tekken-style fighting system instead of any traditional turn-based system! Perhaps in that sacrilege, the young, disrespectful youth of the RPG community see a way to dispense with the plodding feeling of traditional RPG battle systems. Perhaps they are grasping for a way to make RPG battles visceral, lightning-paced, highly personal, and increasingly tied to a player's hand-eye coordination.

But to think that such a game could exist is not only heretical and immature, it's just ridiculous. RPG-simulations have been made, RPG-strategies have been done, RPG-sports have been attempted, RPG cardgames have been touched on. But an RPG-Fighting game will NEVER see the light of day. Even if one believed that mixing genres wouldn't be the worst sin to commit against the RPG genre it should be clear to anyone by now that such a thing has no precedent.

Anyone who thinks otherwise probably trusts in similar heresies such as the world being round, and probably rejects the fact that the Earth is the center of the Universe.




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