08/24- 12:00PM EST
Welcome to another edition of Ask Wheels!
This week we've got some interesting
questions, but I just want to take the time
to request that readers send in memories of
Nintendo Power now that we've found out that
the magazine will be ending after a long
run. Many of us got started with console
RPGs thanks to the free copy of Dragon
Warrior that was given out back in the
day. Nintendo Power did a lot to bring
attention to console RPGs back then, and
though the magazine isn't as great as it
used to be (remember all the cool comics?),
it's still very sad to see it go. So please,
send me your favorite Nintendo Power
memories for next week!
On to the letters!
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Dear Wheels,
After its great success in the Olympics
(which can clearly be put down to the
brilliant selection committee), RPGLand has
somehow managed to get an NFL franchise! Who
from RPGLand will manage to get into the
starting offense and defense (I doubt any of
us can be bothered with a complete line-up
so let's have one each in seven key
positions)?
- Severin
Wheels
Well
let's start with the most
important position, and go from
there!
Quarterback - Barret from
Final Fantasy VII - You
know how they say some
quarterbacks have a cannon for
an arm? Well, Barret could
literally install a cannon for
an arm. Think touchdown throws
fired from your own end zone.
Who's going to catch that
though?
Wide Receiver/Running Back
- Sonic from Sonic
Chronicles - I mean, the
obvious answer right? Who else
is going to be able to run and
catch the shots Barret fires
off? He can also double as a
running back.
Left Tackle - Snorlax -
He's so big that players will
have a tough time getting around
him to get to Barret even if he
is just sitting there taking a
nap.
Linebacker - Sabin from
Final Fantasy VI - With
his mastery of blitzes (see what
I did there?) he's the perfect
fit for this position.
Kicker - Chie from Persona
4 - I've seen her kick
enemies clear out of the
battlefield so I'm sure she
would have no problem kicking
the football really, really far.
Punter - Teddie from Persona
4 - Listen, this team is
never going to have to punt.
They're just too darn good! So
he's here just to entertain
those currently on the sideline.
Kick Returner - Tails
from Sonic Chronicles -
He can catch the ball in
mid-flight and easily return it
for a touchdown without even
touching the ground!
There you have it, a small
sampling of the team, but as you
can see a team that won't be
losing much.
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Operation Success or
Failure
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Dear Wheels, Oper8tion rainfall raised a lot
of hu88u8 for very little discerna8le reason
given that it seems to have 8asically just
8een the usual fan entitlement mixed with a
lot more anger, do you think it actually had
a discerna8le effect on the localiz8tion
choices made 8y Nintendo of America?
-FBM
Wheels
That's
a complicated question with a
complicated answer. Certainly to
some extent some people were
pretty incensed about Nintendo
originally having no plans to
bring the games over, and
preached the usual fan anger
without actually looking at what
economic factors may have gotten
in the way of localization
efforts. Wii games weren't and
still aren't exactly flying off
the shelves, and these are huge
games with a lot of voice work
required. That said, the one
wild card and cause for much
anger here is the fact that the
games Operation Rainfall was
concerned with were all set to
be released in Europe. Now, the
reasons why Nintendo of Europe
was set to release them and
Nintendo of America was not are
probably complicated and seeing
as how I have no idea about
their specifics I'm not going to
speculate. At the very least
gamers would be able to import a
localized version of the games
so things were looking good in
that regard. So then, what
eventually led to two of the
three Operation Rainfall games
coming to the US, one by
Nintendo and one by XSEED?
Well, for starters, Xenoblade
did quite well in Europe,
possibly well above
expectations. Since in the US Xenoblade
was made a Gamestop
exclusive and Last Story
was published by a third party,
it's quite likely those parties
had been working on the releases
for quite some time. Now, did
Operation Rainfall help? Maybe,
they certainly got the gaming
press to pay closer attention to
some Wii RPGs that may have gone
under the radar otherwise, and
the push to get people to
pre-order Xenoblade on
Amazon while the old pre-order
page for it was still up was a
cool step. It's almost
impossible to quantify what
effect though, especially given
that the arrangements for their
release could have been going on
for a long time before their
announcements. At the very least
they got gamers' attention to
focus on some really great RPGs.
On the other hand, I still don't
get why they tried to focus on Pandora's
Tower as well, an RPG
that no one seemed to have much
interest in.
So long story short, without
knowing all the facts there's no
possible way to tell if
Operation Rainfall had a
discernible effect, but the
answer is probably no.
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Contrary to popular belief, there is more to
Final Fantasy, than the main numbered
rpg titles. There are the side games, the
side games, which tend to be highly
innovate, and sometimes not even rpg's at
all.
So this is my take on those games in reverse
order.
10) Final Fantasy: 4 heroes of light
(DS) - A game that was localized in 2010,
for the Nintendo DS. It takes the ideas laid
out in Final Fantasy 1-3, gives it a new
painting like art style, gives us a new
crown job system, and lets gamers go to
town. It was a highly overlooked title
because the 3ds was right around the corner.
I put about 50 hours into the game, finished
it, 100 percented it, and I really enjoyed
myself.
Wheels
I
had an absolute blast with this
game. It does a great job
presenting an old-school
experience, with some modern
touches such as the streamlined
battle system. It wasn't
perfect, as you are often
shoe-horned into using certain
jobs instead of using whatever
you'd like, but my overall
experience was still exceedingly
positive.
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9) Final Fantasy Crystal Chronicles:
Echoes of Time (WII/DS) -
Imagine a time, when Final Fantasy
only consisted of turn based games....its
true, there was a time like this until
Square introduced the Crystal Chronicles
series. Officially number 4 in
the series, the game was dual released for 1
of a kind ds/wii cross play. The combat is
more of the hack and slash variety with 4
party members or live people if you so
choose. Its really fun.
Wheels
Not
my favorite in the Crystal
Chronicles sub-series, but
still a fine multi-player RPG to
be sure. The various armor
inspired by classic Final
Fantasy characters was a
very nice touch. The Wii version
was awful though. It's just the
DS version running in an
emulator, and is still
restricted to one save file like
the portable version, which made
no sense. An actual port to the
Wii would have been much
preferred. Still, if you had a
friend with a Wii but no DS, it
was there as an option so they
could join in on multiplayer
sessions.
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8) Final Fantasy Fables: Chocobo's
Dungeon (DS/WII) - Part of the
larger Chocobo subset of games which
range from racing titles to card games, this
one is my favorite because its an rpg. Not
only is it an rpg, its a mystery dungeon,
roguelike. One of my favorite rpg types. The
gameplay involves randomly generated
dungeons and turn-based battles. Different
jobs change the appearance of the player's
Chocobo and alter the layout of the dungeons
the players enter. I personally played the
game on the WII, but I hear the ds version
is just as fun.
Wheels
I'm
not sure if you know this, but
there were actually previous
mystery dungeon games in the Chocobo
series, one of which came out in
the US on PS1. The Wii game is
of course far better than the
previous games, as is the DS
game. These fun and easily
accessible roguelikes are a
really great diversion, with a
ton of remixed Final Fantasy
music. I highly recommend
them.
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7) Dissidia 012 Final Fantasy
(PSP) - A fighting/rpg..............WHAT????
That was the general feeling when the first
was released. And while it was good, it
wasnt perfect. The sequel perfected the
formula, while including alot of cool new
characters. One of which is my favorite
character in the FF series.
Giligamesh. If the game was a steaming pile
of BACON, but it had gilgamesh, it
would be on any top 10 list of mine. The
fighting was deep, the rpg elements and
library were cool. In general, this side
game was very successful.
Wheels
Don't
have much to add to this, Dissidia
012 is an absolutely
fantastic fighting game that has
everything necessary to please
series fans. I just wish it had
more characters from Final
Fantasy VI! How could you
not put Sabin in a fighting
game?
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6) Theatrhythm Final Fantasy (3DS)
- The newest game on the list which I just
started playing the other day. A combination
Rhythm/rpg, the game involves using the
touch screen in time to various pieces of
music from the series. Amazing pieces of
music. Its relaxing, awesome, maddening, all
at the same time. The game features 60+
tunes, and that alone, is worth the price of
admission.
Wheels
A
fun little rhythm game that I've
quite enjoyed, though I wouldn't
go as far as to place the RPG
tag on it. They've covered the
gambit of Final Fantasy
music quite well in it, so I
have a feeling it'd be hard to
do another game like this unless
they dig up music from side Final
Fantasy games or create a
different gameplay experience.
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5) Secret of Mana (SNES)
- Uh, stealth have you gone crazy? Yes, but
not about this. The Mana series did start
out as a final fantasy side series, and many
aspects are still shared, like the
importance of the crystals in the over
arching world. This is the best Mana game,
so why wouldnt I include it? Action rpg
perfection, this game is one of my favorites
on the SNES. What I loved is each of the 4
playable characters had a purpose. There was
no weak link in the group.
Wheels
Most
people don't realize that the
first Mana game did
actually have Final Fantasy
in the title, even in Japan,
so you'll get no objections from
me on this one. Don't you mean
three playable characters?
Anyway, brilliant action RPG
that I don't mind replaying over
and over.
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4) Final Fantasy :The Ruler of Time
and Space ~ SaGa3 (DS) - The
japanese only remake to a GB game that some
would remember as Final Fantasy
Legend III. This is the SaGa
side series inclusion on the list which
includes a great many games.The series is
notable for its emphasis on open world
exploration, non-linear branching plots, and
occasionally unconventional gameplay. This
title is no different. As a remake, as one
would expect from the GB game, everything
was made better, and its because of this
game, I want to go back and replay all the SaGa
Titles.
Wheels
Unlike
Final Fantasy Adventure,
the Final Fantasy Legend games
are not a sub-series, and were
just renamed that way to sell
them in the West. That being
said, the remake of SaGa 3 is
brilliant and any fan of the SaGa
games needs to import it. I'll
let this one go this time!
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3) Final Fantasy Dimensions
(IOS) - Another game I just started
recently. This is as old school as it gets.
Turn based battle system, Sprites, Saving
the world with a band of strangers,
everything. It was initially released as an
episodic game, with the first two
installments released on September 9, 2010
on the Japanese i-mode distribution service,
and December 9, 2010 for the EZweb
distribution service. The game was recently
ported to iOS. The game has a job system
like V, and that alone makes it
worthy because V might be my favorite
FF main title.
Wheels
I'm
guessing you played the
originally Japanese version? I
can't say that the graphics look
all that great, but if the
gameplay systems are that good
than this could be quite
interesting. Too bad it will be
retailing for a shocking $29 on
the app store!
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2) Final Fantasy Tactics
(PSX) - While the other Tactics game
on the list is more gameplay than story,
this one was the opposite. It will be far
more remembered for its story, than for its
gameplay. With a deep mature war story, that
really tugged at the heart strings, I wont
ever forget the game as long as I live. The
game achieved something in me that a very
few games do. I became angry. Which is to
say. I felt. I really hated, the villians,
and when the characters triumphed I smiled
as much as I did at things in real life. I
felt the world.
Wheels
Not
much needs to be said about this
one, this game is an absolute
classic.
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1) Final Fantasy Tactics A2: Grimoire
of the Rift (DS) - Part of the Final
Fantasy Tactics sub set of games,
which are notable for there srpg gameplay.
This is the most current game of the series.
The game is enormous. 400 missions, Freeplay
battles, ect. While the story is generally
considered the weakest part of the game, the
gameplay is so stellar and deep, it more
than makes up for it. With a deep job class
and partner system, its one of my favorite
titles on the DS.
Well there you have it. My personal Final
Fantasy Side game list.
-Alan
Wheels
Surprised
to see this one over the first Final
Fantasy Tactics, but I've
had a blast with it so far,
after putting an insane number
of hours in the first Tactics
Advance. That was a
fantastic list! Can I request
the next one? Perhaps your top
ten underrated RPGs or your ten
least favorite RPGs?
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MAN I JUST WANTED TO SAY I REALLY LOVE YE
GAME HAPPY WHEELS. OMG IT'S SOOOOOO MUCH
FUN!
WHERE DID YOU GET SUCH A GREAT IDEA?
-BEAT
Wheels
I know right? Clearly no one else
has ever thought up the idea of a
charming raccoon thief and his
adventures with other animal based
creatures...
...damn it
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That's it for this week folks, send
me Nintendo Power thoughts!
-Wheels
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What I can't wait for:
1. Persona
4 Vita
2. Ys
IV Vita
3. Assassin's
Creed
III
4. Borderlands
2
5. Paper
Mario
3D
On my Playlist:
1. Green Day
2. Calling All Dawns
3. Mumford & Sons
Hot Topics:
1. What is the best Shin Megami Tensei
sub-series?
2. Will Elder Scrolls Online do anything new
with the MMO genre?
3. Has the EA purchase of BioWare hurt their
output?
4. Does Nintendo of America hate RPGs or are
gamers making too much of the Xenoblade/Last
Story situation?
5. Is Final Fantasy Versus XIII going to reach
Duke Nukem levels of delays?
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