Who Could It Be?
|
| April 1st, 2011 |
04/01- 12:00PM EST
We've got a very special Q&A this Friday! One of my favorite
game designers, possibly one of the best of all time, has decided to
write into Q&A. That's right, for the first time ever, Mr. Akitoshi
Kawazu has written a letter to one of his biggest fans, me!
|
|
|
Dear Wheels,
your page has left me with much joy
you have been a good fan of mine so thank you
I wish to tell the other fans thank those who adore me
Wheels
I'm glad you like it sir! It is an amazing honor to have you write into
this column. It's just sad that there aren't more fans of your games. I
mean, many people even grew up playing Final Fantasy Legend. Oh well...
|
it is not often that I find so many people who admire my design choices
Wheels
Well damn it, it's not you, it's THEM! I mean, what the heck? Why do
people have to be haters
|
an apple falls from the sky so i take it
Wheels
I mean they just...wait, what?
|
I know it has become the fashion to call my games obtuse and too
obscure so I really want to extend a warm fondness towards people who
champion the meaning behind my games' mechanics
Wheels
Oh I got it, your previous comment was meant to be obtuse. Just like
the game mechanics in your games! You know, many people bashed Unlimited Saga because it was so
complex that it was impossible to figure out with the game manual
alone. I guess those people are just lazy. I mean there's like hours of
tutorial videos on YouTube! Unlimited
Saga is a true digital version of table-top RPGs. I get that.
|
There exists a temple on a high mountain in the distance
I see that temple and I start on a journey towards it
I do not know why I want to go to this temple
In fact if I had not pointed out that temple a few sentences earlier I
may never have known it was there
But nevertheless I reach that temple
Some will say I reached an ending
I believe it is only the beginning.
Wheels
Just like those who think they've figured out the mechanics of your
games are only just starting to understand them?
|
Enough about myself though, Wheels. If this is indeed Ask Wheels, then
I shall do so.
Wheels
Excellent! I am beyond excited to see what kind of questions you have
in store for me, your humble fan.
|
Wheels, of all of the games in this vast ocean of dreams, which of my
games is your favorite, and how has it transformed your life
Wheels
My favorite game of yours would have to be the original Final Fantasy Legend. I played the
heck out of it as a kid, being the only portable RPG for a long time.
It helped instill my love for the genre. I spent many childhood hours
trying to figure out what the heck the function of the mutant's ESP
ability was.
|
If you could assign any of my gameplay systems to Dissidia 012, which would they be
Wheels
Obviously I'd get rid of the awful story, and make an open, more
whimsical narrative more the likes of Legend
of Mana. Granted that was probably other people working on Legend of Mana who are responsible
for that, but still. I'd also add Layle from Crystal Bearers to the roster.
Perhaps change the leveling to be more like a SaGa game as well?
|
I spot a snake in the hollow of a tree, so I collect it. The snake
bites the sky apple and they become as one.
Wheels
Well...isn't that special. What the heck is a sky apple?
|
I trust you are enjoying the re-release of Legend of Mana. Do you feel that it
was a welcome entry in the Seiken
Densetsu series, or do you have the mind of a child?
Wheels
Of course it was a welcome entry in the Seiken Densetsu series. I guess
when your series contains Dawn of
Mana, that's not saying much. Regardless, you have the honor of
being involved in the last great Mana
game! It's too bad people are so
obsessed with that Secret of Mana
thing...
|
Finally, I'd like to know, what series wouldn't you love to see me work
on, and if there aren't any, don't you think that any game would be so
much more impressive with the Touch of Kawazu?
Your eternal friend,
Akitoshi Kawazu
Wheels
Well I would say Final Fantasy
Tactics, but you already worked on Final Fantasy Tactics A2, so that's
already been taken care of. So I'm going to go ahead and say Mortal Kombat. The series, in my
opinion, failed to compete in the market because its mechanics are just
not obtuse enough. Throw in some obtuse leveling, random flashing of
new special moves, and we'll have a hit!
Perhaps more though, I'd love to see you take over the Dragon Age series for Bioware. The
mechanics of the series just make too much sense. They could do with a
makeover to be more obtuse and complicated. Time for Square Enix and
Bioware to join forces! I hear EA is ready to sell them?
Wait a second, you meant to ask what series would I not want to see you
work on? What a confusing and obtuse wording of that question. I
wouldn't want to see you work on the Tales
series, because Namco hates us. I hear
they feed on our tears.
Sir it has been an incredible honor! I hope that you'll be working on
more SaGa in the very near
future.
|
P.S. Please don't make your responses too complicated. I put all of
these skill points into Writing, leaving me a little behind in Reading.
Wheels
Well I put all my skill points into HTML so I think my writing skills
are equally flawed, just as flawed as your one game I don't like, Ring of Fates!
|
-Wheels
Current Backlog: Log you say?
|
|
Most Recent
March 2nd: Wheels
March 9th: Wheels
March 23rd: Wheels
March 30th: Wheels
Links
About the Host
Quote Archives
What I can't wait for:
1. 7th Dragon Official
Localization
2. SaGa 4
3. Romancing SaGa 2 DS
4. Mother 3 on 3DS eShop
5. That Other Game Your Really Wish Would Come Out
On my Playlist:
1. ABBA
2. Bee Gees
3. Bon Jovi
Hot Topics:
1. Vesperia PS3, lucky miss or luckiest miss?
2. Red Entertainment sale, good riddance or oh no where will I get my
dating sim RPGs now?
3. New hot topic Magnets? Are they miracles and what implications does
this have on the RPG genre?
4. Is Madden an RPG?
5. How
DO I shot web?
|