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The Mad Prince Attacks September 2, 2006

Josh - 8:52 EST

Well, well, well. You thought you were all safe, did you? You should know better! I can't just introduce something this awesome without adding a twist at the last minute, right ^^? Prepare yourselves, because there's more to this game than meets the eye...

So, welcome to THONG 2.0! You can join at any time, just please note what characters are already used, and email me your choices for character and rune before you begin playing. I've updated the rules to reflect any new changes. I'll also clean up that area down there tomorrow, as it's getting a little cluttered.

The current Game list is as follows, more will be added as they are found: Grandia 3 (PS2, NTSC), Riviera: The Promised Land (GBA), FFXII (PS2, NTSC...maybe PAL. Working on it.).

The current Item list is as follows, but I should be getting a package soon with more...: Xenosaga III Art Book.

I promise more to come! ^^;

GO PENN STATE! We rocked Akron 34-16, and our defense is looking grand. Our offensive line needs to create more holes, but the fact that we were in a downpour probably affected that.

So here I am, soaked and happy, your lovable Q&A host. Let get started!




L E T T E R S
I said I'd answer this one too, and by golly, I will.


Hey Josh,

It has come to my attention that I have never played a Suikoden game, so I'm wondering, what are the best and worst of the series, and, more importantly, what would be a good introductory title? I've heard Suikoden 2 is great, but it's extremely rare, isn't it? I've heard good things about the most recent one, but how closely tied are the storylines? Loose enough to play each one individually? Hehe, now that I think about it, with the impending onslought of games in the near future, I probably won't end up playing any of them anyway. Whatever.

Josh

I've destroyed Suikoden I & II, I've played through a good amount of III, haven't touched IV, and V is on my to-do list. The first two games were amazing, and while most people prefer I over II, I'd have to go the other way. Either I or II would be fine for a starter title, as their stories don't really overlap, although there are a few things that do carry over. From what I hear, III does spoil a lot of the plots of I and II, however the last three games don't have much to do with each other.

So, play the first two first, then take your pick. The general consensus is that IV is the least fun to play, and I, II, and V are the best, and I'm hoping to find out how good V is for myself soon!

Any great trials that I overcame? Well, if we're including all videogames, not just RPGs, then I'd say the most memorable moment of that type would be from the NES Ninja Gaiden. Level. Six. Two. You have to play it to understand. In terms of RPGs, though? Braska's Final Aeon was a read pain for me in FFX, especially since I was horrendously underleveled. After that insane battle, I could've cared less that the Final Boss was a total pushover. Heck, I was almost grateful.

At any rate, yesterday I happened to think about Twilight Princess, right? And all of a sudden I start to think: What instument will Link play this time, if at all? Personally, I think that a violin of sorts would be pretty cool, or maybe a trumpet-like thing. Although the best thing would be an electric guitar. And then Ganondorf would also play the guitar, and the final battle would be a 20-minute long guitar duel between them, and they'd like shoot lightning bolts out of their instuments at each other and whatnot. And then at the end they decide to put aside their differences and start a rock band with Zelda, who plays the drums.

Yep. That's totally what's gonna happen. Guaranteed.

Josh

I vaguely remember the Ninja Gaiden levels, but nothing in particular. I do remember that the later ones made me want to throw myself off of a bridge though.

Well, the funny thing to me is that they just used a conducter's baton in Wind Waker, which to me would have been perfect for the Wii! You could direct a whole slew of instruments. As for your theory...don't you think a banjo duel would be better? Dueling Banjos! It's been done before, and as long as you are near a grassy knoll, you can blame all the problems on that! ^^

What was it that Sony said a while back about continued PS2 support? Didn't they say that there could still be games being produced for it in '08? What do you think about that? While I'd LIKE to see that happen (because I won't be getting a PS3 anytime withing the next 3 years or so), I don't know that's how things will work out. Of course, maybe they never said that in the first place, but I believe I heard that. It's just, even if Sony "says" that the PS2 is still alive, what about the developers? Would they rather make games for outdated hardware, or will they prefer to be on the bleeding edge?

Oh, and Jim's now a blind cave salamander! Until next time,
-Spiffyness

Josh

Well, there is the fact that many developers currently probably already have projects that could take them into the next few years. Also, the companies that have created games so far are incredibly comfortable with the PS2 and are able to make the most out of the system, as game creation is much easier when you don't have to worry about the nuances of the platform for which you are developing. I mean, the PSX died a couple of years after the PS2 was released, so I'm not that surprised. Developers devote energy to multiple projects at once, but they will of course start filtering work from the older platforms to the newer ones. I wouldn't worry too much, but the fact is that you do have to upgrade to keep in touch with the newest games.



More backlog? Does it ever end? ;_;


So Ouro...

How is your RPG backlog looking right now? I'm in the process of finishing Radiata Stories as I type this. After that I need to finish Final Fantasy II: Dawn of Souls and Suikoden Tactics. So I still have games to finish before my birthday hits and I have to play new games. Not to mention all of the new titles coming out soon.

What does your purchase list look like for the rest of the year?

- Macstorm

Josh

Well...I managed to plow through quite a bit in the past week or so. I finished Mega Man X-X5, Xenosaga II, Ico, and got a bit further in WAAC:F. I picked up Xenosaga III, and I finished the first disc in 13 hours over two days, and I'll get back to it tomorrow. Other than waiting for Disgaea 2 to arrive, I have to finish WAAC:F, Radiata Stories, and I might go ahead and start up Phantom Brave, since it finally works on my new TV (old TVs suck...I had to suffer through one for the past two years, and Ico, Phantom Brave, and MMX Collection wouldn't work on it for some odd reason). Oh yeah, I still have Romancing SaGa to get through...though that one's last on my list. Oh yeah, MMX6 at some point, once I stop pulling my hair out.

I also want to grab SMT: Devil Summoner, since I can never find any of those frickin' games, and I'd like to see what they're all about. I can't wait for the Wii to come out so I can catch up on all the RPGs I've missed over the years on the Nintendo side of things...there are some GCN ones I'd like to try out...^^



Ah, it's good to be back...


Ahoj Josh,

Josh

He's speaking in tongues! Get the cross! GET THE CROSS!!

It is entirely possible that Fort Irwin is less pleasant to live in than Eureka, given its being in the middle of the damn desert that for some reason my great-grandparents used to live in. But all you can manage is 40 miles to a town, 70 to a good town? Bwa ha ha ha ha! Redding is 3 1/2 hours away from Eureka, and if you know anything about Redding you know that aside from being Working Designs' former headquarters it has nothing going on. Santa Rosa is 4 1/2 hours away, San Francisco another hour after that. Sacramento is about the same distance as San Francisco. Sticking around here means I could attain the most famous export of Humboldt County, the weed. But let's not get the feds sniffing around the site....

Josh

Ok, I count nine towns in-between Redding and Eureka (Mapquest). There is literally NOTHING between Fort Irwin and Barstow. There's even a ten-mile stretch of road where you can see the end from the other end. That's how sad it is to drive on it. Not to mention the speed limit is 45 or so on that road, so it takes even longer. When I said that Victorville was a good town, I meant it had something more than a little Wal-Mart. It is by NO means a great town. The closest big town is San Diego, which is 2.5-3 hours away. so :P.

Warcraft - heh. Four years ago in the dorms Warcraft 3 was the addiction of everyone but me. I heard my roommate and suitemates getting exercised over it very often, and I may have picked up a little bit of information on the title vicariously. It even gave one friend his nickname of 'Sensei' - because he schooled another guy royally in Warcraft 3, get it?

Josh

*facepalms*

I did try it once, after all the finals were done and everybody was packing up. Since I had no playing experience whatsoever I just played someone else with no experience and it was a well-meaning fiasco. I need practice with real time strategy titles apparently.

Y'know, it's funny. Right around the time the Playstation and Saturn were fighting it out in the opening rounds of that system war I was, for whatever reason, tuning out. A big factor was my having no job (in my defense, 13 year olds are not expected to have them) and relatives who steadfastly refused to buy me games. So I picked up a few discounted Genesis titles for the next few years and replayed them ad nauseum. I also picked up my penchant for writing enormous amounts of text around this time, thanks to having nothing else to do. It's for the best that no one reads that crappy sci-fi story I wrote with a guy traveling back in time to help Germany win World War I during these years - in retrospect it was a terrible idea. Then I did get a job during senior year of high school, and learned about eBay near-simultaneously. The rest you can probably pick up without help.

Josh

It's all about the puppy eyes and the promise of not harassing your parents for hours on end. I've been a smooth-talker for a very long time, and while I never really abused it (I was definitely not spoiled), it was nice to know that at least I could make my parents see where I was coming from. It probably also helped that I was a relatively good kid ^^;

George Lucas has apparently said Indiana Jones 4 will be like The Phantom Menace (check the latest EW for this quote). Indy isn't really cut out for the RPG world though, but did Lucas have to make THAT comparison?

Josh

If you're talking about the movie, then GOD SAVE US.

T&A. A little goes a long way in my experience, yet with some of the more recRPGs we seem flooded with it (I'm carefully ignoring other genres of games here). What's your stance on the baring of assets, Baron Ouro?

Josh

Uh...Well, full nudity is rather a pain in the ass to get around in the industry today, due to the complete swarm of people who jump on the fight against showing their kid a set of breasts. I don't see any problems with developers designing characters to mildly bare something, but I suppose as long as we aren't being flashed on-screen, it's ok with me. Some things just don't need to be there to tell a story.

Thanks for that little Earthworm Jim link. It's not enough to make me even consider buying a PSP yet, but I like knowing that the system is slowly getting a few worthwhile titles. I have both EWJ titles on Genesis, thanks to the first one having an extra level on Genesis that SNES players never got to see - heh. I don't think there were any differences between the consoles for 2. And I hereby nominate Professor Monkey-For-A-Head to show up in a random title as an automatic boredom elimination!

Do you have no thoughts on Dragon Force? Certainly Panzer Dragoon Saga is worth playing by every RPGamer, and Albert Odyssey is a lot of fun, but Dragon Force is one of the most consistently praised titles on the English Saturn.

Josh

Well, after research...it looks like an interesting game. Sorta like Ogre Battle with some emphasis on castle/troop development. However, I've never been a fan of automated fighting, as I like meticulously plotting out every action of my party. As such, I didn't really like Ogre Battle, either, although I know a ton of people sing its praises. The TRPG for GBA was good, though.

FF7 rumors again? Blah. Has anyone else never played the game so I can feel a little less alone? Without having played it, I can say that Cloud must have amazing stamina if that sword in his artwork is as heavy as it looks. And his hair styling must take hours.

Y'know, I think new PS1 games are still being released. They are of course the crappiest stuff one could probably buy in today's market, being intended for small, stupid children in the main; but such are exactly the audience to be given outdated technology by uncaring relations.

A friend of mine made this suggestion, but since he's currently busy selling RV's I'll submit his idea instead. You've seen Team America, right? Well, why don't we throw out 'The Star Spangled Banner' and insert 'America: **** Yeah!' as the new US national anthem? Reactions from people who know what I'm talking about are welcomed!

Josh

You certainly aren't the only one. I'm sure our stance in the world would only rise as an effect of it, too!

I'm all for satire and comedy and social commentary, and I'll be the first person to say what everyone is thinking, but as a matter of national interest, it might not be the best idea. :P

Now here's a system even I wouldn't make the effort of procuring: the Phillips CD-i. It seems renowned solely for possessing those (apparently) horrible Zelda knockoffs, but does anyone know any more about the thing?

Oh come now, the Virtual Boy wasn't a COMPLETE failure. It lasted, what, 4 months? And it didn't generate any lawsuits from its headache-inducing setup that I remember upon the spur of the moment! Notably Nintendo is not including Virtual Boy titles in its Virtual Console even though the names are eerily similar. Coincidence? YOU MAKE THE CALL!!!

Josh

Oh man, the CD-i. I remember reading about that back when I got GamePlayers magazine. It was really designed as an educational tool, but after the PSX and other such systems came out, it faded into obscurity, luckily. A bit of trivia: Phillips actually had a deal with Nintendo to develop a CD add-on to the SNES, but even when that fell through, Phillips retained the right to use Nintendo characters! That's why all those crappy games existed!

Can I get a second for more Streets of Rage (or Bare Knuckle, depending upon where you live)?

Josh

Maaaaaaaaybe. Gimme more Final Fight and Golden Axe, please. :)

Collate for us all your Sakura Wars knowledge now Dr. Ouro, because by the time this is posted I will be done with Princess Crown and have started the first Sakura title.

Josh

You and your Saturn questions. I don't know! Ask Matt. I'm sure he knows a ton. ;_;

Is Act Raiser 2 the severe dropoff in quality lore would have it as? Because the platforming aspects of Act Raiser 1 are the weaker of the two game portions to me thanks to their iffy controls.

Josh

Well, considering ActRaiser 2 is ONLY side-scrolling action, I don't think you'll enjoy it too much. I personally didn't care too much for the other part, since it became boring firing arrows at demons tediously. The controls still suck, and I didn't find it too enjoyable, actually. Apparently they improved controls for the EU version *shrugs*.

I might've played Light Crusader this week (a Treasure RPG? I'm interested!) but the seller on eBay ran into the evil of the United States Postal Service. He was really nice about it, refunding my money and offering to give me a discount on something else he's selling (anybody heard of Cadash? It seems mildly intriguing) but this still means I have no Light Crusader until I get it from another eBay seller. Please tell me I'm not speaking to the wall about Light Crusader.

Josh

I actually remember this game. I never got to play it (most people I knew with Genesises (Geneses?) owned mostly sports games and Sonic...no RPGs), but it reminded me a lot of Landstalker.

Does Gauntlet count as an RPG? Hardly a typical one in that there is no story and it's all about mindless hack & slashing, but it can be addictive with someone else along. I bought Gauntlet Legends (or whatever the Dreamcast one is) after I got addicted to it on a cruise ship 6 years ago and threw way too many quarters into the arcade machine.

Josh

Gauntlet Legends was indeed fun. I...uh...hm. I'd classify it as a hack n' slasher, but not an RPG, as the only RPG element are the few items you pick up here and there, which are essentially just powerups as in every action game. It's like Diablo without any form of micromanagement.

Monster A Go-go you'll probably have to acquire through non-Rhino methods. For whatever reason Rhino hasn't released that one yet. Nor have they released The Starfighters, the movie with no plot whatsoever, just a bunch of jet footage. Admittedly there is some footage on the ground of Bob Dornan romancing some woman and arguing with his movie father over whether to pilot a bomber or a fighter, but this is just filler in between the jet footage. Truly, nothing happens in the movie.

Stesti!
JuMeSyn

Josh

I shall work on acquiring more movies! I need to expand my collection anyway! Thanks again, JuMeSyn!



Scientific Progress goes "I Vant To Bite Your Neck?"


Hi, do you think that will be a next Castlevania game for Game Boy Advance? Because that thing of dual screen on Nintendo DS is so boring =/ Of couse the game is cool, but I just thinking for more vampires in GBA. Thank's a lot.

Josh

Uh...I think you may be out of luck, as there's definitely going to be a sharp transition from GBA to DS in the near future. Portrait of Ruin is the next slated-to-be-released Castlevania game, in November, and it's on the DS. As someone who doesn't have a DS, and LOVED Circle of the Moon and Aria of Sorrow, I completely feel your pain, and I'll make it my goal to see that Konami has...what's...comi...Huh? What's that?

Metal Gear Solid 4 Trailer...droooooooooooolllllllll...





T H O N G

Previous THONG Rounds!

Selections for characters can be found at the following sites:

Suikoden Characters

Suikoden 2 Characters

Rules:

  • Every player must select a character and a rune. The runes are designed to be balanced, so no one rune is better than all the others. Runes are unlimited in supply, and the option to change your rune exists somewhere on the new THONG board!
  • You may change your rune as many times as you wish BEFORE your first roll.
  • New runes and items may be added over the course of the game.
  • Everyone begins the game on START.
  • Every day, I will provide one trivia question. Answer it right, and you get to roll 1d3, which determines how many spaces you move.
  • As you progress down the board, you will pass some TP+1, TP+3, and TP+5 tiles. You will gain THONG points (TP) whenever you pass over these tiles. These points can be used to cast THONG spells, described later.
  • Spells may be cast at any time, provided you possess the necessary amount of TP.
  • TP for each player is capped at 29. To gain more TP, you must cast a spell.
  • Answering a question correctly will also net you 100 potch for purchasing items. For simply trying the question, you get 25 potch.
  • When you get near a prize that you want, you must email me to let me know that you want the prize. You may wait until after you have passed the prize if you wish.
  • I will provide a trivia question of variable difficulty whenever someone is going for a prize. The question must be answered correctly to claim the prize.
  • Once a prize is claimed, that character is sent back to START.
  • And remember, have fun! You may pound on each other as much as you like, and there is some strategy involved...so do your best!

Luca Blight Rules:

  • Luca Blight will attack every Saturday, unless you stop him.
  • His attack will damage 15 random tiles, determined by DiceyBot. It will pick 15 numbers (1-60) at random. If that tile's number gets hit, then all players on that tile get knocked back 1 space. If the same number appears more than once, all players on that tile fall back as many tiles as that number appeared.
  • Luca has an affinity for trivia, and he will provide his own question each day. Answering these questions will help you defeat him.
  • Luca's trivia will centralize around RPGs, but other types of games may filter in as part of a question. Each question will have 6 choices.
  • Luca has 100% HP at the beginning of each week. To prevent his wrath, you must damage him to 30% or less HP, in which case he will rest until the next weekend.
  • Damage is calculated by the trivia answers. (Number answered correctly) / (Total Answers) = % Damage. The top two percentages of the weekend will affect Luca. Percentages are multiplied. So, for example, if Saturday you get a 50%, Sunday you get a 40%, and Monday you get a 70%, Luca's HP will be calculated as...(100% x (100%-50%) x (100%-70%)) = 15% remaining HP.
  • 100 extra Potch will be given to the players that participate in defeating him each week. No potch is awarded if you fail.

Here is the list of spells and their descriptions:

Berserker Rune
CostNameEffectRange
4 TPGalePush target back 1 space.One
7 TPRushing BlastFeeling unlucky? Roll the max amount!Self
15 TPBlind RageRoll twice (1d2 x 2) and knock everyone you pass back 2 spaces.Self

Thief Rune
CostNameEffectRange
4 TPDrainSteal 1 TP from target.One
7 TPMega DrainSteal 3 TP from target.One
15 TPPower LeakRemove a total of 10 TP from target(s).One to Five

Trickster Rune
CostNameEffectRange
4 TPLurePull target 1 space towards you.One
7 TPFreeze TrapStop all players who land on target tile for one day.Tile
15 TPFlame TrapAll players who land on target tile receive 1d2 rolls per answer for 3 days.Tile

Protector Rune
CostNameEffectRange
4 TPDispelRemove any harmful status effect on caster.Self
7 TPWallNullify one spell cast on you. Lasts 2 days or until hit with spell.Self
15 TPReflectReflect spell cast on you towards the caster. Lasts 2 days or until hit with spell.Self

Pyro Rune
CostNameEffectRange
4 TPInfernoPush target back 2 spaces.One
7 TPFlame BurstPush target back 4 spaces.One
15 TPFire StormPush two targets back 5 spaces each.Two

Manipulator Rune
CostNameEffectRange
4 TPFloatTarget does not receive TP when passing over tiles the next time they roll.One
7 TPToxicAll players who land on target tile lose 1 TP per day for 3 days.Tile
15 TPForceForces target player to randomly cast a Lv 1 or Lv 2 spell at a random player.One

Gravity Rune
CostNameEffectRange
4 TPGravity WellAll targets up to 3 spaces on either side of target tile move towards that tile 1 space.Tile
7 TPSilenceTarget cannot cast spells for 2 days.One
15 TPMagnet HoldFor 2 days, whenever target rolls, the caster moves an extra (target's roll-1) spaces. Target is unaware of this.One

List of Harmful Status Effects:

  • Frozen: Target cannot move for 1 day.
  • Burn: Target suffers from 1d2 rolls rather than 1d3, for 3 days.
  • Toxic: Target loses 1 TP per day for 3 days.
  • Float: Target does not receive TP when passing over tiles the next time they roll.
  • Mute: Target cannot cast spells for 2 days.

List of Beneficial Status Effects:

  • Reflect: Target reflects the next spell back at the caster. Lasts for 2 days.
  • Resist: Target resists the next spell cast on them. Lasts for 2 days.

Item List
ItemDescriptionCost
ScannerShow 1 player's items and their Rune.600 potch
EtherRestores 2 TP.600 potch
Banana PeelNext time target player rolls, they move backwards.800 potch
"Suck it, Trebek!"On target day, the user chooses the game from which the Trivia Question will be asked.800 potch
Lunar CurtainTake half damage for 3 days.1000 potch
Steal RingSteal 1 random item from a player.1000 potch
Power Drink2x damage for one day (attack spells only). Take one day to recuperate.1200 potch
Delay BusterHalt competition for a day.1200 potch
Gold Hairpin1/2 TP cost for one spell, one day. Only one spell may be cast that day.1500 potch
RandomizerCast a random spell, no TP cost.1500 potch
Spiky SapphireBy holding this, you have a 10% chance of gaining double potch every day (including consolation potch). You may throw this at a player to knock them back 5 spaces and cause Freeze status, but there is a 50/50 chance that the item will break or they will keep the item (Only one Spiky Item may be held at any time).1600 potch
Spiky RubyBy holding this, you have a 10% chance of gaining double potch every day (including consolation potch). You may throw this at a player to knock them back 5 spaces and cause Burn status, but there is a 50/50 chance that the item will break or they will keep the item (Only one Spiky Item may be held at any time).1600 potch
Spiky EmeraldBy holding this, you have a 10% chance of gaining double potch every day (including consolation potch). You may throw this at a player to knock them back 5 spaces and cause Toxic status, but there is a 50/50 chance that the item will break or they will keep the item (Only one Spiky Item may be held at any time).1600 potch
Spiky Rose PearlBy holding this, you have a 10% chance of gaining double potch every day (including consolation potch). You may throw this at a player to knock them back 5 spaces and cause Mute status, but there is a 50/50 chance that the item will break or they will keep the item (Only one Spiky Item may be held at any time).1600 potch
TransmogrifierHere it is, the chance to switch your rune! Once you purchase this item, you must also tell me the rune you'd like to change to. You may not 'keep' this item.2000 potch

Luca Blight

HAH! You cannot defeat me. I've devised a series of only the most diabolical of questions! Prepare to meet your maker!

#L1. (Number of SNES Megaman games in US) x (Number of FFVIII playable characters) x (Number of Dungeons in LoZ: Link to the Past (excluding the Pyramid where Ganon lies)) = ?

A. 225
B. 390
C. 660
D. 715
E. 810
F. 930

Ouro's Note: &%$%%$&**#!! Well, it's come to my attention that two of these answers are technically correct, so you'll be correct if you choose one of the two. Don't worry, they'll be harder in the future. Don't think you've gotten off so easily. ^^

#1. Who is the adopted daughter of Genkaku?

A. Lorelai
B. Nanami
C. Wakaba
D. Windy
E. Pam

C L O S I N G
IN CONCLUSION:

Hehe...I think it's time for some fun. So, while you guys amuse yourselves with THONG, how about getting some letters in?

What is it about games that make us want to purchase them? Is it a stunning review? A commerical? And after we buy the game, what helps that along? A great manual? Extra bonus goodies? Why do you buy a game, and what validates your purchase? Sound off, guys!

Oh...and, good luck. ^^


ourobolus@rpgamer.com
***Josh is ready. Are you?


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Josh's Top Distractions:

Xenosaga III!

RPGs I'm currently playing:

1. Romancing SaGa

2. Radiata Stories

3. Wild Arms: ACF

THONG Players:

1. Roku
Flik  TP: 0

2. Bainick
Hero 2  TP: 0

3. Macstorm
Mazus  TP: 0

4. Genjuu
Pesmerga  TP: 0

5. Leaper
Antonio  TP: 0

6. BLG
Sid  TP: 0

7. Arros Raikou
Kage  TP: 0

8. Xlash
Gijimu  TP: 0

9. Donovan
Clive  TP: 0

10. Slimey
Gadget  TP: 0

11. Bucket
Millie  TP: 0

12. Draconn
Mondo  TP: 0

13. TheBluick
Fu Su Lu  TP: 0

14. Gouden Draak
Rubi  TP: 0

15. Slashlen
Lorelai  TP: 0

16. JuMeSyn
Odessa  TP: 0

17. PureLunatic
Viktor  TP: 0

18. Alan Tse
Hoi  TP: 0

19. William.T
Killey  TP: 0

20. Arpijy
Hix2  TP: 0

20. Spiffyness
Badeaux  TP: 0

21. Reivax
Kasim  TP: 0

22. Carabbit
Viki  TP: 0

23. Vicissitude
Clive2  TP: 0

24. Kupomogli
Kinnison  TP: 0

25. JDX
Kuromimi  TP: 0

26. Aurelius
Kahn  TP: 0

Did I miss anyone?

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