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Feb. 26 Feb. 22 Feb. 19 Feb. 16
SOCK 2
Hop Year
February 29, 2008
TARGET NEXT DAY: Monday, March 3

Dun dun dun! OK, Fire Emblem: Radiant Dawn, is such a good game, I want to put my finger to my nose and do the doodly-doodly thing to anyone who believes otherwise. That is all.

Unfortunately, the contest IS closed to new participants, and it has been for awhile. This is just a continuation of the contest that began back last May, linked through my Q&A columns. I apologize; thank you for your interest, and thank you also for your understanding! Perhaps there will be a future contest for you to get involved with.

Today's Tips:

  • Drama-king aside, I'm going to try to do this update in four hours. Let the clock start now. 8:23!
  • Finishing Report: 1:09 a.m. was my finishing time. Aurelius, if you do the Quick-"abuse" just one more time, I will be implementing the once-per-week-only policy officially, I'm afraid. Don't get me wrong- you're entitled to use your abilities, just as anyone is. However, if it takes me the better part of an hour to do only one person's turn, the game just isn't feasible anymore. It's my own fault, I'm afraid, for making things so ridiculous. I dunno what to say, I apologize.

Dramatic pause. Okay, start.

Hmmm...

The strange door awaits...



Battle Window              Points upon Revival: 150
insert battle theme...

Currently in Play:
  • Valhalla Knight
  • Miraclion
  • Sage Ornith-A
  • Sage Ornith-B
  • Avenger Z-A
  • Avenger Z-B

Action Window

[Note: I messed up Exp. a little, and Alexander gained a level yesterday at some point. Also, Tasukete should have used Cura and not Cure. Stupid. Ohhh well.]

Joshua casts Curaga! Vyselocke gains 210 points!
Xlash uses a Triple Level-Up Star! Xlash gains twelve levels, reaching Level 34!
Xlash uses an Exp. Quadrupler! Xlash's Obtained Exp. is quadrupled for the day!
Straadin Z. uses an Exp. Doubler! Xlash's Obtained Exp. is now multiplied by six for the day!
Vyselocke uses a Remedy! ERROR is no longer disabled!
Vyselocke uses a Disable Mote! Brian J. Blottie Z. is disabled...
Vyselocke throws a Ninja Star! Arros Raikou Z. takes 278 damage!
FoxKelfonne casts Raise! Lost Boricua is revived with 1200 points!
Boojum uses a Phoenix Down! Ken is revived with 300 points!
Boojum casts Scourge! Miraclion-A takes 96 damage! Miraclion-B takes 80 damage!
Miraclion-A is poisoned!
Miraclion-A counterattacks with a slash of its big front paw! Boojum suffers 161 damage!
Miraclion-B counterattacks with a pounce! Boojum suffers 187 damage!

Sandy uses a Point Quadrupler! Lost Boricua's obtained points are quadrupled for the day!
Sandy gains 30 points!
Ken fires the Guild Homing Missile! Miraclion-A takes 205 damage!

Leaper makes an announcement on behalf of the Guild of Magus:

"Stop targeting the Star, please! I know you want the XP, but I think we can get better stuff letting it live!"


Brian J. Blottie Z. is disabled and is unable to take action!
Arros Raikou Z. attacks! MrMSty suffers 26 damage!
Strawberry Eggs attacks! Chaindrook takes 14 damage! Chaindrook grabs Strawberry Eggs by the weapon and flings her up into the tower! Strawberry Eggs is held hostage! Draconn is released!
UFJ casts Curaja! Lost Boricua gains 2400 points!
UFJ casts Curaja! Lost Boricua gains 2400 points!
Cacticus casts Sleep! Miraclion-A falls fast asleep!
Cacticus renames the guild "Approaching Conclusion"!
Slashlen attacks! But Twinkling Star is already at maximum health! Twinkling Star takes 160 damage!

Twinkling Star weeps silently as it passes away...
All The One members receive 7000 Experience and 1000 Gold!
Slashlen gains two levels, reaching Level 35!
A hideous groan is heard from the distance...

Genjuu seizes control of Gate Overmaster!
Tasukete uses a Level-Up Star! Tasukete reaches Level 25!
Tasukete casts Protect! Tasukete is now under Protect status!
Tasukete casts Cure! Tasukete gains 198 points!
Aurelius casts Quick! Aurelius can now take two extra actions today!
Aurelius casts Arise! Alexander is revived with 600 points!
Aurelius casts Assist! Aurelius can obtain benchmarks at half price today!
Aurelius casts Quickga! Aurelius can take two extra actions today! Alexander can take an extra action on the next day! Carabbit can take an extra action on the next day!
Aurelius casts Quickga! Aurelius can take two extra actions today! Alexander can take an extra action on the next day! Carabbit can take an extra action on the next day!
Aurelius casts Triple! Aurelius' obtained points are tripled for the day!
Aurelius casts Triple! Alexander's obtained points are tripled for the day!
Aurelius casts Assist! Alexander may now obtain benchmark items at half price today!
Alexander attacks!
It's a critical hit!! Gate Overmaster takes 162 damage!
It's a critical hit!! Chaindrook takes 162 damage!
It's a critical hit!! Chaindrook takes 162 damage!
It's a critical hit!! Chaindrook takes 162 damage!
Chaindrook takes 16 damage!
Chaindrook takes 16 damage!
Chaindrook takes 16 damage!
Chaindrook takes 16 damage!
Miraclion-A takes 65 damage!
Miraclion-A counterattacks with Firaga! Alexander suffers 74 damage!
It's a critical hit!! Miraclion-A takes 162 damage!
Miraclion-A counterattacks with Firaga! Alexander suffers 74 damage!
It's a critical hit!! Miraclion-A takes 162 damage!
Miraclion-B takes 65 damage!
Miraclion-B counterattacks with Firaga! Alexander suffers 82 damage!
Miraclion-B takes 65 damage!
Miraclion-B counterattacks with Firaga! Alexander suffers 79 damage!
It's a critical hit!! Miraclion-B takes 162 damage!
Miraclion-B takes 65 damage!
It's a critical hit!! Miraclion-B takes 162 damage!
Miraclion-B counterattacks with Firaga! Alexander suffers 71 damage!
It's a critical hit!! Miraclion-B takes 162 damage!
Miraclion-B takes 65 damage!
It's a critical hit!! Straadin-Z takes 162 damage!

Gate Overmaster is defeated!
Chaindrook is defeated!
Miraclions-A and -B are defeated!
Straadin-Z disintegrates and returns to the abyss!
All Approaching Conclusion members receive 1941 Experience and 91 Gold!
DMJ receives an additional 874 Experience!
Adam reaches Level 29!
Cacticus reaches Level 22!
Carabbit reaches Level 25!
DMJ reaches Level 27!

All enemies are defeated! Anyone else to attack a monster is too late!

Carabbit casts Curaga! Aurelius gains 630 points!
Carabbit casts Curaga! Adam gains 210 points!
Carabbit casts Curaga! Carabbit gains 263 points!
DMJ uses a Level-Up Star! DMJ reaches Level 26!
Seiryu is revived with 150 points!
Adam uses a Point Quadrupler! Adam's Obtained Points are quadrupled for the day!
ERROR uses a Level-Up Star! ERROR reaches Level 40!

BLG is revived with 150 points!
Ourobolus is still petrified...
Mike is revived with 150 points!

The darkness is deepening... BLG is sucked out of the contest!

One Valhalla Knight appears!
One Miraclion appears!
Two Sage Orniths appear!
Two Avenger Zs appear!

Avenger Z-A gives stares chillingly at Slashlen...
Avenger Z-B cackles with a spine-tinglingly cold laugh...





GUILDS
Don't go it alone!



Guild of Magus

Creator: Leaper
Type: Invite Only
You will be notified in case you are given an invitation- you may not freely join.

Order of Beorn

Creator: Xlash
Type: Invite Only
You will be notified in case you are given an invitation- you may not freely join.

Brotherhood of Lief

Creator: FirstAid
Type: Open
You are free to join this guild as long as your total level is 14 or less.

SOCK Intelligence Agency

Creator: Joshua
Type: Invite Only
The SIA has no open positions at this time.

The Hidden Hand

Creator: Raaj
Type: Semi-Open
The Hidden Hand intends to act as a highly coordinated and organized guild. Members must have AIM and be able to discuss SOCK nightly (on Tuesday to Friday) - preference will be given to those who are intending to become proficient in advanced or unusual classes, but others will be considered as well.

Approaching Conclusion

Creator: Cacticus
Type: Open
Approaching Conclusion is open to anyone who has any word in their Sock or Real name start with an A or a C.

The One

Creator: Slashlen
Type: Invite Only
No details for entry have been outlined as of this time.



SHOPS
...New stock every week!



   Inverness Item Shop   
Item Effect Price
Remedy Cures all bad status. 150 Gold
Phoenix Down Revives a KO'd contestant immediately with 2x the points upon revival, preventing them from losing their next turn to be revived. 500 Gold
Ninja Star Does 3-5x Unarmed Attack Power to one target, ignoring defenses. Can be used with "Throw" command. 150 Gold
   Inverness Weapon Shop   
Weapon Equipped Effect Price
Light Sword
Fgt 15
Power 50; Break% 3
Light Elemental
Obt. Points + 10%
400 Gold
Seeker Missile
Wpn 2
Power 20; Break% 2
Long-range attack
Attack can not be evaded
500 Gold
Sanctuary Sword
Wpn 10
Power 60; Break% 10
Can hit even those protected by a Sanctuary spell.
750 Gold
Staff of Transferral
Wpn 11
Power 46; Break% 6
Beneficial status on target is stolen and given to attacker
900 Gold
Arching Thunder
Wpn 13
Power 50; Break% 2
50% chance of attacking each enemy;
Thunder-E;
Attacks Long-Range;
25% chance of casting Thunder additionally upon any hit.
700 Gold
Double Sword
Wpn 20
Power 100; Break% 10
Doubles obtained points.
1000 Gold
Earlybird Blade
Dra 7 or Sck 5
Power 200; Break% 1
Attack power is reduced by 3 for every competitor to take action after you.
1000 Gold
Delay Buster
Dra 7 or Sck 5
Power 200; Break% 1
Attack power is reduced by 3 for every competitor to take action before you.
1000 Gold
Rainbow Beam
Dra 9
Power 75; Break% 2
Attacks with any chosen element
Long-range attack
800 Gold
Ecliptic Edge
Dra 17
Power 190; Break% 5
Crit% + 25
User is inflicted with unpreventable blindness while equipped
1200 Gold


   Inverness Armor Shop   
Armor Equipped Effect Price
Willbuster
Def 7
Break% 3
Magic Damage - 75%;
Magic Power + 25%
600 Gold
Force Armor
Def 14
Break% 5
Halves all elemental damage.
300 Gold
Glass Armor
Def 15
Break% 50
Automatically bestows Reflect status;
Phys. Damage - 50%
400 Gold
Platinum Platemail
Def 16
Break% 2
Phys. Damage - 40%
500 Gold
Crystal Shield
Def 18
Break% 15
Absorbs up to 500 points of damage completely.
500 Gold
Mega Shield
Dra 5
Break% 5
Absorbs up to 70 pts of damage per day;
Evasion + 10%
600 Gold
Protect Armor
Arm 12 or Sil 12
Break% 10
Bestows Protect status while equipped.
500 Gold
Shell Armor
Arm 12 or Sil 12
Break% 10
Bestows Shell status while equipped.
500 Gold
Angel's Armor
Arm 15 or Wht 20
Break% 10
Light Elemental
Obt. Points + 25%
Magic Damage - 25%
500 Gold
Deflect Armor
Arm 17 or Sil 15
Break% 10
Bestows Deflect status while equipped.
700 Gold
Force Field Armor
Arm 18 or Sil 20
Break% 40
Bestows Force Field status while equipped.
750 Gold
Aegis Armor
Arm 18
Break% 2
Magic Damage - 70%
1000 Gold
Ultra Armor
Arm 20
Break% 5
Phys. Damage - 40%
Magic Damage - 40%
1000 Gold
Armor of Support
Dra 10
Break% 10
Phys. Damage - 20%
Magic Damage - 20%
Wearer gains access to all Silver Mage Lv.1-10 spells.
1250 Gold
Elemental Armor
Dra 17
Break% 5
Wearer is immune to all elemental damage.
1250 Gold
Meteor's Secret
Dra 19
Break% 5
If hit by a Comet or Meteor spell, attain next Experience level.
1500 Gold


   Inverness Accessory Shop   
Item Effect Price
Life Guard Prevents instant-KO attacks from working. 300 Gold
Fighter's Badge Unlocks abilities from 3 above current Fgt level. 750 Gold
Defender's Badge Unlocks abilities from 3 above current Def level. 750 Gold
White Mage's Badge Unlocks abilities from 3 above current Wht level. 750 Gold
Black Mage's Badge Unlocks abilities from 3 above current Blk level. 750 Gold
Red Mage's Badge Unlocks abilities from 3 above current Red level. 1000 Gold
Thief's Badge Unlocks abilities from 3 above current Thf level. 1000 Gold
Merchant's Badge Unlocks abilities from 3 above current Mer level. 1000 Gold
Blue Mage's Badge Unlocks abilities from 3 above current Blu level. 1000 Gold
Scholar's Badge Unlocks abilities from 3 above current Sch level. 1000 Gold
Summoner's Badge Unlocks abilities from 3 above current Sum level. 1000 Gold


   Inverness Mote Shop   
Item Effect Price
Libra Mote Publicly reveals detailed information about one target. 20 Gold
Ray Mote 35-70 Light Damage to one target. 80 Gold
Double Mote Doubles obtained points for the day. 200 Gold
Reflect Mote Imbues target with Reflect status. 140 Gold
Deflect Mote Imbues target with Deflect status. 180 Gold


Point Benchmarks
...Spend your points on rare items!



Benchmark Prize Choice
5 pts Fighter's Sword (Fgt 2; Power 15; Break% 1)

Wizard's Rod (Blk 2; Power 3; Break% 10; MagPwr + 10%)

Point Doubler (Doubles day's Pts when used)
8 pts Defender's Shield (Def 2; Break% 5; Absorbs 20 Pts of Dmg completely)

Cleric's Robe (Wht 2; Break% 20; Wht Magic Exp. Costs - 25%)

Gold Doubler (Doubles day's Gold when used)
10 pts AGG (Accessory: Gain bonus Gold when both of a day's trivia questions are answered correctly.)

APG (Accessory: Gain bonus Points when both of a day's trivia questions are answered correctly.)

AEG (Accessory: Gain bonus Experience when both of a day's trivia questions are answered correctly.)
13 pts Everybody's Mace (Weapon: No prerequisite job level; Power 10; Break% 3)

Everybody's Guard (Armor: No prerequisite job level; Break% 10; Phys. Dmg. - 10%)

Exit Pass (Item: When used, you may freely exit your current guild immediately.)
15 pts Guild Permit (Allows user to create a guild.)

Level-Up Star (Grants target with exactly enough experience to reach the next level.)

Blue Mage's Medal (???)
20 pts Point Doubler (Doubles day's Points when used.)

Gold Doubler (Doubles day's Gold when used.)

Exp. Doubler (Doubles day's Exp. when used.)
25 pts Staff of Aid (Weapon: Prereq. Wht 5; Power 5; Break% 10; Doubles power of Cure spells.)

Sneak Glove (Item: Steal a random item from enemy or opponent with 75% prob.)

Warp Stone (Item: Change points with another player, chosen at random.)
30 pts Mind Break (Armor: Prereq. Def 7; Break% 15; Magic Damage - 50%)

Goldgrabber (Weapon: Prereq. Fgt 5/Mer 12/Thf 1; Power 20; Break% 2; Gain 10% of target's Gold with successful attack.)

Hawk's Eye (Accessory: If equipped, Obscure and Obscurega spells have no effect upon you.)
35 pts Everybody's Lance (Weapon: No prereqs; Power 25; Break% 3)

Everybody's Shield (Armor: No prereqs; Break% 5; Absorbs up to 50 pts of damage completely.)

Thief's Medal (???)
40 pts Deep Pocket (Accessory: Increases Item Capacity by 2.)

Sneak Glove (Item: Attempts to steal random item from target with 75% probability.)

Iron Boots (Accessory: Prevents wearer from getting knocked over.)
48 pts Exp. Tripler (Item: Triples day's Experience when used.)

Bullseye (Armor: Blu 5; Break% 5; 50% prob. that any monster attack will be directed at wearer.)

Magnetic Apron (Armor: Mer 5; Break% 5; 50% prob. of obtaining any items used against you.)
55 pts Gold Tripler (Item: Triples day's Gold when used.)

White Magic Staff (Weapon: Wht 8; Power 5; Break% 10; White Magic Exp Costs -50%)

Black Magic Staff (Weapon: Blk 8; Power 5; Break% 10; Black Magic Exp Costs -50%)
63 pts Point Tripler (Item: Triples day's Points when used.)

Thiefknife (Weapon: Thf 5; Power 20; Break% 5; 25% prob. of stealing with successful attack)

Quickening Armor (Armor: Def 15; Break% 20; Eva + 25%, Can make a bonus guess on one question each day.)
70 pts Reliant Blade (Weapon: Fgt 14; Power 60; Break% 1)

Rare Candy (Item: Levels up another item or piece of equipment when used.)

Super Sneak Glove (Item: Steals user's choice of a random item, equipped weapon, or equipped armor of target with 75% probability.)
78 pts Tome of Vocations (???)

Bonus Blade (Weapon: Wpn 5; Power 50; Break% 2; If Target's Armor breaks with attack, gain half their current Experience as bonus.)

Countercrit Armband (Armor: Arm 5; Break% 5; Critical hits are cancelled and countered with a critical hit.)
85 pts Point Tripler (Triples day's Points when used)

Gold Tripler (Triples day's Gold when used)

Exp. Tripler (Triples day's Exp. when used)
93 pts Iron Safe (Item: Prevents Gold loss if held upon defeat.)

Soul Locket (Item: Prevents Exp. loss if held upon defeat.)

Level-Up Star (Item: Grants target with exactly enough Exp. to reach the next level.)
100 pts Reflect Ring (Accessory: Imbues "Reflect" status while equipped.)

Opal Ring (Accessory: Wearer's magic is rendered unreflectable.)

Scholar's Medal (???)
110 pts Everybody's Blade (Weapon: No prereqs; Power 50; Break% 3)

Rare Candy (Item: Levels up another item or piece of equipment.)

Energizer (Item: Permanently increases target's unarmed attack by 2.)
120 pts Everybody's Protector (Armor: No prereqs; Break% 5; Phys. Dmg - 20%, Magic Dmg - 20%)

Guild Permit (Item: Allows user to create a guild.)

Bolsterer (Item: Permanently increases a weapon's attack power by 10%)
130 pts Tome of Heroes (It's indecipherable...)

Focus Band (Acc: Grants a 25% chance of hanging on with 1 point with any hit, it points are greater than 1.)

Scope Lens (Acc: Crit% + 20)
140 pts Level-Up Star (Grants exactly enough Exp. to reach the next level.)

Gold Hammer (Weapon: Wpn 10; Power 120; Break% 15; 50% chance of missing; Target's Armor Break% + 20.)

Poison Needle (Weapon: Wpn 15 or Src 5; Power 5; Break% 1; 10% chance of instant KO, 25% chance of virus, 50% chance of inflicting poison with attack.)
150 pts Gold Quadrupler (Quadruples day's Gold when used.)

Rich Man's Armor (Armor: Arm 16 or Mer 10; Break% 5; Damage is inflicted in Gold rather than in points.)

Memoria Armor (Armor: Arm 16 or Sch 10; Break% 5; Damage is inflicted in Exp. rather than in points.)
165 pts Exp. Quadrupler (Quadruples day's Exp. when used.)

Sorcerer's Rod (Weapon: Src 5; Power 15; Break% 10; Status-inflicting magic has 1/2 usual chance of failure.)

Silverian Robe (Armor: Sil 5; Break% 10; Silver Magic Exp Costs - 25%.)
180 pts Point Quadrupler (Quadruples day's Points when used.)

Protect Ring (Acc: Imbues wearer with "Protect" status.)

Shell Ring (Acc: Imbues wearer with "Shell" status.)
200 pts Expert's Badge (Acc: Adds 2 to all classes wearer has gained levels in, and unlocks abilities from those levels.)

Triple Level-Up Star (Grants exactly enough Experience to gain three levels.)

Legend Candy (Levels up another item or piece of equipment to its maximum potential.)
225 pts Tome of Curiosities (It's unintelligible...)

Guild Permit (Item: Allows user to create a guild.)

Apocalypse Orb (Item: Forces target contestant to use all of his/her usable items at once, randomly.)
250 pts Point Quadrupler (Quadruples day's Points when used.)

Exp. Quadrupler (Quadruples day's Exp. when used.)

Gold Quadrupler (Quadruples day's Gold when used.)

300 pts Bolsterer Plus (Permanently increases a weapon's attack power by 25%.)

Energizer Plus (Permanently increases unarmed attack power by 5.)

AIG (50% chance of receiving a random item when both of a day's trivia questions are answered correctly.)

350 pts Focus Blade (Weapon: Dra 5; Power 75; Break% 15; Casts Focus on user while equipped.)

Might Armor (Armor: Dra 5; Break% 15; Casts Might on user while equipped.)

Gold Hairpin (Acc: Halves all experience costs while equipped.)

400 pts Sage's Star (Item: Increases Sag level by 1 when used.)

Dragoon's Star (Item: Increases Dra level by 1 when used.)

Sockmaster's Star (Item: Increases Sck level by 1 when used.)

500 pts Summon Orb (Item: Conjures a randomly chosen summon when used.)

Rare Candy (Item: Levels up another item or piece of equipment when used.)

Lethe's Mirror (Item: User may take control of a contestant who has been previously sucked out of the contest.)

600 pts Quickener (Acc: Wearer may convert an action to a guess on one of the day's questions and vice versa, once per day.)

Wizard's Ring (Acc: Wearer may cast a bonus spell per day.)

Fighter's Ring (Acc: Wearer may use a bonus physical attack per day.)

750 pts Consecutor (Weapon: Dra 12; Power 50; Break% 10; 50% chance with each hit of an additional hit, creating a chain.)

Sage's Cloak (Armor: Sag 10; Break% 5; All Exp Costs - 50%; Magic Damage - 25%)

Ribbon (Acc: Prevents all status ailments.)

1000 pts Final Tome (Item: It's unintelligible...)

Dew Lesmiron (Weapon: Fgt 20; Power 100; Break% 1; ???)

Key to Victory (Item: ???)



Prize Shop
Want something special? Start saving up...



Prize Points Required
Magnetic Armor (1 left) 2000 Points
Dispelling Mace (2 left) 3000 Points
Flare Mote (3 left) 3000 Points
Hammer of the Legendary Blacksmith (2 left) 5000 Points
Survival Machine (1 left) 5000 Points
"The Joy of Summons" Hint Guide (1 left) 6000 Points


Yesterday's Answers


#205: c) Mid-Boss. Yes, the Dark Adonis wears 100-ton boxers to work out in or something like that. I forget the exact quote, it was a few weeks ago now that I constructed the question in the first place. Hahahaha.

#206: a) None. Nope, none. In the original Castlevania, you are only outside of Dracula's Castle for the first screen, and on that screen, there is nary a moneybag in sight.

Today's Questions
Today's Consolation Points: 20


#207:
How many Pokémon out of the whole lot have absolutely no weaknesses against any types by default? (300 Gold)

a) None
b) One
c) Two
d) Three
e) More than three


#208:
In both the original Final Fantasy V and Final Fantasy VI, the Slow spell is graphically represented by spinning balls. How many more balls are there in Final Fantasy VI than there are in Final Fantasy V? (600 Points)

a) Four
b) Three
c) Two
d) One
e) They have the same number of balls



Submission Form


Honesty is important! Don't spoil the game. Keep in mind that masqueraders will be obvious, since two submissions under the same name will cause me to fire an e-mail to the true competitor based on my records, where I can verify their actions. Anybody caught cheating in this manner will be immediately removed from the competition!

Please fill out your nickname and your actions for the day! Place your answer choices in the respective boxes (don't worry about being precise with wording or anything), and write your action in the action box. You can equip or unequip stuff once per day without taking your action up, too. Examples of actions could be "I want to attack Li'l Ant!" or "I want to buy two Eye Dropses!" or "I want to buy a Wood Sword and Smelling Salts, and I want to equip the Wood Sword!"

Nickname:
Today's Guess(es) for the first question:
Today's Guess(es) for the second question:
Actions for today:



Yay banner!

Click here for the Official Rule Guide!

--------
Contestants
--------

1 FirstAid
Wht Lv 21
Points 9149
Normal

2 Lost Boricua
Blk Lv 25
Points 6750
Normal

3 Alael
Def Lv 39
Points 6587
Normal

4 Goddess Atma
Sck Lv 102
Points 4322
Normal

5 Shinuzzo
Thf Lv 20
Points 4242
Normal

6 Cacticus
Blk Lv 22
Points 3992
Normal

7 Aurelius
Wht Lv 66
Points 3949
Focus

8 Raaj
Thf Lv 117
Points 3507
Focus-Force Field-Reflect

9 Tasukete
Blk Lv 25
Points 3463
Shell

10 ERROR
Sum Lv 40
Points 3392
Normal

11 Brian J. Blottie Z.
Fgt Lv 23
Points 2780
Disable

12 DMJ
Sch Lv 27
Points 2734
Normal

13 Arpijy Z.
Fgt Lv 18
Points 2708
Normal

14 JuMeSyn Z.
Wht Lv 22
Points 2404
Normal

15 UFJ
Wht Lv 27
Points 2188
Normal

16 Adam
Fgt Lv 29
Points 2064
Normal

17 Vyselocke
Thf Lv 34
Points 2021
Normal

18 Sandy
Sch Lv 33
Points 1904
Regen

19 BigWook
Wht Lv 94
Points 1875
Normal

20 Shadow Chancellor
Wht Lv 20
Points 1862
Regen

21 Boojum
Blk Lv 27
Points 1805
Normal

22 Genjuu
Blk Lv 26
Points 1792
Normal

23 Sundoulos Z.
Fgt Lv 16
Points 1561
Normal

24 FoxKelfonne
Blk Lv 28
Points 1513
Normal

25 Joshua
Wht Lv 34
Points 1325
Normal

26 Leviathan
Fgt Lv 21
Points 1272
Normal

27 Ourobolus
Blk Lv 18
Points 1142
Stone

28 Leaper
Blu Lv 27
Points 1110
Normal

29 MrMSty
Blk Lv 41
Points 1093
Normal

30 Draconn
Fgt Lv 23
Points 1036
Normal

31 Carabbit
Wht Lv 25
Points 869
Normal

32 Xlash
Thf Lv 34
Points 840
Normal

33 Knighttrain
Blk Lv 32
Points 840
Normal

34 Ken
Blk Lv 25
Points 800
Normal

35 CW
Fgt Lv 18
Points 755
Normal

36 Strawberry Eggs
Blk Lv 18
Points 584
Normal

37 Slashlen
Wpn Lv 35
Points 502
Normal

38 Alexander MD
Fgt Lv 29
Points 470
Normal

39 Arros Raikou Z.
Fgt Lv 21
Points 271
Blind-Frozen

40 Koala Bob
Blk Lv 22
Points 150
Normal

41 Seiryu
Def Lv 29
Points 150
Normal

42 Mike
Fgt Lv 20
Points 150
Normal

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