June 28, 2006
Matthew Demers - 16:56 EST
WHEN WILL IT END? I'm so tired, because I spent eight hours before I went to bed on my sidequest job, retired at 4, and then got up at 8:30 because my special housemate needed me to greet the Dell person that came to check out his computer early this morning. ARGH! Argh, argh, argh. While I'm babbling groggily, I've always wondered whether "argh" is pronounced with a hard 'g' or if it's more like a rough, throaty growl. To me, it's the growl, but my friend Lora might disagree.
Whatever the case, let me babble instead in a more constructive manner: Answering your questions.
*scuffles zombifically over to the inbox*
Where hast everybody gone?
1) I know you guys check this regularly, so you're sure to see this: I applied to your wonderful website a good four to five months ago. I hadn't heard anything back, so when RPGamer asked for employees more recently I jumped at the chance to reapply and figure out what happened the first time.. So I applied again. Now it's been another month and, despite emails sent every now and again to try and figure out what's going on, I've heard nothing. How can I find out what my status is as an RPGamer applicant? (since I think they need to interview me before they can realistically turn me down)
While I'm not involved with the forces that determine who gets in and who does not, I'd say that you probably got turned down for some reason; you must understand that with dozens and dozens of applications, it would be impossible to grant every single person a full-blown interview. Keep persevering though, and you might get through some day. After all, I did (and that's saying a lot!)
2) What the heck happened? Last time I wrote in to this thing, it was googleshng and Andrew. What happened to them and... um.... well.... who are you guys?
We ganged up and KEELED them, of course.
Nah, actually, Google had some issues last summer and was forced to step down... something about renovations, I believe the story goes? I don't remember. Andrew stepped down around the start of the year because he had bigger jobs to focus on at the site. He's still hanging around the background, though!
It was actually because of Google's departure that I had the opportunity to jump into the site. I saw Uncle Cid's hiring call last summer for a new Q&A host, and upon applying, I discovered that I was being thrown into a contest-- RPGamer Idol-- that I won, by some horrifying statistical fluke. My punishment for doing so was being condemned to this column forevermore, up until this very point in time.
Ourobolus is a newer staff member who got hired to write eds, but I just liked him soooo much that I somehow coerced him into doing Q&A, the poor guy, once Andrew decided to stop. Speaking of Ouro, it's his birthday today, so give him your best wishes when he returns this weekend, everybody!
3) What is this sock business? And how am I supposed to answer the question if I can't even read what it's asking?
You're giving me a free chance to blather about my pet contest? You're kidding me!
WELL... SOCK stands for "Spectacular Ongoing Contest of Knowledge", and that's exactly what it is. Essentially, by participating and racking up points, you can buy prizes, including co-host positions, swag fresh from E3 2006, and free games. To get there, you'll accumulate items and spells along the way that you can then use to try and gain the upper-hand. You see, the reason that you couldn't read the question yesterday was because Werekitty decided to let loose with a Blind Spell that she had saved up. Isn't it fun? It's never too late to get into it, and as many people could tell you, it's very easy to quickly scale the ranks and find yourself on the scoreboard in a hurry. Get involved, if you'd like! You could end up with a little something nice.
Do you know when dragon quest heroes: rocket slime is going to be available in stores.
No. Er, I mean, September! Look for it in September! There is a sick number of great-looking DS games coming out this fall, isn't there?
While we're on the topic...
Hey Matt. Guess what? I actually have a question! Amazing, isn't it? Anywho, here goes:
How does one go about earning money in Dragon Warrior Monsters 2? I've been playing and enjoying this on my bus rides, but my in-game finances are dwindling... As far as I can tell you get no money for battle, so the only money I have obtained so far has been by selling excess items. I imagine monster tournaments could yield something, but my team isn't very strong yet. Any help would be appreciated.
Both of the Dragon Quest Monsters games made it very difficult to obtain money, especially in the early-going moments of the game. The way that I go about getting extra gold is to simply sell items. I inevitably pick up too many weird items on my journeys that end up getting stashed in my item bag never to be used. If you can pick up some herbs, meat, random things, or especially a staff or two lying about, those are great things to sell at the item shop to give your coffers a much-needed boost.
I'm also enjoying Dragon Quest 8 at the moment, with the occasional bit of #3 on weekends. Right now I'm at the Pyramid, trying to get the magic key. I don't know how many times I've had to cast outside because someone died unexpectedly (or the entire party was put to sleep and wailed on), but I'm still enjoying it I'm thinking of picking up the GBC version for portable play sometime in the far future when I'm running low on portable games and I actually beat the game in the first place in order to replay it... Is it improved much from the NES version I'm playing now? Any general suggestions? My party is a pretty typical Hero, Warrior, Pilgram, Wizard deal
The GBC remake of Dragon Warrior III is one of the best remakes I've ever seen of any game. The graphics were quite astoundingly good for the GBC, the monsters were animated, and so much bonus material was added, it made my head spin to the position where it currently sits on my neck today. Two bonus dungeons, new monsters, new weapons, expanded story material, a new class, new mini-games... definitely obtain it if you can.
The pyramid in DWIII is a very difficult place, especially in the NES version; watch out for those treasure chests, because Man-Eater Chests bite very, very hard. I think that if I had any advice for you, it would be to just take your time, but as with any Dragon Quest game, don't feel like you need every single new weapon or piece of armour before proceeding to the next location. A lot of people think that things are too expensive in DQ games, because they're used to being able to just go to every new town and buy all new equipment for everyone. You don't need to do that in DQ, but it makes it fun to save up and make big purchases every once in awhile. Oh, speaking of which, make sure you keep your money in the vault, so that you don't lose half of it when you die. Dragon Quest games have always been very forgiving, since you never have to lose experience, levels, or even treasures if you die; you only lose half of the gold you're carrying. Use that to your advantage, and never just turn the power off in frustration upon defeat.
No matter what classes you choose, you should be fine as long as you have someone who can heal in your party other than the hero. Best of luck in your adventure!
PS: Charmles is an ass, isn't he?
Watch your tongue! It's "shawm-lay".
I'm also getting near the end of Nocturne now, yay! Definately a game worth playing... It gets my recommendation, but another game I beat recently, Tales of Legendia does not Having to randomly replay ever dungeon in the game does NOT make a game more fun. Shame, too, 'cause I generally love Tales games.
Another vote against Tales of Legendia, I see. I guess they just didn't hit the mark with that one. Hopefully, that mark will be hit once again when we finally see Tales of the Abyss, though I don't know when that will be, exactly...
I can't recall if you mentioned it, but did you get a chance to try the Dragon Quest Heroes game at E3? I have the import version from a while ago, when I THOUGHT they wouldn't localise it, and I'm about halfway through (and loved it). Now I'm going to have to buy the game again. At least I will be able to understand the dialogue this time!
Oh, and don't get me started on my backlog. You're better off not knowing.
Have a good one.
Dragon Quest Heroes looked fantastic, and many of the other RPGamer staff got the chance to try it out, but I did not, unfortunately, though it looked like a whole lot of fun. It looks like a bizarre blend of Dragon Quest, Legend of Zelda, and uh... Advance Wars? I'm not even sure how to describe it, but I haven't heard a single person who did play it describe it in a negative light at all. I'm really looking forward to boinging around as Rocket the Slime!
And that's okay... backlog can be a private matter if you want it to be. We all have our dirty unplayed RPG secrets, and you're entitled to keep yours. In any case, thanks very much Ryan, and have a good day yourself!
The Vagrant Story rebuttal: Arros rebuts!
***Today's New Questions***
c) Fo..T -gaimst PDIN
Damn those are hard enough when you can read them
anyway Hi there Matt
Now for my defense of my hatred of Vagrant Story:
Alllll right, then! Have at it.
What I hate about it
+engaging battle system, encouraging use of different
weapons for each situation
But switching between different weapons was an
infuriating task, not to mention crafting said weapons
+Beautifully done graphics and character designs
Maybe it was me but outside of the "outside area"
everything else seemed to be blucky grey brown and
black, not exactly my beautiful colors of choice
+A finely crafted story, filled with lots of twists
By the time you go through the same fight over and
over and over you forget what the ---- happened in the
+Status ailments that are acutally useful and in some
I can't remember if status ailments worked or not so
+Giant dragons and Minotaurs are awesome
I will not debate that
+Replayability factor is high with lots of hidden
areas and bosses
-Combo system a little picky about timing
a little picky, try alot, I've made it through the FFX
minigames of hell but the combo system in VS still
-Said timing is necessary not to die in certain boss
Yes it was...
Now for things Arros hates about VS that you didn't
list as pluses and minuses
The way stats were developed, a slot machine after
boss battles wtf was up with that, if I could have
gotten something other than int +2 from them my
enjoyment might have been higher
Only being able to carry so many items, just a pet
peeve of mine
Not having shops or traders or someway to get items
and such outside of finding them
Building and crafting weapons was boring as hell,
standing whacking the same dummy over and over and
over and over drives the Arros ----ing crazy
I would have prefered if the gameplay had been a
little more traditional, Vagrant Story wasn't a bad
game but it wasn't a game I enjoyed but I felt I had
to provide my reasons on why I hate it like I do
Well, it's good to see the reasons that you have for feeling the way that you do! All of us can't like all of the same games anyway... otherwise, we'd all be out playing Grand Theft Auto: Whateverwhatever, since that's the coolest game of all.
Square was going through a highly experimental phase at the time, too. If you recall, they had just pushed out Final Fantasy VIII, which was pretty radically different from almost every other game out there. Just like with Vagrant Story, the experimentation caused a lot of people to love it, and some others to hate it.
Maybe if I replayed it my opinion would change but
over all it was just too different and difficult for
me at the time and hell probably still is now, I need
the VS equivilent of Disgaea to ease me into the weird
comboey sub genre, because Disgaea eased me into
liking strategy RPGs after I hated them due to Vandal
Hearts, or maybe I just hate games whose titles start
with Va o.O
*defending his right to hate anything he hates since
sometime arround his birth*
Well, that's possible. You know, some series are just easier to get into for some people than others, and Disgaea provided an atypically lighthearted approach to the usually overbearing and ultra-serious strategy RPG subgenre. Final Fantasy Tactics Advance did the same thing, but fell on its face in the process as far as I'm concerned, because while the game was fun, it was absurdly easy and had that whole annoying mission-based thing going.
Hate what you will, but remember to keep your mind open, because you never know; it's easier than you think to get back into a game and discover things that you never knew that you liked the first time around. Thanks for the letter, Mr. Raikou!
Hello denziens of RPGamer. Long time reader of most everything on the
site, first time writer. I hope this day finds whoever reads this
Recently, I've seen a lot more letters than usual depicting both sides
of the ever-going Final Fantasy 7 war. Some letters have prompted me
to send this letter in discussing my feelings in a good proper debate
forum regarding this particular topic.
I'm glad to be able to hear your side of the story! I'm sure that everyone else reading is eager to know as well.
Personally, I have never been able to stand the game. I purchased it
on Greatest hits status while I was in middle school when I first got
a PSX. I saw the game had the name "Final Fantasy" in it and, having
played the first one and 6 while i was still in Elementary school, and
because of my love of RPGs, I bought it. Hey, only $20? It would help
me kill the summer. I was around the age of 14 (I don't remember too
clearly. That time in life was very busy for me) and I found the
storyline very droll and boring. I beat it, because i tend not to
leave games unfinished. It's a personal policy of mine. If I don't see
the whole picture, I don't really like stating my opinions on what I
did see. It seems incomplete to me. Anyways, I thought Cloud was a
real asshole. He was definitly not a hero I would rely on. Ever. In
the beginning, he only worked for money. Then he fought his old rival
for...You know, I don't think I ever got the reason. I think he was
just bored. But Cloud always seemed rude, self-centered, and brooding
emo to me. Sephiroth ws different, but not much better. He thought
some weird naked alien thing was his mom and went off to the promised
land spouting crazy talk that reminded me of how religious evangelists
talk. Then there was the whole clone thing that was really weird and
the ending was very...it didn't make me feel like I did anything good.
Like I earned the bad ending. The only characters I really enjoyed
were Cid and Yuffie and I wish they were focused on more in spin-offs
and in the movie. Ah well, one can dream~
But the thing is, I didn't have internet access in my home until only
a couple years ago. I saw how highly praised FF7 was and how fanboys
and fangirls (and just general fans) would debate and fight about it,
so I decided I'd replay it to see if i missed something. Since I was
older, I might understand some things more. So I tried it again and I
still never really got into it. Now I don't go around smashing any
random fanboy's head in with a crowbar, but all this elitism shown
towards the game is starting to really annoy me. On the internet,
anyone who doesn't share your opinions is your enemy, at least in the
vast majority of situatins and people. I know a lot of people who like
FF7 and we're great friends. It's just the endless "omg u h8 ff7 u sux
go dai" attitude I cannot stand.
It's a funny thing, you know, because constructive debate is spoiled by those little trolls. Most of them have the seeming inability to communicate in english, either, as you aptly demonstrated for us in your little bit of mockery. ^_^
Now, I really liked Final Fantasy VII, but I can't say that I disagree with you on everything you have to say. Other Final Fantasy games have had stronger characters, and yeah, the ending wasn't my favourite either. Despite what people have had to say, though, I thought Sephiroth was awesome, and there were altogether too many other things that I loved about the game to have many negative feelings towards it.
Hell, I can't stand most Suare-Enix games in general. I started
playing games at a really early age (right around 2 years old. I'm
almost 20 now) and Zelda 2 and Dragon Quest I were my first games. It
wasn't until I was about 5 I knew what to do in an RPG (like manually
equipping things). But they became my favorite game genre quickly.
Anyways, nowadays i can't really stand Dragon Quest, most Final
Fantasies, Kingdom Hearts, and Star Ocean, which seem to be the 3 most
popular series right now. I enjoy Dragon Quest 3 and 4 to some extent
and I like Final Fantasies 6, 9, 10, and Tatics.
But the thing is even if a game comes out in a series I don't like,
I'll still try it. You never know what you'll like, so I try to touch
every RPG I can get my hands on. After FFX-2 being kinda....blah and
FF11 being play-to-pay online only, I lost a lot of what faith I did
have in that series, but I do look forward to trying FF12 when it is
released. And the FF13 trailers do look really interesting.
So my advice to everyone out there is: don't be afraid to try
something new, just because it has a label on it. Also, don't try to
force your opinions on others.
And that is the best take-home message I've heard in a long time! So many people just become disheartened or disenchanted with their favourite series once some changes are made, and then blatantly refuse to even try future games as some form of protest. People like this, though, are only hurting themselves, because no matter how much the RPG world has changed, there are still a lot of great games being released, and there's still a great potential for games like FFXII and XIII to be truly amazing. Don your "glass-half-full" attitude, people, and do some gaming!
Now onto my netx topic: the games I like and what I'd like to see more
of in games.
Ooh. Sounds fine to me.
My favorite games are a complex bunch. I keep a list of RPGs I've
beaten over the years to help me keep track of things and my list
nears 100. Amongst all of these different games, series, and worlds,
my favorites are Xenosaga (which gets em a lot of hate on the
internet. I don't mind), LUNAR (but not the DS game or the GBA SSSC
remake), Grandia I, Gensou Suikoden I+II+V, La Pucelle (and most any
other nippon Ichi SRPG), and Final Fantasy 6. FF6 was what really got
me to stay with the genre when I first played it around the age of 10,
Lunar gave me something to just love and cry with, Grandia I was
incredibly sweet and heart-warming, the Suikoden games made me love
fantasy themes even more and the politics in them are superb, and the
Nippon Ichi games have a lot of heart mixed with humor that just can't
be beat. Xenosaga came as a surprise to me when I first bought my PS2.
I had onlys een maybe one commercial for it and knew it was an RPG. I
hadn't had access to Xenogears until over a year ago (while I like it,
it doesn't quite qualify for absolute all time favorites) so I had no
idea where this game came frm. It's blend of so many themes blew what
I knew about gaming away. I am sad to hear about the copyright
struggles over Xenogears that will make the series cut short, because
Xenosaga is quite possibly my favorite game right now.
I was really disappointed too, though I'm pretty sure that it's not copyright difficulties that have terminated the series prematurely. My understanding is that sales have been quite underwhelming, and there have been massive problems within Monolith Soft, with important personalities quitting the team at inopportune moments and stuff like that. What the copyright issue DOES do is leave the window open a crack for Square Enix to revisit the series someday, if it ever chooses to do so. I definitely need to go back and play Xenogears one of these days... it's sitting at home just waiting for me.
But what's in these certain games that make them so good to me? I can
relate to the characters, I love the plots and the music and the
settings in all of them, but what I think it is is that these games
have heart. You can see and feel the creators love in each and every
one of them. It just comes out. Something inside of them jumps free
and grabs hold of you and refuses to let you go until "The End" has
come. Then it stays with you. To me, that's what makes a good RPG.
It's not about who has the graphics or who has Nobuo Uematsu or
Yasunori Mitsuda or Noboyuki Iwadare doing their music, or what
company publishes them. What counts is when you feel the love.
That's a really good point! When you can tell that the makers of a game truly loved it themselves, a certain new level of personality is developed in a game-playing experience. You know, I would really hope, though, that everyone working on RPGs would put heart into it. Why? Because, dammit, there are so many people that only wish that they could design games for a living. There are so many people out there whose DREAM would be to make games, to see their ideas turn into reality, and to allow others to share in their creativity. Filling up those few creative positions with people who care only about money seems like a giant, horrible waste to me.
I've blathered on long enough. One more thing I have to say before I
wrap this up is to all RPGamers out there, I reccomend you all try
interactive fiction. There's plenty of emulators for it and most
games, especially by Infocom, are abandonware or freeware nowadays, so
give it a spin. I just discovered it recently and it's become a
favorite genre of mine. Try it.
Thank you all for listening to me. I look forward to a response. Keep
RPGamer interesting and full of greatness!
Thanks, Amanda, for the very thoughtful letter. You're a testament to the great amount of insight and wisdom that absolutely anyone can bring to this site!
Q&A: Quelling your Addictions
Hey ho Matt,
I see you bought yourself a DS Lite. I've wanted a DS for a while but couldn't be bothered to get one straight away because I knew Nintendo would re-release it later (as per usual). Should I A) get a pretty white DS Lite now, B) wait for the next series of (totally radical!!1) colors, or C) wait even longer for the inevitable DS Lite Ultra Backlit Tiny Fun Jampack Supreme?
Well, I personally think that my white one here is really, really sexy, and that it's going to look absolutely gorgeous alongside my beautiful white Wii, with the glowing blue disc-slot. Nintendo has an affinity for making very attractive systems these days...
That said, if white's not your thing, you could always spring for a red or blue one (or silver? Is that an option?) when they're unleashed later on. Don't wait too long, though, for that option C), because there are too many awesome games coming out before the end of this year to stew around. Honestly.
DS games just look more fun the more I look at them. One upcoming game that's taking me completely by surprise is Spectrobes. Not only is it a Buena Vista game that has nothing to do with an existing Disney franchise, but it actually looks wildly entertaining. I foresee myself getting addicted to it like nobody's business so perhaps next time you want to know what games everyone has trouble putting down, I might come down from a Spectrobes high and grace everyone with a letter about it.
Mmhmm! And if that's not puzzling enough for you, there's always the good old Tetris; I own Tetris DS, and while it's not the most engaging game I've ever played, it's not bad as far as Tetris games go. Then, of course, there are the brain games. Be careful with those.
But for now, and I know there's many an RPGamer that disagrees (even you!), but Kingdom Hearts II is that holy crazy addictive game I (almost) wish I could quit. I'm positively Brokeback Mountain for it! Except for Agrabah, that is. In video games, as in real life, dry and sandy areas just turn me off completely. And now I'm suddenly reminded of the long, crappy deserts from Breath of Fire III and IV. Great. How do you feel about roaming through deserts for hours without anything remotely entertaining punctuating the experience (except for maybe an oasis with a shiny, new sword sitting in a box)?
Indeed, there haven't been too many enjoyable deserts in RPG history. Or in real life. Desserts, yes. Deserts, no.
And please, there's no reason to feel that you need to defend yourself about your Kingdom Hearts II opinions; there are hundreds of thousands of people out there to back you up. As you probably know, I haven't even played the game, because I wasn't a huge fan of the original, and there are other things that I'm busy playing now anyway. I'm glad you're having fun with it!
Of course I WAS (emphasis on that last word there) also addicted to Pokémon. But who wasn't? I really would catch them all, too. I even had to have every single variation of Unown packed into those little Pokéboxes at the Pokécenters like Pokésardines. I actually went to some ultra-sedate mall tournament in the next city over and showed off my stuff back when Red and Blue were still hot. Boy, was I mad when I learned the Pokémon Stadium/Nintendo 64 prize pack was GIVEN OUT AT RANDOM (!!!). I really, really wanted to KO that little runt that took my seat just before the raffle tickets were given out (and he ended up winning the prize), but that's a story for another time. I'm still hoping for a quality Pokémon RPG (no more stadiums or colloseums, I beg of you!) to hit a console. Judging from what I've seen of Pokémon Battle Revolution, however, Pokémon and I may have to wait to work on our exhausted relationship.
Yes yes, but with Pokémon Diamond & Pearl on the way for (you guessed it) the DS, we'll have another "real" game in the series to play at last! See, I've actually heard decent things about the spinoff Pokémon games such as Gale of Darkness, but a) they just haven't appealed to me as much for some reason, and b) I don't have a Gamecube in the vicinity. Pity that.
Not an RPG, and this is the only game I'm actually embarrassed to own, but Dead or Alive Xtreme Beach Volleyball. Oh, yes. I won't even bring that baby out unless I'm home alone, but when I do... SPIKE! GAMBLE! POOL HOP! I believe one reviewer referred to it as "digital crack," and they could not be more correct. It's so tough getting those girls to accept that little butt-floss-and-jewels number, though. Oh, well!
I don't seem to have much in the way of Q, but I hope you can provide some A anyway. I've seen you make magic of worse!
Oh, you're kidding me! When they come out with a version of such a game featuring scantily-clad uberhot GUYS and I succumb to buying it, then we'll be able to talk.
Thanks for writing in!
Matt-man, danna-nana-nana-nana danna-nana-nana-nana Matt-man, Matt-man, MATT-man! (or whoever else is filling in for him).
It's been a long time since I wrote here, seeing as to me, it feels like the American gaming community has up and died. Nothing new, nothing eye-grabbing.
Most stuff I get is Japanese Import now, seeing as they tend to get all the cooler stuff for some reason. *Glares at moronic companies like X-Games who make badly translated ports*
Yeah, what IS it with bad ports? They totally prevent new games from grabbing hold here. The horribly terrible translation of Wild Arms Alter Code: F completely destroyed any of the goodness the game might have held, and by this point, companies should realize that the extra effort can really be worth it. Look at how much games like Xenosaga and Dragon Quest VIII have been praised for their immaculate localizations! Translations really can make or break games, and I'd wager that if Final Fantasy VII or FF Tactics were released in this day and age, they wouldn't be nearly as well accepted as they were back in the late nineties.
Also, yeah. E3 came and went, excitement abounded for awhile, and now everyone is quietly waiting for the fall, when about three thousand great-looking games are set to be released, and almost exclusively for the DS and the PS2, it seems. Do you feel like playing "waiting game" with us?
I got a question, and this is rather unorthodox, but do you know of any cross-genre RPGs? By that I mean, it's an RPG, but it's also something else? I'm thinking RPG meets vertical shoot em up, or RPG meets simulator or RPG meets action game or something. And by RPG I mean thick stats and the sort of thing an avid RPGamer could jump onto. I'm a stickler for stats and leveling as well as anything to do with swords.
Anyway, closest thing I could find is something called Guardian Legend aka Guardic Gaiden in Japan...ever heard of it for NES? Do you know of any other games like this where it has RPG elements and other game elements?
Interesting. I haven't heard of it, but I can think of a lot of crossover-genre games, especially when it comes to platforming. Valkyrie Profile and EVO: Search for Eden are both platformer/RPGs, a rather interesting but effective combination, and from what I understand, the Megaman Battle Network games operate similarly (and more so, Megaman: Network Transmission- there's an obscurish one for you). Let's not forget about recent Castlevania games, either! FFVII: Dirge of Cerberus is a pretty obvious answer for a shooter/RPG as well that will be coming out fairly shortly. I don't really know a lot about it, but Panzer Dragoon Saga, one of the most-praised games in the history of RPGaming, was some weird crossover between shooter, flight simulator, and RPG. Hmmm... at E3 was a DS game, Lunar Knights, showcased as being an Action RPG with space-shooter flight-simulator sequences, and let's not forget the Gummi Ship silliness of Kingdom Hearts!
I'm spent! I can't think of too many more, though I suddenly recall my brother's GBC Mario Tennis. You could actually gain levels and increase stats in that game; it was the truest sports/RPG I've ever seen in my life, though I didn't play it for more than a few hours. Anyway, yeah, I'm not going to keep listing them off, but hopefully those offer a few good examples for you.
Lastly, why is it that all game developers insist on releasing games in the fall and winter months? I prefer to play my games during the summer when I don't have to worry about classes or cold weather!
P.S. You and all you other RPG gamers better get Super Robot Wars Original Generation when it comes out soon! Super Robot Taisen and Banpresto need to come over here! They have to!!
Obviously, game developers want to make sure that kids have something to scream and whine at their parents to get them over the holiday season! You'd think, though, that with SO many being released around that time that the competitive exclusion would be too painful for some games. I can't tell you, Blade.
In any case, you heard the man. Buy Super Robot Wars. Or you'll get Banprestoed by Blade himself, I assure you.
Now THAT was longer than I intended it to be, but I'm totally procrastinating and trying to keep myself from going back to work on this dreadful Maple project. GRAGH!
Also, Canada Day is celebrated this weekend, so I won't be around on Friday! I believe that someone familiar will be filling in for me, but don't be shocked when I'm gone; I have a confederation to drink to.
***Answers to June 27th's Questions***
#240. c) 5 (t) - 360 points (The question read "How many 'La's does it take for Luna to heal someone in battle with her basic recovery spell?" The game it refers to is Lunar: Silver Star Story, and Luna spouts 5 annoying "La"s every time you want to heal someone.)
#241. c) Fight against Odin (Fo..T -gaimst PDIN) - 380 points/760 for Alexander (The question read as follows: "Below you will find a series of events (in alphabetical order) that occur in the Final Fantasy series. Taking into account the first ten Final Fantasies and not counting bonus material in remakes, give each event one point for each game it appears in. Pick the event with the median value for the correct answer." The options were a) Cid can or does die (not in battle); b) Encounter the enemy Malboro; c) Fight against Odin; d) Non-human playable character in the party; and e) Ultimate Sword Ragnarok. According to Alex, c is correct, since the five options received 2, 7, 4, 5, and 3 points respectively. What a delightfully bad day for a Blind spell to be used!)
***Today's New Questions***
#242: Which of the following sequences of button presses COULD result in an effective attack when using a Pocket Chomp, as long as all four Bros. are alive and well? (360 points)
a) A, B
b) B, X
c) Y, A
d) Y, X
e) X, A
Reader-Submitted #243: The Internet radio station AMA Radio uses part of a song by which group in their station ID? (375 points)
A few of the items and status effects have been updated and refined, and a new weapon has been added to the competition! Who will choose to wield the Dark Sword? Only time will tell...
STRAGGLERS: (people who I love, but who still need to check their e-mail or somehow get in touch with me because they have unclaimed items- if you fall off the list, it's TOO LATE FOR YOU! Check your spam/trash folders for my messages if you're not getting them, and I'll check mine, too!)
Click Here for a Complete List of SOCK Items and Rules!
SOCK's Item List
*You may obtain these items upon reaching the listed point benchmarks!*
2,000 points: Your choice of Drain Spell (2 left) or Quick Spell (1 left)
3,500 points: Your choice of Aux. Point Generator (1 left) or Mithril Sword (2 left)
5,000 points: Your choice of Blizzara Spell (2 left) or Dark Sword (2 left)
7,000 points: Your choice of Gold Armor (1 left) or Super Sneak Glove (1 left)
10,000 points: Your choice of Damage Deflector (2 left) or Light Converter (1 left)
14,000 points: Your choice of Confuse Spell (2 left) or Thundara Spell (2 left)
19,000 points: Your choice of Rename Card (2 left) or Vanish Spell (2 left)
SOCK's Prize Shop
*You may SPEND points here in order to obtain any of the following prizes- new ones may appear at any time*
2,000 points: Matt's Mom's Cookie Compilation- 6 fantastic recipes right out of Matt's mom's amazing
kitchen! Yours, upon request. (4 left)
4,000 points: Intro Paragraph Cameo- If you feel like having a piece of Q&A all to yourself for a day,
but you're not up for answering a bunch of questions, this option might be just for you! Say the word, and the
Intro Paragraph is yours to do whatever you want with for a day. (5 left)
15,000 points: Nintendo Wii Canvas Carrying Bag- It's simple and white, with blue print, and two drawstrings; I picked this up while waiting in the nigh-infinitely long line to play Nintendo's new console at E3 2006. If you'd like it, I'll mail it to you free of charge! (1 left)
15,000 points: Pokémon 10th Anniversary game case- Not as special as it sounds, but useful for carrying up to 4 DS games or 2 DS games and 2 Game Boy Advance games. Translucent plastic with a silver Pikachu and print on the front. (1 left)
15,000 points: Bonus Cohost Opportunity- I like giving these out because I don't have to pay for shipping. (2 left)
20,000 points: Cohost Opportunity #4- It might sound like a lot, but it'll be here before you know it.
Your next chance to reign over Q&A with yours truly. (5 left)
22,000 points: Slime Keychain Dangler- Fresh from the Square Enix booth at E3 2006, this cute little guy can be yours. (1 left)
22,000 points: Slime Snail Keychain Dangler- Anyone remember Slime Snails from Dragon Warrior III? I managed to snag one of these, too. Strut with Dragon Quest pride!! (1 left)
25,000 points: Full Host Opportunity #1- This is it. Write your own Q&A section, without having me
interrupt, break in, or steal your sunshine. Be RPGamer's new idol for a day! (1 left)
30,000 points: Nintendo DS Lite Carrying Case- This won't quite fit old-model DS handhelds, but it's lightweight and flashy. White and black with an extra zippered pocket for carrying games, and a hook to attach to clothes, backpacks, or whatnot. I received this at Nintendo's Pre-E3 Media Briefing. (1 left)
30,000 points: Your choice of Megaman X4, X5, or X6 for the PSX. If you're into the Megaman series
as much as I am, and you don't own any of these, I don't need them any more, now that I have purchased the
collection. You can take your pick, and I'll send it to you in the mail with a handwritten note of congratulations
from myself. They aren't RPGs, for sure, but I'm working on it for the future. (Sorry, NTSC-format only) (3 left)
50,000 points: Suikoden for the PSX. Play the game that started off the entire series! Josh was generous enough to donate this exciting prize, so it would be cool to send this to a good and loving home. (Sorry, NTSC-format only) (1 left)
100,000 points: Arc the Lad Collection, for the PSX. Donated by ~Sean~~, so thank him! This collection contains four RPGs from an often-overlooked series. If you can get to 100,000 first, you can call this your own. (Sorry, NTSC-format only) (1 left)
We'll hear more about the addictions I asked for yesterday in the morrow; there are lots of letters lined up and ready to go! All you have to do is tune in and read. If you'd like to write in with a letter of your own, or you feel like jumping into the competition, please feel free! Good night, everyone.
***Matt can't wait to peel himself away from the computer and this Maple project!
Ironic, considering that Maple is one of my favourite flavourings. Maple donuts? Oh yes. Maple syrup on pancakes and waffles? Please! Maple flavoured ice cream? OH MAMA!! Why must the computer program, then, be such a pain in the backside?
June 27: Matt
June 26: Josh
June 25: Josh
June 24: Josh
About the Host
What is Matt playing?
1. Fire Emblem: The Sacred Stones
2. The New Super Mario Brothers
3. Lunar: Silver Star Story Complete
What does Matt want to play?
1. Final Fantasy III
2. Pokémon Diamond/Pearl
3. Xenosaga: Episode III
SOCK's Top 25:
3. Alan Tse
17. TV's Adam
25. Arros Raikou
34. Angus Creighton