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Googleshng - August 19 '04- 4:00 Eastern Standard Time
At the moment, there would seem to be a squirrel or something running
around inside my ceiling. Quite the distracting sound that one.
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Drifting into a tangent...
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"You'd think by now people would have come up with a better solution here.
Possibly younger voice actors."
I have two words for you: Jake Lloyd. The little git from Star wars I.
When you use younger actors, especially since VA tend to be less "go get em"
from the parents than "real" actors, you get people who are petulant,
annoying, and can't emote out of a wet paper bag. Not to mention having to
deal with the child labor laws.
Not to mention two other things: Bart Simpson, and length of a series. Now,
it's usually less important in video games, as the character typically isn't
the same for years and years, but when it comes to cartoon VA, you don't
dare get an actual child, as their voice will eventually change. The chick
that does Bart Simpson's voice sounds fine, and her voice hasn't changed
over the umpteen years the show's been on.
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Googleshng:
Nancy Cartwright is darn talented, and you do have a point with the length bit, but I'm going to have
to object to your first point. The fact that nearly all child actors suck is due to them being chosen
based on how cute they look, not how talented they are (this holds true for adult actors too really, but
it isn't as pronounced). If you're just doing voice casting, you can take that out of the equation and
actually find some talented kids... or just keep grabbing the same 5 girls. I suppose there's something
to be said for inertia with these things.
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Fun with definitions!
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It wasn't totally off-topic. It was insinuated that the role-playing game
based on Freddy v. Jason v. Ash would astoundingly horrible. Like, not just
'X-Men Legends' horrible, but really bad.
Speaking of voice overs, am I the only one who thinks that with the way
games are classified now, the original megaman games, if they had originally
come out now, would be called 'Action-RPGs'?
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Googleshng:
It's how games are marketted now, not classified, but yes. I always like to bring up the Mega Man series
when people start debating where to draw the line between Action/RPGs and Action games. You've got a big
world (for the time) you can explore without having to do things in a fixed order (which used to be an
element of all RPGs), you have the whole elementally themed bosses schtick, you go around improving your
character by finding new tools and weapons, and you have pretty complicated HP and MP meters to deal
with. The only thing keeping them from being classified as Action/RPGs way back when really was that they
aren't top-view.
So really, when it comes right down to it, the line between Action and Action/RPG is more or less completely
arbitrary, particularly considering how many "RPG elements" have become standard for platformers over
the years.
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This letter would seem perfectly calm and rational if he turned off Caps Lock.
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WOULD YOU BE SO KIND TO TELL ME WHAT EXACTLY THIS NEW FINAL FANTASY VII
IS? I HAVE HEARD VARIOUS COMMENTS. IS IT A GAME GAME? A VIDEO? I HAVE BEEN TOLD MANY THINGS! WHAT EXACTLY IS THIS RELEASE COMING OUT IN JAPAN AUGST 31 2004? THANK YOU FOR YOUR TIME JAMES LINNEAR
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Googleshng:
When you stop and think about it, it really is weird that typing in all caps is considered so rude. In
any case though, assuming you're refering to FF7: Advent Children, it's a computer generated movie, set
after the game, for which we have quite a bit of coverage
if you'd like to learn more.
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I prefer to use the term ethnicity for this, reserving race for orcs and such.
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hi, i don't know if your the right guy to ask about
this, but I was wondering if you could discuss the
issue of race in video games. I don't mean like aliens
and non humans, but like whites, blacks, asians etc...
Some questions I would like see discussed (again I'm
not sure if your the right guy) are Why don't we see
more minorities?, What effect does race have on the
story and the way we see characters?, and Do you ever
think there will be a major public outcry on why there
are so little minorites in rpgs?.
Thanks, i was just wondering about this.
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Googleshng:
Well, by and large this is an issue that doesn't exist. You're never going to see people screaming about
a lack of ethnic diversity in videogames, because the people who do that screaming all live in America,
and the vast majority of videogames are made in Japan. There's also the point to consider that very few
games take place in the real world, and you can't really complain about a lack of people of, say, African
decent when you don't have an Africa. Exceptions of course can be made for any games made in or set in
this country, but they tend to be plenty representational as is.
The other side of the coin is that if someone DOES want to delve into the real life issues of racism, ethnic
diversity, cultural differences, etc. in a sci-fi/fantasy setting, they're going to do so metaphorically.
Instead of different ethnic groups, you're going to have different races. Elves, Espers, Beast Men, Cat
Girls, Androids, Klingons, Realiens, whatever. Not only does it tend to make more sense in context, but
it gives you the ability to make statements that would be too controversial otherwise. It's not the color
of your skin, but the pointiness of your ears and all that.
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TLA
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On the subject of acronyms... The orbital elevator in Front Mission: Gun
Hazard, around which a fair amount of the plot eventually centers, is
called ATLAS. This, apparently, is an acronym for "Astro Tribune Laser
Accumulate System."
Damn.
--Gideon Zhi
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Googleshng:
That right there is a perfect example of the sort of thing I was randomly grumbling about. It's also
RPG related! Could have used a question in there, but still, have a cookie or something.
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