I just finished Xenosaga. Excellent game. Anyway... I have a few questions
1. Why the heck is Shion so young, yet the chief engineer for the KOS-MOS
project? When she started it, she was probably barely twenty, if that.
You'd think that with Vector being a supercorporation only hiring the best
of the best, they'd opt to hire someone with more experience. Normal people
don't do that (but then again, the japanese aren't really normal). Just a
little thing that bugged me.
Well, realistically, for someone to get an advanced degree in robotics, and move on to become the chief
engineer at a highly respected corporation, they would end up at least in their 40s. The target audience
for this sort of thing has no desire in seeing a main character that old, so if you insist on thinking
about characters ages, just assume everyone skipped a whole bunch of grades and entered college when they
were like, 12.
2. Why is Albedo's mech so easy to defeat, yet his own self a pain in the
ass? You'd think that his god like mech (you saw what he did to all those
gnosis) would be tougher than actually battling him. I hate Albedo.
Probably his voice actor mostly.
Blame clichés again.
3. Do you know a good way to rack up tech/ether/skill points quickly? I
know about the point bonus when the counter at the bottom is a ring, but are
there any enemies out there that give you more points than others?
Well yes, of course there are. Personally though, if you're looking for places to character build, I'd
have to recommend the three flying things chewing on a mech at the beginning of the game, and at the end
of the game, from the save point in the stair-filled area, out the left side and down a few floors, there's
a room with a fire canister and a group of monsters that pays off pretty well. You can just go in and
out of that room taken them out without a scratch and get all the upgrade points you need.
4. Not Xenosaga related. Have you played .hack? It looks really
interesting, but I don't want to spend 50 bucks playing for only 12 hours.
Do you think they'll release the series in a box pack when they've finished
all the games?
I refuse to plunk down $200 on a console RPG which emulates the experience of playing an online RPG.
As far as the boxed set idea goes, people generally wait at least five years before they do that sort
of thing with games.
5. Is it just me, or is the original Final Fantasy harder than the modern
ones? It seems that the miss ratio is much higher, and the whole absence of
mp and the late appearance of life giving spells doesn't help much. Plus,
theives suck until you make them ninjas.
All old games are harder than new ones. That's how it works. Videogames were originally marketted to
people seeking increasingly difficult challenges against which to test their reflexes and hand-eye
coordination. Today videogames are targetted at people who want to watch low-budget animated movies lasting
20-80 hours long, and/or see stuff blow up and die.
Speaking of FF1 though, I've been replaying it recently for some reason, and I'm amazed at how poorly
balanced the sucker is. A given fight can go like this (if you take out my turns where I kill everything
in one hit):
Wimpy Monster attacks! Miss!
Wimpy Monster attacks! Miss!
Wimpy Monster attacks! 1 Damage.
Wimpy Monster attacks! Miss!
Wimpy Monster casts Fire2! 200 damage. 170 damage. 250 damage. 270 damage.
To be fair, the game overs only tend to happen when they strike first and 3 of them cast spells, but it
would seem that stats don't factor in at all into spell damage.
Better stop now. but on a finishing note, where do you think the sequel to
Xenosaga is going to pick up? Right after? Skip a few generations?
When you're numbering questions, don't leave the number off the last one like that, it messed up my formatting.
Anyway though, seeing how the little encyclopedia thing more or less says that the main character in the
next game will be Shion's brother, I think it's safe to assume the next game will take place pretty much
In response to Andrew's comment about my stack of dirty magazines, I'll have you know that my pornography is strictly of the hardback variety.
Speaking of plot twists, that might be an interesting topic. I particularly liked the Final Fantasy 6 innovation of putting in the world-rending, apocolyptic event in the MIDDLE of the game for a change. I just had the pleasure of talking with a friend of mine in America who was playing FF6 for the first time. He didn't know what to do, now that the world was already destroyed, what should he save? Well, have fun finding this needle in your haystack of spam, which is more like trying to find a needle in a stack of needles.
The evil Taiwanese Bushiban Teacher
Yes, destroying the world halfway through is what makes FF6's one of the most original plots out there.
Personally, I also like how it brings the game into compliance with my believe that the best RPGs are
pretty much linear for the first half, but the second half is pretty much a wide open world map filled
with optional but significant sidequests that can be done in any order.
Incidently, since it didn't come up over the weekend, I feel I should point out that pretty much every
game Square has ever made has a "dirty magazine" item stashed in it somewhere.
This question could actually be considered racist in a certain light.
Hey, just a random thought about all the contraversy about the new
Castlevania game being in 3D. What about the Japanese gamers? I mean, here
in America we're rolling our eyes at a new 3D game, but is this sort of
thing accepted better, or looked forward to more, in Japan? After all,
Konami is first and foremost a Japanese game developer.
I don't think there's any real difference in taste between American and Japanese gamers. What games they
end up playing, sure, but that's more a question of the same games getting published by two different
publishers who market them differently... or in some case, games only getting published in one country.