Googleshng - January 11 '02- 2:00 Eastern Standard Time|
Ah-HA! I think I figured out why the letter load has been skimpy all
week! You haven't had anyone else hosting a column since Christmas. Truth be told, at this point, even
I need a break from me. While you WILL get that tomorrow, for now you only have to put
up with half of me, because it's guest host day!
Jaraph: Hey, it's great to be hear. I would first like to say
hello to all my loyal fans from *cough* mmmmphrerffer
*cough*. What? You heard me, my loyal fans from
*cough* mmmmphrerffer *cough*. All right, all right,
I have an immense deficit of fans, loyal or otherwise.
I'm actually just a guy who's a sophomore at the
University of Pennsylvania, majoring in computer
engineering. I've written a few reviews which you can
check out here on RPGamer or at
www.geocities.com/jaraph. Not much of a site, but I
just started it, and I suck at graphical work.
Anyway, on with the show.
Greetings (Gourry sings) Guggenheim and Giraffe
I wonder what you two think are the hardest
P.S. (the pic) I want is a picture of Vrumugen
dressed like Kenny from South
Park. It would be appropriate since he dies many
I must begin by saying I'm ecstatic that I get to
reply to an Imperial Mog letter. I don't know whether
it's the "I wonder" way you phrase your questions, the
strange querries you make, or the bizarre level of
openness you often display about your personal life,
but I've always been fascinated by you. As for the
hardest game, I'd say Drakhen on the SNES is the
hardest RPG I've ever played, with SaGa Frontier at a
close second. In terms of just plain difficulty, I'd
have to go with Ikari Warriors or Battle Toads. NES
games are just ridiculous...Oh, and about the name: a
lot of people pronounce it like you did, though I say "jare'-uf."
Hardest RPG I've ever played: SaGa Frontier 2. The last boss requires an extremely large amount of PURE
LUCK. Beyond that, Fantasy Zone. No contest.
An erronious correction.
I wanted to say you've been in error about the
building in Hoshigami, at least off somewhat.
Enemies are at the same level
as your highest level non-major character. So
Fazz, Leimre (I know I spelt
that wrong, but it's been a month since I've played
it, almost to the day),
etc. can be level 99, and all of your other chars
can be 1, and all enemies
will be 1 too. However, if you, like in my case,
built everyone up to 6 and
Fazz to 10 before the third battle, all enemies
will be 6 as well.
The fact that I'm one of those college students who
finds he has MUCH less free time than people claim he
should have, coupled with the less-than-stellar things
I've been hearing about the game has left the big H on
my list of "haven't played" and me in the dark about
the validity of your claims. Of course, g seems to
know all the Hoshigami info that's fit to know, so
I'll go with whatever she says. Oh, and while I have
your attention, I'd just like to say, "Breaker 9,
Breaker 9, aroooooooo."
Nope. The third fight just happens to have a level cap of 6 on it. I once had Lamprey a level higher than
everyone else, and everything I was fighting matched him. And I double checked that with the horse's
own mouth, so I'd hope I'm right. Speaking of which, said mouth pointed out that the game wasn't even out
a month ago. Mysteries abound!
More Hoshigami questions
Hello Dr. Goog-
Hoshigami seems really interesting to me, but I
find it hard to find
specific information about it. Since I have heard
that it is the
brainchild of a similair team to Final Fantasy
Tactics, then it has
to be good, but there are a few things I'd like to
1) Does the music hold a candle to Final Fantasy
As I mentioned earlier, I haven't had a chance to
check out Hoshigami, but I did go dig up some info for
First off, the team that made Hoshigami is completely
different from the team that made FFT. It does look
an awful lot like FFT, but then again, they both look
an awful lot like Tactics Ogre. (Speaking of which,
if someone wants to send me TO *AND* FM3, you'd
definitely get my guest host spot...not sure if two
games is against the rules, though...) As for the
music, my friend tells me that, though it's decent,
the tracks are too short, causing too much looping
during long battles.
You know that FFT and TO are by the same people, right? Or, more specifically, half the team is the same.
It's all rather confusing to be quite honest. Anyway though, Jaraph's friend is pretty much dead-on about
the music. It IS all catchy, but when you have a 4 or so minute track looping for an hour long fight,
you are going to get sick of it. Especially when the track itself is honestly a tad repetetive even within
2) Are the characters assigned jobs, or can you
change their jobs at
will like fft?
My sources also report that a
"deity" system, in which characters worship one of six
elemental deities who offer abilities, stat bonuses,
and the like, has replaced the job/class system.
Also true. There are, for all intents and purposes, 6 jobs, which take a while to master, and yield some
pretty darn spiffy skills as you move along. You can switch which one somebody has pretty much whenever
you want. Of course, the APPEARENCE of characters never changes, so while you can make your big growling
berserker into a mage, he just plain won't look right.
3) I have heard that the difficulty level is very
keen. Would you
still recommend owning it even though one may
never conquer it?
Thanks, now it's time for me to try to wake up
Merripen with a...
disturbing fanart of Aeris.
yep, everyone seems to agree that Hoshigami is HARD.
It sounds like there are ways to get through it,
though. It apparently just takes some thought. As
for whether to buy it...I'm gonna. It sounds cool
Thought nothing. It takes good old fashioned character building, and plenty of it, very early on. Anyway,
it's not that it starts easy then steadily increases in difficulty. The hardest fight in the game is the
Come with me little plastic Myau!
Is there ANY way to load my previous save file from
Shenmue onto the
European Shenmue II? If not, what am I missing out
on? Also, have
you tried MGS2? You don't know what you're missing
out on if you
~Xeros89 -That son of a shoopuf!
Hmmm, haven't heard about whether you can load your
old saved game in the Euro version or not. Ain't got
a Dreamcast, ya know...I did just pick up MGS2,
though. That game seems almost too good. As soon as
I find either a really scary guy or a really good
looking girl to drive my roommate away from my PS2, I
plan to delve deeply into it.
There is TECHNICALLY a way to use your Shenmue save in Shenmue 2. You just have to upload it onto a computer,
and edit the raw data! For most people though, you'll have to leave your toys and chocolate bars behind.
On the bright side, you get to start with DECENT experience levels on your throw moves. Oh and Jaraph,
that describes me! Where do you live?
Here's a toughie.
goog and guest:
What's your favorite SNES game of all time? I've
narrowed my favorite down to Lufia 2, FF6, FF4, and
Super Metroid. On one hand, FF4 has the nostalgia,
on the other, FF6 has awesome characters and
nostalgia. On the other hand, Lufia 2 has great
puzzles and nostalgia. On yet another hand, I
beaten Super Metriod(just got it like a month ago),
but It's giving me nostalgia of SOTN.
So, we have:
FF6: nostalgia, characters
Lufia 2: nostalgia, puzzles
Super Metroid: Nostalgia
Hm....this was pointless.
"Yes, I do have four hands"
Yep, I love every one of those games...FFVI is my
favorite SNES title, though. Favorite game of all
time, in fact. Of course, Lufia II has the whole
Ancient Dungeon thing: extremely awesome. One thing I
don't understand is how exactly Super Metroid can have
the nostalgia factor for a game released a generation
after it. (I assume SOTN stands for Symphony of the
Night.) I guess if you play games for the first time
when they're two generations old, it makes
sense...sort of. Incidentally, I love the fact that
you're still playing the SNES; I'm still having
serious trouble deciding whether the SNES or the GBA
is the best system ever.
I'd have to say either FF6 or Chrono Trigger.
I stand corrected.
Hey, I read your column from two days ago and
thought I'd correct the
internet play fees for DC thing. Since November,
there's been a $10 monthly
fee to play all Dreamcast games online except for
PSO v1 & v2. V2 already
has the $15/3months fee, so the only DC game with
free online play is PSO v1.
I think I heard the reason why you don't have to
pay for PSO is because it's
on a different group of servers from the rest of
the SegaNet titles. Nuts.
Oh well, PSO is the best!
Once again, no Dreamcast (I actually thought of asking
for one for my guest host spot...I guess I can wait
for the GC version of SoA to come out, though); plus,
I have a strong aversion to almost all online games,
so I don't pay much attention to all that jazz. For
the sake of saying something, however, I'll offer this
bit of information: my friend has a pig that actually
ate the insides out of a dead pig and now lives inside
the carcass. Pretty? No. Cool? Not at all.
So... even if I hooked my DC up to a phoneline and got a dialup ISP, fate would STILL conspire against
my playing Chuchu Rocket with my cousin in Japan? DARN. Oh, and Jaraph... that annecdote is pretty darn
sick. I'd be disturbed by the concept of a canibalistic pig, but keep in mind that pigs ARE made of bacon
ham and sausage.
A Parting Multiparter
Hey Goog. How's things? Anywoo, I have a couple questions for you.
1)Since you mentioned going 5 hours without saving yesterday, don't you hate it when you're playing a game and you can't save until like an hour after you start?
Hey, what's with everyone forgetting me? Thanks for
remembering me and making me feel
oh-so-warm-and-special, Imperial Mogulator.
I'm a forgiving soul, however, so here are some
numbered answers for your numbered questions.
1) Yep, I know exactly what you're talking about.
Nothing can compare to the frustration I felt about
not being able to save mid-battle on Ogre Battle,
though. Every game should have that "temp save
anywhere" feature the GB Dragon Warrior games employ.
NOTE: I know, I know, other games had that feature
first. The DW games just spring most easily to mind.
Save nothing. How about play? Start a game of VP and time how long it is before you see the map screen.
2)Barry Williams, Greg Brady, or Johnny Bravo?
2) Depends: You talkin' singing? Barry Manilow. You
talkin' humor? Johnny Bravo. You talkin' making my
heart pound and my body tingle? .......Argh, I just
can't say it.
Other possible bases... basises? Hey, what IS the plural of basis anyway? Anyway, we could also judge
their absobancy or electrical conductivity!
3)Why is gold and experience SO DAMN SCARCE in Dragon Warrior?!?!?!?!
3) If you mean the DW series in general, that's just
one of the hallmarks. I happen to like it, myself.
If you're referring to just the first title in the
series, then think about the game. The whole thing
would be about 10 minutes long if it wasn't for the
mind-numbing amount of level-building required.
10 minutes? Nah. It'd be a LITTLE longer what with wandering around with a torch that gives a ONE SPACE
radius of light and all.
4)Which did you think was worse:Final Fantasy Mystic Quest or Secret of Evermore?
4) Secret of Evermore was much worse. Honestly, I
actually like Mystic Quest; I've played through it
completely 6 times. Even more honestly, I liked SoE,
too. You want a game to hate? Try Lord of the Rings
Amen to that!
5)Why is it that whenever you pick your nose, it's always full again in a few minutes?
Thanks and remember:don't whiz on the electric fence.
5) You're probably forgetting to cast Mute on the
Booger Mages. Seriously though, if it's really
bothering you, just hire someone to pick it around the
clock for you.
And hey, thanks for the good letter. I'm glad to see
Goog was able to dredge up a few more than have been
There's also this magical invention called Kleenex. It also goes by the names toilet paper, paper towels,
and napkins. Look into it.