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|It's always hard to admit this, but *sniff* I was wrong.|
For the record, it is *not* necessary to have an original Suikoden game save to get all 108 characters in Suikoden 2. However, having an original game save means that it is possible to meet the Hero and Gremio (if you saved him) from the first Suikoden, and even use said Hero in your party. But he doesn't count as one of the 108, so it's not necessary. Suikoden 2 is an excellent game even without that nifty extra. The original Suikoden was near the top of my favorite RPG list for quite a long time, but Suikoden 2 just blew it out of the water entirely in terms of plot.
And now that I've written a Suikoden letter, I must wail the obligatory
lamentations that SuikoGaiden isn't being released in the U.S.:
-Mike, the 109th Star of Destiny
AK: Mike, my friend, can I be the 110th star? Please? We could be neighbors. It'd be cool. As for Suikoden, I'm going to have to hang my head in shame and admit I haven't played Suikoden 2 yet. I did play the original, and found it to be an entertaining, if imperfect, game. Suikoden 2 is one of the dozens of games I'd love to play but don't have the time or money for. The way I understand it, though, this is the way a sequel should be made. Originality but throwbacks to the first game to just tickle the nostalgic recesses of our minds.
Anfrew: He has no money for it because he wastes most of it on frivolous guitar gear that he doesn't really need.
AK: Don't forget the parking tickets and late cell phone bills.
Anfrew: Point taken.
|"Friday's column(?)"? Do you doubt its existance? :)|
Following question 16 which I wrote in a hurry for Friday's column(?), I found this resume of an article which I found interesting:
(GIA article snipped to save space)
See now, they mention that FF X will be entirely 3-D. That's exactly what the N64 games did and most of them bombed (remember Quest?). Things just keep getting worst and worst. Good thing there's a lot of old games being re-released. Personnaly, I think this will be the first console Final Fantasy I won't buy (and I bought Mystic Quest). Once a game is in 3-D, it looks more like an adventure game then an RPG.
As for BoF4, I leveled up a while and went back to fight that Rider. After around an hour, I simply quit. Interesting thing though, when 4 or 5 of my characters died, he revived them, so I think you're not supposed to kill, just put up with him till he acknowledges your strenght then gives you free sutff and leaves. On the other hand, maybe your supposed to find the attack that removes his healing power like the boss called Dragone (?) in the final castle and kill him
Since this is Q&A, a question now :
-There's an Alundra 2 now?
AK: Now, now, Mat, I do believe you're jumping the gun a tad. One of the many things I preach is not to judge a game too early on. This has been something that has happened more often than not with Final Fantasy XI; people are declaring left and right the game is worthless simply because it will be online based. Now, I understand that a lot of people simply are not fans of the online genre as it exists. I understand. I'm not a big Asheron's Call or Everquest fan myself. But to claim that FF11 will be lame because the current crop of online RPGs don't tickle your fancy is a jumping ahead of yourself; we know nothing of the details of the implementation, plot, or anything else which is good to know about.
Anfrew: He asked Final Fantasy X.
AK: Yes, yes, right. I was getting to that.
Anfrew: We don't have all night.
AK: Anyway, the same logic applies to Final Fantasy X. It's too early to jump ahead and declare it a graphical failure; we've seen essentially nothing from the game. I disagree that 3-D equals adventure. Have you played Skies of Arcadia? It's 3-D, very well done, and very much an RPG.
Anfrew: OK, now talk about BoF4.
AK: I don't want to.
Anfrew: OK, let's let Chimera have that one. Save some for the big guy.
AK: Good plan. Alundra 2, though, certainly exists. I heard a rumor that it blew. So I haven't played it. I haven't heard many good things about this one.
Anfrew: That was mean.
AK: It had to be done. I apologize to the men and women that worked hard to make Alundra 2.
|Four heads? I only have three! Oh, uh, nevermind..|
All hail the four-headed...um...thing (and the guest-host too)
Well this is a question you don't see quite as often. What's your fave RPG music? Personal faves include Magus's theme (CT), Fithos Lusec and Eyes on Me (FFVIII), Time's Scar (CC opening theme), and the FF theme (whose name I forget), and, of course, anything about Lunar 1 or 2 (just got the second and it doesn't disappoint).
Also, how can you go about procuring game track CDs (OST) without a credit card and no game stores in the area? I desperately want to get a few, but the way that everyone else uses (online) is unopen to me. Oh well, I'll always have to abilty to download, right?
The Wandering God
AK: OK, Wandering God, let's set some ground rules. From here on in, I am AK, or Andrew, or The Man, but not just "the-guest host." I'm a professional here, OK? I demand a certain amount of respect.
Anfrew: Wow. His ego grew even bigger since the intro.
AK: Err. That probably was uncalled for. Just call me "Guest-Host-Boy."
Anfrew: Good plan, Guest-Host-Boy.
AK: Now, let's focus. Luckily, I happen to be a man with a lot of opinions on the videogame music issue. I think that as far as an original soundtrack, the best listen if Final Fantasy VI. From top to bottom, it rules, nicely swinging between heroic overtures and demure melodic murmurings. Specific songs off of it I love are Terra's Theme, Locke's Theme, and the Aria de Mezzo Carratarre.
Other specific songs I adore are the Prologue from Final Fantasy IV (the main theme), Ahead on Our Way and the Dragon Spreads Its Wings from Final Fantasy V, and, underdog songs, the Doom Castle Theme and Battle Theme from Final Fantasy Mystic Quest. The game may be average, but it's long been my opinion it's far underrated. The game is solid and the music rocks my boat. It has some rare electric-guitar driven songs. Great stuff.
Now, if you want to explore the import CD scene, you can get some beautiful, orchestrated stuff. I strongly recommend Final Fantasy Pray, Final Fantasy Symphonic Suite, and Final Fantasy Dear Friends.
Anfrew: But where can he find those CDs?
AK: Why, or best friend www.ebay.com! There are online stores, but with no credit card, Ebay could be your best friend. See what you find.
|Saga Frontier Response|
Quick question: Are the downloads for Skies of Arcadia worth trying? I beat the game yesterday and my last save is at the end of the final dungeon, so it might be a pain to leave just for a new weapon or whatever it is.
P.S. AK's Christmas essay was great.
AK: Hot-diggity! Someone read my Christmas essay!
Anfrew: Andrew. You're doing it again. Ego, remember?
AK: Sigh. Sorry. Saga Frontier 2, in my opinion, blew Saga Frontier out of the water -- but still had flaws. Part of the problem, as you put very well, was the characterization. The plot jumping around years at a time didn't help the situation. It was a novel concept, though, a sort of historical RPG (even though the Nombunga series from.. Koei, I think, did it too, didn't they? I think I might have botched the name of that series). The Saga Frontier series (or Romancing Saga series, if you prefer to call it by that name) has had flaws; a lot of original ideas but none that have really put all the peices together, as I understand (I haven't played all of the games in the series). If Square can meld the best peices of the Saga games, they could turn out a big hit, if you ask me.
Anfrew: Let's throw Chimera a bone and let him handle the SoA downloads.
|Daily dose of multipartage|
I have a few questions for you:
1) In Xenogears, after I get the Yggdrasil, what am I supposed to do with it?
It's nice to see a weekend host that actually answers video-game related questions, keep up the good work!
Anfrew: You told him to check FAQs because you couldn't remember the answers to the questions and didn't want to admit you're not all-knowing.
AK: You know me too well.
Anfrew: I, on the other hand, AM all knowing. The irony of it is that the reader, the kind Haruka, complimented RPGamer for having hosts that answer gaming questions, and here you go and don't answer gaming questions. You're so mean.
AK: I'm sorry. I feel bad. I hope Chimera can bail me out here.
|Break out the mod ch-- I mean, do legal stuff|
Hey there Mr. Q&A host,
Son of Sabin
AK: Tragically, the PS2 does do region restricting. No watching other region DVDs on your PS2. Sorry.
Anfrew: You're not really sorry.
AK: Yes I am! I really understand his plight.
|Nothing can be yours|
Wow, I've always wanted some nothingness to call my own, but do you accept Monopoly money? Anyways, any idea if Hoshigami has been released in Japan yet? Any idea if were getting it here in North America? I went to www.hoshigami.net but I can't make out a damn thing, do you know anyone that speaks Japanese?
AK: I bought nothing once, it came in a small can. I felt a bit ripped off. It didn't do much. I was disappointed. It's then that I started spending all my money on guitar equipment.
Anfrew: You were better off spending it on the nothing.
AK: You haven't lived until you've changed patches with a Rocktron All-Access.
Anfrew: So, do you know any Japanese speakers?
AK: A few, but they hate being asked questions. They're very grumpy people.
Anfrew: Yeah, same here. Do you think Chimera has friends?
AK: Probably. But Japanese speaking ones? I don't know...
::attempts to Eat you::
I can no eat until weaker!
AK: OK, I'm not sure if this was supposed to be witty or stupid or what, so I'm just confused now.
Anfrew: Nothing new there.
Chimerasame: Tell me if you're ever successful, I want to know what ability you learn from me.
Quickies are small messages that get small replies, you don't stuff one huge
letter into a quickie box.
AK: Sabin, my friend, when you run the show, you can be as much of a communist or punk or fruit loop as you want.
Anfrew: That's why you agreed to be a letters columnist for so long.
AK: You speak truth, my imaginary friend.
Chimerasame: And that's why I'm filling in as one now! As far as quickie length, it's not the size that counts, it's the speed. Quickie, not Shortie! And you should be able to determine the general meaning of yesterday's spam quickie in about two seconds. I usually have to determine that something in my inbox is spam in about one second, or it'd take me half an hour to go through and delete it all!
I've heard that, in MGS, the boss Psycho Mantis will scan the active memory card for other Konami games. If their is a Suikoden file he will say something like "Ah, I see you are a fan of Suikoden." Thus, that pronouciation would be definately correct as it is from Konami. Do you have any idea if what I heard is true?
Question - Who do you think is cooler: Flik or Viktor (in Suikoden I and II)? Why?
AK: I don't know about the MGS thing, haven't played much of it. Chimera, it's all you big guy! Also, I like Flik better. He has FAR cooler hair.
Anfrew: You worry too much about hair.
AK: It's important. Girls notice it.
Anfrew: Your sideburns are terrible.
AK: Shut up. I like them.
Chimerasame: Yeah, Flik's hair is cooler, but Viktor's cooler overall. His personal enemy is Neclord, and I'm a sucker for punnish names! The MGS thing sounds reasonably possible, but I don't know either.
Why are you doing Q&A naked?
Chimerasame: How did you know?!?!
AK: I'm actually not naked. I'm clad quite handsomely in my designer clothes.
Anfrew: Jeans and a t-shirt.
AK: They have a great design.
what are the little "BON BON"'s on top of moogle's heads. what purpose do they have? why do they say kupo! and kupopo! so much?
Chimerasame: I'm answering this partially because you're apparently willing to pay $50+ for nothing. The red spheres give the moogles the ability to telepathically contact the Illithids, who are secretly controlling them from wildspace. Kupo and Kupoppo are cruse translations of various different Moogular words, for instance, "you," "floor," "observant," "ludicrous," "antidisestablishmentarianism," and "grok," among others. Good luck winning nothing!
AK: I'm gonna have to disagree on this one. I went to the local library (Official Motto: We Buy Beer with Overdue Book Fines) and researched this, and the antennae are actually a vestigial ornament from their time in the age of dinosaurs. It helped them detect changes in air pressure that were caused as a result of an extremely large moogle eating dinosaur getting near them. This also helps them avoid NFL linemen.
Anfrew: Kupopo actually means "you."
AK: Oh. I thought they were talking to me personally.
The Last Laugh:
AK: Well, I guess that does it for my return stint to RPGamer. I'd like to thank Chimerasame for being kind enough to let me guest host for a day. I had a wonderful time. I hope to be asked back one day.
Anfrew: So you can boost your ego more.
AK: Ahem. Well, it was fun having an alter ego, but he's getting on my nerves, and the gimmick is REALLY old at this point. Anyway, what's up with RPGamer going by nicknames all the time? It confuses me. We didn't do that back in my day. You young whippersnappers, you don't have the respect for the guys from the old days!
Chimerasame: I could go by Rob Hamilton, but it's too easy to pronounce. Plus, I like being able to run a search on "Chimerasame" and have every result relate to me somehow. At least this nick is unique; I also periodically use "Odo" on IRC. (And Utena, ChimerAway, Ayla, Maxim, Alfador, among others.) And Chesh uses 'Chris Martin' at the top!
AK: Fair enough. Well, take care everyone! I hope yall have a wonderful time in 2001!
Chimerasame: Well, I'd kinda like to have a guest host tomorrow, but the person I had in mind, Garnet Til Alexandros, will be away at a New Year's party. Myself, I'll be here doing the column as I have very little of a real life. We'll party on IRC! ... riiiight. Well, maybe I'll pull up some random guy off the street to guest host. Hope he doesn't stink too much.
Chimerasame "Writes words between small pairs of raised marks" @rpgamer.com
The text is back in the normal place!! Marvel at my excited excitedness.
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