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Simon Says
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Have you played Castlevania: Circle of the Moon? If
so, I have a question. There's a path blocked by a
box, but I can't figure out how to get rid of the box.
How would I get around this?
- Aizou
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Chimerasame:
I still haven't played it. Is it the only path you can take? Do you have any bombs, or any other destructive force? Are there secret passages? It's amazing how useless I can seem on something when I make a promise to myself to print every letter in the inbox.
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Strategery!
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Hello Chim!
I have one simple question: why does Final Fantasy 8 sucks? I keep hearing
almost everyone saying it was a bad game (I heard a lot the words "the worst
FF ever"). Having only played the demo, I can't tell what was wrong with
that game. Can you explain this fact?
Also, I know I'll probably get killed for this, but what kind of game is
Final Fantasy Tactic? (Tactic reminds me of Strategy). Don't tell me it's a
MMORPG, or something like that, because I don't know what is that either.
I'm no newbie at RPGs, maybe I'm just using another term to describe that
type of games... So, what is FFT?
Have a nice day!
- Dr. Cossack
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Chimerasame:
FFT falls into the category of Tactical RPGs, sometimes called TRPGs. There aren't very many of them... other examples include Tactics Ogre, and the upcoming Hoshigami: Ruining Blue Earth. Battle tactics make an important difference in your success. Things like positioning of the party members, timing, use of land features like elevation... these all come into play in a way that a normal RPG wouldn't make use of. I should make note that these are not "strategy" games (though strategy may be involved to play them.) The category called "strategy" normally involves the movements of many more tropps on a much larger scale--concentrating more on a war than on individual battles. Strategy games aren't always RPGs. (In fact, most aren'tm that I know of.)
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Everybody Complains About Clichés!
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Hey (monks sing) CHIM-ERA-SA-ME
I was thinking, what is the oddest RPG cliche in the books? Imagine if these
applied in the real world since that'd be odd. I think the idea of barging
into someone's house and take anything not bolted down while everyone's just
staring at you. Is it just me also or is Mr. T showing up everywhere again?
Also I'm upset that I can't hear much from my right ear for no reason
whatsoever. It's making me more angry than usual and I am short-tempered.
Also, have you ever showed up for a family getogether just for free food? I
do that since I just showed up for food and took most of it for myself.
Imperial Mog
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Chimerasame:
Well, I don't know if I could name the oddest, but I was directed to this list earlier today. It's nice reading, even if most of them aren't actual clichés. :)
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This Is Not Q&A
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Dear chime@rpgamer.com:
Your recent message to the UT-ANIME list has been
rejected for the following reason:
Only list subscribers may send messages to this list.
If you need assistance, please contact the list owner at
UT-ANIME-request@lists.cc.utexas.edu
The text of your message follows:
[snip]
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Chimerasame:
Seems I accidentally sent some mail with the wrong account. How embarrassing!
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They're Probably Midgets
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Just wondering if you had been listening to TMBG, seeing the old issues
vs. new issues at the bottom. :)
Well, maybe this will be a quickie because I don't have any pressing
questions at this moment, seeing as I don't have time to play any games
(that's what happens when you take four summer school classes and work
two jobs).
Erileth
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Chimerasame:
Nah, no quickies today. I'm sticking with nonvariable letter format for this column! And yes, I was listening to They Might Be Giants. Cool group. I want a watch with a minute hand, a millennium hand, and an aeon hand!
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Smoked Gouda Cheese
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Having completed both Zelda: Seasons and Ages, I can most assuredly tell
you that Seasons is the better game. First off, the "world warping" was
handled a lot better in Seasons than in Ages-- Ages seems to have totally
incongruous worlds connected extremely tentatively. And second, Ages'
puzzles are just too darn hard, especially the Mermaid's Cave and the
eighth dungeon. (I played Seasons first, though, so I may be a bit
biased-- I started losing track by about the seventh dungeon in Ages and
basically just wanted to plow through and get it overwith.)
Anyway, so I got Castlevania: Circle of the Moon yesterday and I am simply
amazed. I mean, major WOW here. The music is phenomenal (that's what's
continuously surprising me, oddly enough-- this is SNES quality music
limited only by the dinky speaker on the machine... it actually sounds
good), and the gameplay is remarkably like SotN's. Please tell me you're
going to check this one out...
--CX (who's waiting patiently for Tactics Ogre GBA)
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Chimerasame:
People keep mentioning Castlevania: CotM. Perhaps I should get it after all. I need to finish these two Zeldas first, though, and if Lufia: TLR is out by the time I've done that, then I'm making a beeline for it and not letting it out of my hand until it's finished. Since this letter has no question, I'll make one up and answer it. Chim, do you like Smoked Gouda cheese? Why, yes, I do, Chim!
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And On the Subject of Lufia...
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Hi!
Just a quick question on Lufia for the GBC (since you played it at e3)...
Are the dungeons filled with puzzles like Lufia 2?
Thanks!
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Chimerasame:
Most of Lufia: TLR's dungeons are randomly generated, as the Ancient Cave was in Lufia 2. That being as it is, it would be hard to incorporate as many puzzles. The game is set up so that there could be a few, but as far as I got in it I didn't see anywhere near the same amount. Still quite enjoyable, though.
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Revenge of the Multiparter
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Ahem
(Cough)
Yea...
Well. I'll start by refering to Goog's final thing at the bottom and say that an "Ender's Game" movie, if made correctly, would be enjoyable. It would only apply to the people who actually read the book though. Hey, I liked "Dune" in movie form. Even better, the version on the SCi-Fi channel. But Watching 12 year old boys running around wouldn't necisarily entertain me that much (unless I suddently decide to become a petifile of course).
(I know that I can't spell)
Anyways, I guess I should number these so...
1. Where can I find more info on the FFT sequel?
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Chimerasame: You mean Hoshigami?
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2. Why the HE!! did they require you to keep Mustadio to get Cloud in FFT? (I had to start the whole da^^ ^! thing over)
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Chimerasame: That irritated me too, first time through. FFT is one of those games where, if you really want to do everything, you've pretty much got to use a FAQ, so that's what I'm doing this time through the game.
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3. Personally, I'd rather see a movie out of the 4th book in the Ender series. I cant remember if it's Xeno... or Children of ... What do you think?
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Chimerasame: I think that's a series which I should read.
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4. Know of a great place to get a sumer job in northern Indiana?
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Chimerasame: If you want a Sumer job, I suggest you go to Sumeria.
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5. Have I bored you yet?
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Chimerasame: I happen to be answering these from the bottom up, so no!
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6. I know that you've probably had a question similar to this before, but I have a choice of either getting a GameCube or an XBox. I already have a GBA and every other Nintendo console (yes, I own 5 Gameboys). I've seen the specs. Read the editorials. Read the press statements. And payed close attention to E3. (and knowing a he!! of a lot about comps, I undestand ALL of the spec properties). Now, mind giving me your take?
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Chimerasame: The XBox had a cool Simpsons demolition game, in which you could be various characters with various cars. Only three cars were on display, but it was still pretty sweet-looking. That said, the GameCube is better by a few thousand percent.
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Scull Lead (if this gets on the site, I'll laugh my a$$ off)
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Chimerasame: There goes your ... a$$ ... I guess.
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Übersetzen
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Dear Chim,
The other day, somebody gave his explaination as to how FF Tactics was so horribly translated. And it sounds quite plausable.
You see, all the text in the game may have been stored in a large data file. It is possible they used a program to do the translation or possibly it was done very quickly by people you are not adept at English. Since it was in a large file, the text wasn't linked to the individual screens at the time of translation so some errors wouldn't be realised. Actually, those errrors may have be realised but it seems to me that nobody from Square USA could've played through the game at quality control and said "Everything is fine". More likely, Square skipped certain quality control and testing steps after the translation was done to hurry FFT into production.
So, anyway, maybe that's it.
--Rahlious
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Chimerasame:
Maybe you're right. I certainly don't have proof you're wrong. Since there's no question here either, I'll make up one of my own again. Chim, did anybody comment on the Ragnarok issue? Yes, Chim, Güifà mentioned on IRC today that it's actually not an umlaut in the original language, it's an o with a slash through it. If your browser supports it, it looks like this: Ragnarøk.
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