I'm sorry if you've gotten a ton of these, but I didn't see any so I figured
I'd write in and tell everyone how awesome Final Fantasy X is looking to be.
First off, I'd like to adress the voice acting. It's not that bad, that's
about all I can say from the little in the demo. The voices fit for the most
part, although Tidus sounds a little girly and annoying. They're not overly
dramatized either, and that's good, because I've seen what that can do to
some games. Grandia anyone? I loved the game, but it has worse voice acting
than old Jacky Chan movies.
Next, on to music. It's a little different this time, at least from what
I can see from the demo. One part opens up in a heavy metal guitarish part,
and it changes a little as events progress. It fits very very well; that is,
if you can even notice it with how much your attention is drawn to the
graphics. In the other part of the demo it has your simple overworld theme,
but a little more modern than I'm used to in a Final Fantasy. I guess I'm
just not used to Final Fantasy not being midi.
Next comes battles. They are pretty cool, so far as I can tell. They
brought back the limit meter from FFVII, and call it overdrive. I personally
liked FFVII Limit breaks, but I'll leave that up to the individual. The new
thing is though, that you actually have to do stuff to get them to work. We
saw this a bit with Squall's Gunblade, but that's about all, and this is even
more involved than that. For it to be succesful you need to hit a button
combination, or stop the meter, at least for the two I've seen. Switching
party members in and out of battle is kinda nice, but I don't know what it
will do to the difficulty. The demo didn't let me into the menu screen, so I
don't know about stat boosting.
Also you have the summons. While they're still as visibly pleasing as the
others the one I've seen seems to be shorter, and you only saw the full
animation the first time. Having the summon stay in the battle is nice, but
when you do, it removes all of your other characters. I was hoping the summon
would either replace one, or stand in separately. Still, it should add
something to the game, trying to pump up your summoned creatures.
Finally, graphics. Wow. Nice. Sweet. Cool. Incredible. As usual Square
has outdone itself. The CG is great, better than the old stuff which is to be
expected. They still used some prerendered back drops, but not much at all.
One I think is in the demo entirely. At least that I can recall. Personally,
I think the 3d backgrounds are almost as good as the prerendered. The only
problem is alaising, but in some things it actually sort of adds to the
backgrounds. Only a little. I may be a fan of PS2, but I admit it has
problems. Anyway, the nice addition to the backgrounds is that you can swim.
Way cool I say. More exploration and secret areas. Also, I don't know if
everyone knows already, but treasure boxes are back. I say hooray, I missed
them in VIII and IX.
Well, that about wraps it up. I'm sorry for rambling on and such, but I
was excited. Have mercy on a poor gaming fan. Ok, I'll shut up. One question
though, what's your take on Alon D'ar? I'm either getting that or Baldurs
P.S. I originally sent this to Goog, but he's dead, at least until you guys
bring him back to life....
The Chesh Catalyst, how you doin?
So it me or is anyone else severly dissapointed with the voice acting in
Final Fantasy X? That proves that they just don't put as much into their
games anymore. I can't get over how awful it is! With all the money that
Squaresoft has, you think they could afford better actors! I was hoping for
at least Hideo Kojima quality. I'm really bent here. I thought the game
looked really cool, I was way stoked for it because I've really grown into
liking Final Fantasy VIII even after being born into RPG's with Dragon
Warrior. And after seeing how smooth the acting was with The Spirits Within,
I wasn't all that worried. And if you ask me, I thought The Spirits Within
had a great plot and was almost flawless except for the occasional movement
disposition. It's really sad. Does Squaresoft really have any great names
helping them anymore? I remember hearing one blurb about one of the best
directors in gaming, Yasumi Mitsuno, co-directing FFXII with Hironobu
Sakaguci. Do you think that's still a possibility? Because that guy rocks.
I can't wait for Hoshigami.
Thanks for your input.
I leave for a few months and Imperial Mog is taking my spot? :( I feel
Anyhow, with eleven days left and counting to the LotR movie, FFX release on
the horizon... I say it's time to take a toast to the beauty of what
December has brought us. No Xenosaga news giving a release date, or month,
yet- none that I know of at least, but I was wondering if you knew anything
about its soundtrack and how that's coming along? The game's Japanese
release isn't too far off, so I'm hoping the soundtrack won't be, either.
No real questions other then that.... 'cept I just wanted to say if I get
very very very very busy again and months go by w/o me having the time to
write, have a very Merry Christmas at RPGamer, and, in the words of Vash the
Stampede, "Love and Peace!"